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461. pilot suits the right way - in Feedback/Requests [original thread]
Adipem Nothi wrote: Spkr4theDead wrote: ... or allowing us to get in a vehicle. What if a pilot suit were required to pilot vehicles (perhaps excluding LAVs)? Do you think that'd be unreasonable? Yes, that is entirely unreasonable.
- by Spkr4theDead - at 2015.02.27 02:02:00
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462. pilot suits the right way - in Feedback/Requests [original thread]
Pokey Dravon wrote: Ok so those are your bonuses. Is there any incentive to use ADV or PRO?
- by Spkr4theDead - at 2015.02.27 02:01:00
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463. pilot suits the right way - in Feedback/Requests [original thread]
True Adamance wrote: Spkr4theDead wrote: I'm not going to bother with Amarr and Minmatar, since we don't have the hulls or turrets. Gallente 3% rep rate per level 2% armor hardener efficacy per level 3% recharge rate per level 3% active m...
- by Spkr4theDead - at 2015.02.27 01:36:00
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464. Pilot Suits: I Give In - in Feedback/Requests [original thread]
I'll reply to those that were requesting a reply from me tonight. Oh, and stop letting live rent free in your minds. It's disconcerting
- by Spkr4theDead - at 2015.02.26 18:32:00
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465. pilot suits the right way - in Feedback/Requests [original thread]
Adipem Nothi wrote: Should it come with the Scout's fitting reduction to cloak? Thinking in terms of sneaking off to somewhere safe before calling in a bird or tank. I don't care about slots, as long as it doesn't have some insanely useless b...
- by Spkr4theDead - at 2015.02.25 18:51:00
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466. pilot suits the right way - in Feedback/Requests [original thread]
Fizzer XCIV wrote: OP I know, right?
- by Spkr4theDead - at 2015.02.25 18:07:00
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467. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Tebu Gan wrote: duster 35000 wrote: A gunlogi with nitro is worse than a maddy with nitro. REALLY! That's a new one. Guess that speed is too much to handle for most tankers. Must be a top tier tanker thing. Top t...
- by Spkr4theDead - at 2015.02.25 16:38:00
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468. pilot suits the right way - in Feedback/Requests [original thread]
I'm not going to bother with Amarr and Minmatar, since we don't have the hulls or turrets. Gallente 3% rep rate per level 2% armor hardener efficacy per level 3% recharge rate per level 3% active module cooldown rate per level
- by Spkr4theDead - at 2015.02.25 16:19:00
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469. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Mary Sedillo wrote: I play vehicles far more than you and unless I am in a PC with like THREE dropships attacking me at once, I'm fine! What you need to do is have a mic, have squaddies and maybe put 1-2 turrets on yo...
- by Spkr4theDead - at 2015.02.25 15:55:00
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470. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Mad Syringe wrote: Poison Diego wrote: The swarmlauncher is, and is always made to powerful. With 1.7 I saw actual hope for vehicle pilots but it doesn't seem like CCP can stand on their own feet and tell the population when enough is enough...
- by Spkr4theDead - at 2015.02.25 15:31:00
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471. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Reinhard Manderfelt wrote: Takahiro Kashuken wrote: Is a Pilot suit worth 2.7mil just so i can get into a vehicle? No It should be worthwhile to use, offer a decent bonus. Vehicles are supposed to be a playstyle in itself but currently it...
- by Spkr4theDead - at 2015.02.25 14:05:00
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472. BPOs have ruined this game. - in General Discussions [original thread]
KILL3R H3LLH0UND wrote: New Eden, a place where Mega-corporations clash for power, a place where bloody and brutal never ending way always continues on. A place with no limits, a place, where one shot can change the course of history. Aka CCP...
- by Spkr4theDead - at 2015.02.25 14:03:00
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473. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Pokey Dravon wrote: Bradric Banewolf wrote: Are you high? Do you even tank bro? mCRU's on ground vehicles, particularly tanks, are last ditch. They also take up fighting slots that the tank can use for survival. Would rather just carry upl...
- by Spkr4theDead - at 2015.02.25 13:12:00
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474. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Pokey Dravon wrote: DUST Fiend wrote: I don't see why we couldn't have both, pilot suit required for all but LAVs, and an enter exit delay / animation to keep HMG LAV Heavies from being as obnoxious. Pilot suits bypass the delay, and the de...
- by Spkr4theDead - at 2015.02.24 20:14:00
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475. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Fox Gaden wrote: DUST Fiend wrote: Fox Gaden wrote: DUST Fiend wrote: Make pilot suits, I don't care what they do. You have to have a pilot suit to operate a vehicle. I am beyond sick of chasing down tanks only for a swarm commando to...
- by Spkr4theDead - at 2015.02.24 18:10:00
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476. Cheap tactics that really need to be removed or limited. - in General Discussions [original thread]
How can there be cheap tactics in a sandbox game?
- by Spkr4theDead - at 2015.02.24 17:51:00
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477. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Derpty Derp wrote: DUST Fiend wrote: Pokey Dravon wrote: manboar thunder fist wrote: Uplinks and repair tools. Vehicles are getting native armor reps like infantry, so repair tools are no longer needed. Additionally if you want to ...
- by Spkr4theDead - at 2015.02.24 17:00:00
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478. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Pokey Dravon wrote: manboar thunder fist wrote: Uplinks and repair tools. Vehicles are getting native armor reps like infantry, so repair tools are no longer needed. Additionally if you want to be supportive of your team as a vehicle pil...
- by Spkr4theDead - at 2015.02.24 16:54:00
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479. Redline Tank Squad. - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: Not sure why you're surprised, it's common knowledge that most Pilots aren't that good anyways. Says the guy that thinks because he has SP in vehicles, that makes him a competent pilot. Sa...
- by Spkr4theDead - at 2015.02.24 16:24:00
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480. Redline Tank Squad. - in General Discussions [original thread]
Vrain Matari wrote: Dovallis Martan JenusKoll wrote: You know why this is happening right? When Tanks actually worked on the field : AV maniacs demand more damage, because tanks could actually get kills. Now that Tanks don't work on the fi...
- by Spkr4theDead - at 2015.02.24 16:12:00
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