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361. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
duster 35000 wrote: The-Errorist wrote: CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret...
- by Spkr4theDead - at 2015.02.06 00:27:00
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362. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
MINA Longstrike wrote: I don't have the best memory, so I sometimes forget that I already commented on something. What's the big deal?
- by Spkr4theDead - at 2015.02.06 00:26:00
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363. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Logical that High-Explosive shells will do more splash damage than Armor-Piercing ones. It's a golf ball vs a man-sized missile.
- by Spkr4theDead - at 2015.02.06 00:25:00
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364. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
One Eyed King wrote: Spkr4theDead wrote: Adipem Nothi wrote: Spkr4theDead wrote: Adipem Nothi wrote: Low Velocity, Anti-Personnel vs High Velocity, Armor-Piercing If they were armor piercing, they would be more like railgun ro...
- by Spkr4theDead - at 2015.02.05 20:33:00
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365. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I'll do more tonight after hockey.
- by Spkr4theDead - at 2015.02.05 19:47:00
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366. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
MINA Longstrike wrote: Tanks aren't supposed to kill infantry Spkr. You know this. So even though I can aim with all the turrets, I'm not allowed to kill infantry?
- by Spkr4theDead - at 2015.02.05 19:40:00
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367. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Spkr4theDead wrote: Adipem Nothi wrote: Low Velocity, Anti-Personnel vs High Velocity, Armor-Piercing If they were armor piercing, they would be more like railgun rounds rather than explosive warheads. Perhaps ...
- by Spkr4theDead - at 2015.02.05 19:39:00
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368. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
MINA Longstrike wrote: Spkr4theDead wrote: words Go away. If you don't like what I have to say, then just block me on here, problem solved. You're essentially covering your ears and saying "la la la I can't hear you."
- by Spkr4theDead - at 2015.02.05 17:25:00
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369. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum....
- by Spkr4theDead - at 2015.02.05 17:01:00
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370. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum.....dum......dum like...
- by Spkr4theDead - at 2015.02.05 17:00:00
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371. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Why not make the MCC damage increase by 50% when all objectives are held? It's fine already. That won't give the losing team any chance to bounce back.
- by Spkr4theDead - at 2015.02.05 16:42:00
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372. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Low Velocity, Anti-Personnel vs High Velocity, Armor-Piercing If they were armor piercing, they would be more like railgun rounds rather than explosive warheads.
- by Spkr4theDead - at 2015.02.05 16:16:00
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373. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Why is this? Why does an explosive projectile the size of a golf ball do more damage and have a larger radius than a missile the size of a human, with its warhead probably the size of a human head?
- by Spkr4theDead - at 2015.02.05 13:15:00
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374. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
MINA Longstrike wrote: My experience in current tank vs tank is that rail tanks frequently have enough EHP that they can survive blaster or missile fire long enough even with their slow RoF that they can easily win vs other tanks. You prob...
- by Spkr4theDead - at 2015.02.05 13:14:00
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375. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
D3LTA Blitzkrieg II wrote: CCP Rattati wrote: First Turret Proposal is up in the spreadsheet, just to have a foundation to discuss. Blaster DPS Missiles in Clip down Heat on Rails up Check out the ratios calculated for comparison. Attemp...
- by Spkr4theDead - at 2015.02.05 13:11:00
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376. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Skybladev2 wrote: You should also check collision detection in general and for missiles particularly. One time I got shot with my own missile in a still dropship (gunner seat). That's been in the game for over a year, and unless it's posted o...
- by Spkr4theDead - at 2015.02.05 13:09:00
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377. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Alena Ventrallis wrote: (not gonna name names, but Spkr) and that gets everyone all riled up until we are trying to win the argument, not to find balance. I don't post to "start fights." I post to indicate errors, things that people would ...
- by Spkr4theDead - at 2015.02.05 13:06:00
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378. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Broken mechanics do not justify other bad mechanics. God forbid one vehicle should be efficient at taking out another.
- by Spkr4theDead - at 2015.02.05 05:19:00
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379. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable ...
- by Spkr4theDead - at 2015.02.05 05:18:00
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380. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: First Turret Proposal is up in the spreadsheet, just to have a foundation to discuss. Blaster DPS Missiles in Clip down Heat on Rails up Check out the ratios calculated for comparison. Attempting to equalize damage per cl...
- by Spkr4theDead - at 2015.02.04 18:03:00
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