Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
4781. What is your definition of "God Mode" on dust? - in General Discussions [original thread]
Rogatien Merc wrote: DS floating as high as it can get with an AB, untouchable. Seems appropriate. So they shouldn't have any quick way of escaping AV?
- by Spkr4theDead - at 2013.10.02 14:50:00
|
4782. What is your definition of "God Mode" on dust? - in General Discussions [original thread]
Solomon Malcolm wrote: ? Apparently even a poorly fit tank is god mode.
- by Spkr4theDead - at 2013.10.02 14:48:00
|
4783. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: Looking at the shield booster numbers they make no sense. 286 CPU, and a massive 1048 to be able to not even rep back one Ishukone Assault Forge round? And you can do that once every thirty seconds with max skills?...
- by Spkr4theDead - at 2013.10.02 14:41:00
|
4784. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: CCP Logibro wrote: Powergrid Upgrade Unit and CPU Upgrade Unit. They're there still. The Diagnostic Unit module granted a % increase to shields, shield recharge rate, and PG. Very good module for shield vehic...
- by Spkr4theDead - at 2013.10.02 14:36:00
|
4785. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CCP Logibro wrote: Spkr4theDead wrote: The Attorney General wrote: Spkr4theDead wrote: I mean seriously, armor we could get with one plate and one repper is less than 6000. Armor resists look to be staying at about what they are n...
- by Spkr4theDead - at 2013.10.02 14:34:00
|
4786. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Aeon Amadi wrote: Spkr4theDead wrote: Lol, lol, and lol. One use of a heat sink module and blaster ammo is gone. Fewer slots than current MLT vehicles. A Limbus now will have more slots than the Madrugar once this comes. No 180mm plate. On...
- by Spkr4theDead - at 2013.10.02 14:30:00
|
4787. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: While we are on it, assuming these plans get readied up for 1.7, how long after that until we get the higher tiers of tanks? Reducing us to basic vehicles is tolerable for a month, but not three. I absolutely ag...
- by Spkr4theDead - at 2013.10.02 14:23:00
|
4788. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: Spkr4theDead wrote: I mean seriously, armor we could get with one plate and one repper is less than 6000. Armor resists look to be staying at about what they are now. Skill based resist and two carapace harde...
- by Spkr4theDead - at 2013.10.02 14:22:00
|
4789. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
So when are we going to get numbers for AV?
- by Spkr4theDead - at 2013.10.02 14:18:00
|
4790. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: I can appreciate that you need to reduce noise in your data, but how is further limiting tankers supposed to help in that regard? 2H/3L on an armor tank? How is that going to produce any sort of variety in fits? It ...
- by Spkr4theDead - at 2013.10.02 14:11:00
|
4791. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Hexen Trickster wrote: Long time tanker here this sounds great. rail tanks have been so overpowerd due to there range and damage but hopfully ammo will make them less dominant My small suggestion, add 1,2,3,4 for vehicle active mods. Granted t...
- by Spkr4theDead - at 2013.10.02 14:09:00
|
4792. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Lol, lol, and lol. One use of a heat sink module and blaster ammo is gone. Fewer slots than current MLT vehicles. A Limbus now will have more slots than the Madrugar once this comes. No 180mm plate. One good thing is that we now get fitting opti...
- by Spkr4theDead - at 2013.10.02 14:06:00
|
4793. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
Timothy Reaper wrote: Jack McReady wrote: imho racial suits, weaponry and vehicles should be done first as basis along with polished core and a respec for everyone thus you can actually get SP into something you wanted instead of the limited...
- by Spkr4theDead - at 2013.10.02 08:06:00
|
4794. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
gbh08 wrote: Spkr4theDead wrote: I come from SOCOM, not a spoiled content background. SOCOM, +1, damn i miss that game, best most competitive shooter on console ever have you seen this http://www.kickstarter.com/projects/1687497632/h-...
- by Spkr4theDead - at 2013.10.02 08:00:00
|
4795. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
IamI3rian wrote: Spkr4theDead wrote: I pilot tanks. I hope you don't meet two-four milita forge gunners in that case. I play a decent amount. Haven't seen an HAV last more than a minute in so long, it's hard for me to specify. --- Reme...
- by Spkr4theDead - at 2013.10.02 07:48:00
|
4796. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
True Adamance wrote: Who are you to deny players Matari and Amarr HAV? What would they matter if gameplay is still not where it should be? Do you even tank?
- by Spkr4theDead - at 2013.10.02 07:47:00
|
4797. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
IamI3rian wrote: Spkr4theDead wrote: IamI3rian wrote: Spkr4theDead wrote: Those that choose content over gameplay need to find another game. Gameplay always comes first. Gameplay is acceptable. Content is not. --- Remember: Iam...
- by Spkr4theDead - at 2013.10.02 07:31:00
|
4798. Dropship locking - in General Discussions [original thread]
lrian Locust wrote: As long as I can still steal enemy vehicles while enemy redline sniping. (Thinking I should learn to drive a tank. Every time I steal one, I don't know what to do with it. But it' sure is fun!) You could try taking on my ...
- by Spkr4theDead - at 2013.10.02 07:24:00
|
4799. Dropship locking - in General Discussions [original thread]
Varjac Theobroma Montenegro wrote: Meant my own team stealing and crashing my ship. I usually run CRU and hop out to drop uplinks. Sometimes my ships flies away without me, only to be blown up by a careless pilot. If you killed me XO, then I de...
- by Spkr4theDead - at 2013.10.02 07:23:00
|
4800. Poll: Gameplay fixes or content first? - in General Discussions [original thread]
IamI3rian wrote: Spkr4theDead wrote: Those that choose content over gameplay need to find another game. Gameplay always comes first. Gameplay is acceptable. Content is not. --- Remember: IamI3rian told ya Wish I could play Skyrim ag...
- by Spkr4theDead - at 2013.10.02 07:21:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |