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61. FOTMatar mk.0 - in General Discussions [original thread]
Valor Goat wrote: It's basically a Cal Scout combined with a Gal scout: Shield tanked + Kind of broken hitbox + dampened + FAST + decent armor... what else? - Assault shotgunning requires skill.
- by Spectral Clone - at 2014.12.12 12:30:00
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62. Before Remote Explosives get Nerfed into pure AV... - in General Discussions [original thread]
4 words Harden The **** Up
- by Spectral Clone - at 2014.12.12 12:06:00
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63. FOTMatar mk.0 - in General Discussions [original thread]
Tesfa Alem wrote: 159,000 isk trying to make a Min assault into a BPO level shotgun scout.... This is why shotgun scouts are br0ken.
- by Spectral Clone - at 2014.12.12 11:08:00
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64. Petition to have remote explosives as they are - in General Discussions [original thread]
Rattati should just make the arming delay 10 seconds and be done with REs as a anti-infantry tool.
- by Spectral Clone - at 2014.12.12 11:02:00
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65. FOTMatar mk.0 - in General Discussions [original thread]
Scout shotgunning with good passive scans is just too much easymode.
- by Spectral Clone - at 2014.12.12 11:01:00
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66. Scout Registry / Killboard - in General Discussions [original thread]
FOTMatar mk.0: https://forums.dust514.com/default.aspx?g=posts&m=2512860#post2512860
- by Spectral Clone - at 2014.12.12 09:38:00
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67. FOTMatar mk.0 - in General Discussions [original thread]
brett morris518 wrote: Spectral Clone wrote: If I can do decent shotgunning with a quafe assault A-1, dual kincats ~500hp, this will be a monster. (I am not a great player, only decent). Shhhh!! Spectral, stop telling all our shiny suit s...
- by Spectral Clone - at 2014.12.12 09:26:00
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68. My 3 week gameplay review. - in General Discussions [original thread]
Vell0cet wrote: Spectral Clone wrote: This is why tiers must die. I completely disagree. Its why we need a second-tier optional academy mode for people under 5 mill SP, it's not the gear, it's map knowledge, teamwork, tactics, knowledge of...
- by Spectral Clone - at 2014.12.12 09:20:00
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69. FOTMatar mk.0 - in General Discussions [original thread]
If I can do decent shotgunning with a quafe assault A-1, dual kincats ~500hp, this will be a monster.
- by Spectral Clone - at 2014.12.12 08:54:00
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70. FOTMatar mk.0 - in General Discussions [original thread]
http://www.protofits.com/fittings/index/840/10122 Calling it now.
- by Spectral Clone - at 2014.12.12 08:39:00
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71. My 3 week gameplay review. - in General Discussions [original thread]
Kalante Schiffer wrote: This game is like survival of the fittest. Who ever makes it the first day or week you pretty much passed the first hurdle. At least that's how i felt and then you start getting better. When i first played dust i deleted...
- by Spectral Clone - at 2014.12.12 08:24:00
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72. My 3 week gameplay review. - in General Discussions [original thread]
CCP Rattati wrote: We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse. Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Ti...
- by Spectral Clone - at 2014.12.12 08:23:00
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73. One night hauler. The tell all story of a pleasure bot in Jita 4-4 - in General Discussions [original thread]
LOL. Hilarious.
- by Spectral Clone - at 2014.12.12 08:18:00
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74. Here here GD dwellers - in General Discussions [original thread]
Commandos should get a light weapon range bonus. Cuz', you know, supression.
- by Spectral Clone - at 2014.12.11 19:51:00
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75. Next FotM guesses. - in General Discussions [original thread]
Join the lulz bandwagon. Shotgun assaults.
- by Spectral Clone - at 2014.12.11 19:43:00
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76. More Hard/Awkward Questions for CCP - in General Discussions [original thread]
inb4 ban
- by Spectral Clone - at 2014.12.11 15:07:00
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77. My 3 week gameplay review. - in General Discussions [original thread]
This is why tiers must die.
- by Spectral Clone - at 2014.12.11 14:02:00
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78. Here here GD dwellers - in General Discussions [original thread]
Make commandos heavy logistics with dual light weapons. Also, give them similar amount of slots as a regular heavy suit. Never understood the logic behind the current slot layouts. The commando does not gain anything for the high/low slots sacr...
- by Spectral Clone - at 2014.12.11 13:21:00
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79. let's just get rid of the commando - in General Discussions [original thread]
Vulpes Dolosus wrote: My idea has always been: Light frame -Scout -Pilot Med Frame -Assault (Balanced hp and damage; all around good suit) -Commando (Slightly more base tank than a scout, low fitting space, but huge buffs to weaponry) Heavy ...
- by Spectral Clone - at 2014.12.11 13:19:00
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80. Another way to open the strongboxes... ? - in General Discussions [original thread]
Dropsuit with a specific hacking speed as favorite suit? Then every strongbox is unlocked??
- by Spectral Clone - at 2014.12.11 12:20:00
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