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6221. I wonder why CCP didnt Reset all of the current that play open and closed beta b... - in General Discussions [original thread]
We've all been reset a couple of times before. Just so happens that from Chromosome to Uprising, they only reset the accounts of those that asked for it, otherwise they just put all of our SP into the unallocated pool. If they hadn't reset us, I'...
- by Spkr4theDead - at 2013.06.29 17:35:00
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6222. To those complaining about the Commando suit - in General Discussions [original thread]
Mainly those interested in spec'ing into it. Remember: it's risk vs. reward. You have to give up something for those two light weapon slots and an equipment slot. So CCP decided to give you few module slots. Now it really will depend on how well y...
- by Spkr4theDead - at 2013.06.29 17:26:00
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6223. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I thought the vehicle limit was 5 or 6 per team... 7 total. They weren't using LAVs or dropships.
- by Spkr4theDead - at 2013.06.28 20:08:00
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6224. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Tony Calif wrote: Pub games are like that... 7 to 1 odds? Sounds kinda skewed.
- by Spkr4theDead - at 2013.06.28 19:56:00
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6225. Just caused a ton of tanks to be called in - in General Discussions [original thread]
The Black Art wrote: You should start your own blog. Truly riveting story you got there. The enemy team also had four more tanks rolling on the field. They had a total of 7. I did the only logical thing and recalled mine and waited for the ...
- by Spkr4theDead - at 2013.06.28 19:55:00
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6226. Just caused a ton of tanks to be called in - in General Discussions [original thread]
Grunt Shade wrote: What are you rolling in? Madrugar. Anything beyond that, I'm not telling. But we all know how to counter armor tanks, anyway.
- by Spkr4theDead - at 2013.06.28 19:54:00
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6227. top 20 of each class - in General Discussions [original thread]
Void Echo wrote: who do you think are the top 20 players of every class. from the smallest class: scouts to the largest class: HAVs and everything between. I don't know who the top 20 for every class is but I know who the top 20 on the leaderb...
- by Spkr4theDead - at 2013.06.27 20:02:00
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6228. Amarr commando suit bonus, lol - in General Discussions [original thread]
FATPrincess - XOXO wrote: Spkr4theDead wrote: FATPrincess - XOXO wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. When the std suit has no module slots. Another useless bonus for the Amarr. Source: ht...
- by Spkr4theDead - at 2013.06.27 19:28:00
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6229. Just caused a ton of tanks to be called in - in General Discussions [original thread]
All because I was the only one driving a tank. Took out 3, recalled my one. I'm in the green.
- by Spkr4theDead - at 2013.06.27 19:04:00
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6230. Amarr commando suit bonus, lol - in General Discussions [original thread]
FATPrincess - XOXO wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. When the std suit has no module slots. Another useless bonus for the Amarr. Source: http://dust514.com/news/blog/2013/06/the-commando-upri...
- by Spkr4theDead - at 2013.06.27 18:14:00
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6231. Any word on the pilot suits? - in General Discussions [original thread]
Godin Thekiller wrote: calisk galern wrote: Godin Thekiller wrote: Weird how it was shown as a new skill in the trailer, but no word on it.... If it's not in 1.3 I'm seriously going to just give up on Dust. Like seriously, nerf vehicle ha...
- by Spkr4theDead - at 2013.06.27 17:39:00
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6232. Commandos need a nick name! - in General Discussions [original thread]
AV/AI slayer, because that's what they're going to be, carrying a CBR7 and a GEK. No more risk, all reward.
- by Spkr4theDead - at 2013.06.27 17:27:00
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6233. Reality - in General Discussions [original thread]
EnglishSnake wrote: So we have real life reality - Meh graphics, horrible playerbase and the gameplay is bad Then we have video game reality - Mostly good graphics, playerbase varies from game to game as does gameplay Problem is and it hap...
- by Spkr4theDead - at 2013.06.27 17:14:00
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6234. Charybdis lost to server hiccup, again. - in General Discussions [original thread]
Jin Robot wrote: Maybe if they added a tissue dispenser to LAVs...would that help spkr? Honestly tears from a noob tube on wheels user strikes me as rather ridiculous. So how about you get 3 disconnects while in PC using your top PRO suit? Be...
- by Spkr4theDead - at 2013.06.27 17:04:00
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6235. Can we get a dumbfire swarm launcher that only does 100 dmg per rocket? - in General Discussions [original thread]
No
- by Spkr4theDead - at 2013.06.27 16:53:00
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6236. Charybdis lost to server hiccup, again. - in General Discussions [original thread]
NAV HIV wrote: Spkr you suck at tanking, so now you are pimping for LAVs ? When are we going to see you in the field with something proper? Lost a ****** LAV to server hiccups? We lost millions in tanks, weapons and suits. We learnt to HTFU and...
- by Spkr4theDead - at 2013.06.27 16:52:00
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6237. Take out proto AV - in General Discussions [original thread]
HyperionsThunder wrote: Funny you say that. You should ask the Taliban how killing tanks is going for them, even in urban environments. http://www.youtube.com/watch?v=CtDHH8B29Bc I'd hardly say that untrained civs running around in gown...
- by Spkr4theDead - at 2013.06.27 16:49:00
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6238. Take out proto AV - in General Discussions [original thread]
medomai grey wrote: So we either need prto/adv tanks or we need to lose proto/adv AV, because right now, just basing things on the ISK balance, std av vs std havs is pretty balanced. 2-3 std AV guys will take out the vast majority of tanks. T...
- by Spkr4theDead - at 2013.06.27 16:48:00
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6239. Take out proto AV - in General Discussions [original thread]
Kane Fyea wrote: I will agree with this once LLAVs cant take 3-4 of my proto swarms with prof at 3 + 3 dmg mods. Explosive weaponry doesn't get a damage bonus against shields. We can run three passive hardeners with a booster and two powergr...
- by Spkr4theDead - at 2013.06.27 16:44:00
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6240. Take out proto AV - in General Discussions [original thread]
Fox Gaden wrote: Kevlar Waffles wrote: Thats right take out all proto anti vehicle items until proto tanks are introduced to the game, let the hate begin As a Proto Swarm Launcher user I have to say... that actual makes some sense. Granted...
- by Spkr4theDead - at 2013.06.27 16:36:00
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