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2761. What If Tankers Are Doing Us A Favor? - in General Discussions [original thread]
stlcarlos989 wrote: Spkr4theDead wrote: Bax Zanith wrote: Probably not. Most tankers hid in tanks because its an indestructible I win button. As infemtry most them will pribably fell usless or not achieve a high KDR witch means something ...
- by Spkr4theDead - at 2014.02.15 18:44:00
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2762. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Rynoceros wrote: All of this Tank talk has me wanting to login, throw 3,000,000 SP into FGs, buy some MLT Dropships, and make these chode lickers a thing of the past. But, I'm not burning up my PS3 with 'Fatal Error'514 just to put a few scrubs...
- by Spkr4theDead - at 2014.02.15 18:42:00
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2763. Hardeners are OP - in General Discussions [original thread]
Alena Ventrallis wrote: Limit one hardener per vehicle. Boom. lolno We don't tell you how to fit out your suits. Don't tell us how we can fit our vehicles.
- by Spkr4theDead - at 2014.02.15 18:29:00
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2764. Hardeners are OP - in General Discussions [original thread]
Awry Barux wrote: Copy-pasted from my PSA: 2x complex armor hardener + core skills IV (the +duration and -cooldown ones) = perma-hardened Madrugar with room for a repper. "Waves of opportunity" that is not. Complex armor hardeners? lolwut? W...
- by Spkr4theDead - at 2014.02.15 18:28:00
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2765. Hardeners are OP - in General Discussions [original thread]
DeadlyAztec11 wrote: True that. Makes it really hard to kill tanks because the second you sneak on them they pull on hardeners and boost out of there with there fuel injectors. So tanks aren't allowed to have anything that makes them harder t...
- by Spkr4theDead - at 2014.02.15 18:27:00
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2766. Hardeners are OP - in General Discussions [original thread]
JARREL THOMAS wrote: Some one try to prove me wrong. lolwut
- by Spkr4theDead - at 2014.02.15 18:26:00
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2767. First four games today - in General Discussions [original thread]
Parson Atreides wrote: All skirmish 1. Fatal Error half-way through 2. Had to spend 3/4 of the match using swarms because of tank spam. At least we won this one. 3. Literally 14 snipers for the last half of the match. The first half was very cl...
- by Spkr4theDead - at 2014.02.15 18:25:00
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2768. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
There's nothing wrong with tanks.
- by Spkr4theDead - at 2014.02.15 18:24:00
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2769. What If Tankers Are Doing Us A Favor? - in General Discussions [original thread]
Bax Zanith wrote: Probably not. Most tankers hid in tanks because its an indestructible I win button. As infemtry most them will pribably fell usless or not achieve a high KDR witch means something to them some how. These are my views on tanke...
- by Spkr4theDead - at 2014.02.15 18:23:00
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2770. Missing Vehicles.... - in General Discussions [original thread]
You're mostly against vehicles, yet make a thread wondering where the Amarr and Minmatar vehicles are. I'm confused.
- by Spkr4theDead - at 2014.02.15 07:17:00
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2771. Unbalance mit tank - in General Discussions [original thread]
thomas mak wrote: just now I play a sica with some armor and a damage mod and hardener(alll mit) and record a 8-tanks distroy record without dying(I am a frontline person not redline) most of them are basic tanks and Glass cannon what I mean is...
- by Spkr4theDead - at 2014.02.15 07:13:00
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2772. Red Line Rail Pro Tips - in General Discussions [original thread]
I just watched that video. Can I have my time back?
- by Spkr4theDead - at 2014.02.15 07:10:00
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2773. Red Line Rail Pro Tips - in General Discussions [original thread]
You keep your tips. They're probably not a high enough level anyway.
- by Spkr4theDead - at 2014.02.15 07:04:00
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2774. Pilot Suits - in General Discussions [original thread]
EternalRMG wrote: it will give those who specialized on vehicle an advantage over those who use OP mlt versions I already have an advantage over people that use those. It's called experience. My 500,000 fit doesn't matter much in the hands o...
- by Spkr4theDead - at 2014.02.14 17:59:00
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2775. Pilot Suits - in General Discussions [original thread]
Of course you don't want the pilot suit to exist. It'll make tanks stronger, and infantry can't allow that.
- by Spkr4theDead - at 2014.02.14 17:56:00
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2776. Pilot Suits - in General Discussions [original thread]
Hagintora wrote: Not meaning to be a troll here, but can someone explain to me why the Pilot Suit is necessary? With the Vehicle Skill Tree and Turret Skill Tree essentially mirroring the Dropsuit and Weapon Skill Trees, how exactly does the Pi...
- by Spkr4theDead - at 2014.02.14 17:45:00
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2777. Large and small vehicle mounted swarm launcher turrets - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: talk about it If they can lock onto infantry.
- by Spkr4theDead - at 2014.02.14 17:44:00
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2778. What's the most amount of ISK you got in a pub match? - in General Discussions [original thread]
Benjamin Ciscko wrote: I got mine a couple of games ago a total of 745,803 ISK (give or take 100 ISK). I obtained this by killing a bunch of tanks and stomping one particular tanker who had a well built tank with sp into who was also made of IS...
- by Spkr4theDead - at 2014.02.14 17:33:00
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2779. Stop Tank 514 i want dust back - in General Discussions [original thread]
VikingCheech iBUN wrote: just played 5 games all of them the enemy team was stacked with 4-5 tanks and a derpship or 2. i did 4 ambs on 2 different servers and a domination... They are too cheap. make ambush smaller maps with no vehicles to sol...
- by Spkr4theDead - at 2014.02.14 16:34:00
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2780. Proxy beeping range - in General Discussions [original thread]
Arx Ardashir wrote: Takahiro Kashuken wrote: Alaika Arbosa wrote: Takahiro Kashuken wrote: Explosives detector - MAG A small electronic device that detects mines and other explosives Mines were highlighted on the road to you and al...
- by Spkr4theDead - at 2014.02.14 16:21:00
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