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501. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Wasn't the ttk problem for tanks in chrome related to damage mods? Use the 1.0 damage profiles or close to it with chrome hulls. Insane railgun damage as well as damage mods. Uprising 1.0 TTK was much better, because a t...
- by Spkr4theDead - at 2015.01.10 07:16:00
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502. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: I doubt that, he'll probably take our advice about the chromo AV/V balance however It really does sound like he wants tanks to beat the hell out of each other. And as far as Chrome V/AV balance goes, yeah, that was ...
- by Spkr4theDead - at 2015.01.10 06:30:00
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503. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Golden Day wrote: Quote: Neither my mental state nor vacations are affecting this. After the first 20 pages were dragged down into the useless drivel I have come to expect between vehicle and infantry discussions, I...
- by Spkr4theDead - at 2015.01.10 05:47:00
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504. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
CCP Rattati wrote: This is fantastic, made better by the fact that it is almost a carbon copy of what I have done myself. Now, someone mentioned changing clonepacks into MCC which is kind of cool when you think about it. A warbarge flying aro...
- by Spkr4theDead - at 2015.01.10 05:23:00
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505. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: 1) Based on the descriptions that Rattati gave, I came up with the idea of making the Marauders Giant Battle-Buses. The Actual Size of the negative bonus is irrelevant...
- by Spkr4theDead - at 2015.01.09 18:12:00
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506. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: Updated my numbers with what I think would be pretty good (drawing heavily from EVE and the Dropsuits)...I don't think these will require too much of an AV Re-balance...
- by Spkr4theDead - at 2015.01.09 18:11:00
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507. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: 1) Based on the descriptions that Rattati gave, I came up with the idea of making the Marauders Giant Battle-Buses. The Actual Size of the negative bonus is irrelevant (25% is a bit ridiculous) but it was to illustrate...
- by Spkr4theDead - at 2015.01.09 18:01:00
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508. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Updated my numbers with what I think would be pretty good (drawing heavily from EVE and the Dropsuits)...I don't think these will require too much of an AV Re-balance (other than filling the missing AV Roles). Nerfi...
- by Spkr4theDead - at 2015.01.09 17:52:00
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509. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: I don't play it, so how would I know? So you're judging something you haven't even tried? lol What am I judging again?
- by Spkr4theDead - at 2015.01.06 07:07:00
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510. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Pfff fires up to five rounds from a nine round chambering every 1.8 Seconds.... that's rapid fire if you ask me. Uh... no, because you can fire 3 rounds with an overheat. 5 if you wait for the bar to go all the way do...
- by Spkr4theDead - at 2015.01.04 23:09:00
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511. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Spkr4theDead wrote: True Adamance wrote: I always die with my HAV. I run a scout suit inside with a rep tool. That depends Spkr I've fought against pretty much all the big names of my time as a tanker I can't spe...
- by Spkr4theDead - at 2015.01.04 19:47:00
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512. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Text Grant wrote: While we are changing vehicles, I hope that you at least consider changes to the large blaster turret. A blaster tank is very effective vs infantry, and fairly effective vs enemy tanks. Because of this, it is easily the go to ...
- by Spkr4theDead - at 2015.01.04 19:46:00
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513. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: I always die with my HAV. I run a scout suit inside with a rep tool. That depends Spkr I've fought against pretty much all the big names of my time as a tanker I can't speak for before them since I was not a tanker but I t...
- by Spkr4theDead - at 2015.01.04 07:27:00
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514. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Spkr4theDead wrote: Pokey Dravon wrote: I want to be part of the battle as a whole , not just the vehicle fight. Blame infantry for that. But you can't. lolwut. ALL THEY DID for 3 years is complain about veh...
- by Spkr4theDead - at 2015.01.04 04:40:00
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515. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: I'm actually for mandatory Small Turrets. I though it was a very nuanced aspect to the balancing of HAV fitting that was more or less a necessity. No, because again, there was no way to get some giant idiot of a blue dot ...
- by Spkr4theDead - at 2015.01.04 04:24:00
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516. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: I want to be part of the battle as a whole , not just the vehicle fight. Blame infantry for that.
- by Spkr4theDead - at 2015.01.04 04:17:00
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517. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: Pokey Dravon wrote: Ideally I'd like to not change AV at the same time. I'd keep AV as is and then balance the new HAV stats around it, but go with the Chrome mechanics. N...
- by Spkr4theDead - at 2015.01.03 20:21:00
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518. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: Not having a means to recover from disabling shots would absolutely be idiotic. This isn't World of Tanks - another bad idea. Let's take the immobile tank as an example. Busted track and compl...
- by Spkr4theDead - at 2015.01.03 20:20:00
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519. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Breakin Stuff wrote: Would bekinda neat if ccp coded impact angles for av and turrets. Like the shallower the strike angle the more damage lost. ...
- by Spkr4theDead - at 2015.01.03 20:11:00
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520. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Breakin Stuff wrote: Would bekinda neat if ccp coded impact angles for av and turrets. Like the shallower the strike angle the more damage lost. No, because video game. So the 1,000,000+ wh...
- by Spkr4theDead - at 2015.01.03 18:43:00
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