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Aeon Amadi
Fatal Absolution General Tso's Alliance
7378
|
Posted - 2014.12.11 14:29:00 -
[1] - Quote
Was supposed to make this post a while back but couldn't ().
I like that we're getting the things we've been asking for since closed beta (EWAR in fitting screen, for instance). I like that we have a crowd-sourcing Trello (even if it is loose on the moderation) and I really like the roadmap. Personally, I feel like we got the roadmap for the wrong game because I don't see the New Eden Shooter Experience surviving long-term on the PS3, but whatever, we'll run with it.
What's more interesting to me though is that the roadmap features a -lot- of stuff that were promised back in Fanfest 2013 that were never deliver on. Not for a lack of trying though - I'll give credit where it's due even if I am the first to be skeptical. Thing is, we've gotten roadmaps before, that wasn't the problem at all. The problem was delivering on what those roadmaps entailed (I'm looking at you Pilot/Crusader suits and Shield Generators).
But features like a legitimate Marketplace, trading, crafting, PC mechanics, etc... Begs the question: Why do you think you can deliver these features now when you couldn't before?
I know a lot of the community will instantly say, "But CCP Rattati is awesome!" and he is but let's remember that Team True Grit (Foxfour and Nullarbor) was awesome as well. Even -they- couldn't deliver on some of the things mentioned in the roadmap.
So my next question is: What's changed? Why do you [CCP] feel like you make due on the promises made?
Dust 514 related stuff stops right here... kinda.
Next up we have the thing with Project Legion (which I'm bringing up again). CCP Rouge was brought on board, to my knowledge, to bring better process, productivity, and breaking the silence between Dev and Community. Incidentally, nothing changed as far as the silence bit and there's no way we can know about the productivity part because of that silence. In fact, when it comes to Legion, we're given the exact same responses we always got about Dust 514 when we asked for a roadmap a year ago.
No offense, but it kinda comes off as, "Stop asking us awkward/hard questions" at this point.
Which is fine, if you guys want to be secretive about it that's totally cool. It's your game (not a game yet). But what kind of (not a game yet) do you honestly want out of Dust 514 -or- Project Legion? As illustrated by Hans Jagerblitzen, the community still doesn't know what you're shooting for here and there's evidence for all of those categories of game mechanics spread out all over.
How can we as players even begin to give meaningful feedback on either game if you [CCP] aren't clear with us as to what you want it to be?
And lastly, if these aren't answered, I really hope that the CPM are asking these questions behind the curtains because I personally feel they need to at least be taken into consideration.
Long-Term Roadmap
Nothing to show for Legion
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Ripley Riley
Incorruptibles
5506
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Posted - 2014.12.11 14:37:00 -
[2] - Quote
Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development.
My advice to you, playa...
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7378
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Posted - 2014.12.11 14:41:00 -
[3] - Quote
Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development.
Wouldn't it have been consistent with what we were seeing before the Project Legion announcement then? When we had more players?
Long-Term Roadmap
Nothing to show for Legion
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Cat Merc
Fatal Absolution General Tso's Alliance
13742
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Posted - 2014.12.11 14:50:00 -
[4] - Quote
inb4 lock
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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Spectral Clone
Abandoned Privilege Top Men.
3326
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Posted - 2014.12.11 15:07:00 -
[5] - Quote
inb4 ban
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Bendtner92
Imperfects Negative-Feedback
2258
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Posted - 2014.12.11 15:20:00 -
[6] - Quote
If you think the stuff on the roadmap is going to be in the same form as originally envisioned I believe you're sorely mistaken.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7380
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Posted - 2014.12.11 15:22:00 -
[7] - Quote
Bendtner92 wrote:If you think the stuff on the roadmap is going to be in the same form as originally envisioned I believe you're sorely mistaken.
No-one ever said that, almighty Bendtner92.
Long-Term Roadmap
Nothing to show for Legion
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Leadfoot10
Molon Labe. General Tso's Alliance
2578
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Posted - 2014.12.11 15:25:00 -
[8] - Quote
People were upset that the plans for Dust/Legion were not executed after FF.
Now that they're putting in a plan, people are still upset.
Damned if you do, damned if you don't, I suppose. |
Aeon Amadi
Fatal Absolution General Tso's Alliance
7380
|
Posted - 2014.12.11 15:29:00 -
[9] - Quote
Leadfoot10 wrote:People were upset that the plans for Dust/Legion were not executed after FF.
Now that they're putting in a plan, people are still upset.
Damned if you do, damned if you don't, I suppose.
There's always been a plan. There's always been intentions, plans, roadmaps... That was never the problem. Actually delivering them? That was. You signify this in your own post: Yes, people were upset that the plans were not executed (and rightly so). Yes, they're putting in a plan and people are still upset. Your first sentence answers why.
Long-Term Roadmap
Nothing to show for Legion
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Michael Epic
Bragian Order Amarr Empire
366
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Posted - 2014.12.11 15:55:00 -
[10] - Quote
Aeon Amadi wrote:Was supposed to make this post a while back but couldn't ( ). Blah Blah Blah Blah Blah.....
Might I remind you, my good man that they came out and said ALL updates for Dust 514 were OVER and all there would ever be from there on out was HOTFIXES
and now we got 1.9 AND 1.10....
Maybe its time to show some gratitude? Just saying.....
But instead...to me, it seems like you're dialing 911 and calling for the whambulance because since CCP suddenly decides to develop Dust 514 further, now all the things they wanted to do and never did come up in your brain and you're giving them sh!t for it.
*rolls eyes* The game sucks less now, Ratatti is doing things we never expected. I'd say give it until April '15. If the game still is less than you think it could/should be and they didn't follow their own Trello board roadmap.....THEN I would say make this thread.
Until then...suit up sonny, its time to shoot'em raspberries! |
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castba
Rogue Instincts
681
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Posted - 2014.12.11 16:22:00 -
[11] - Quote
Aeon Amadi wrote:Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development. Wouldn't it have been consistent with what we were seeing before the Project Legion announcement then? When we had more players? More players? Looking at the 12 month graph, the only meaningful dip coincides with the reduction in New character isk and is an accurate indicator of just how much farming was going on.
Also, considering the significant change at the "top" of the Dust team and their actions which have produced results, I would be much more inclined to give this Dust team the benefit of the doubt.
Same company, different team means different expectations and standards to be upheld. For a real life example, see the Cavaliers in the NBA and compare expectations of the same organisation from last season to this season.
"When everything is OP, nothing is" - CCP Ratatti
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7382
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Posted - 2014.12.11 16:29:00 -
[12] - Quote
castba wrote:Aeon Amadi wrote:Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development. Wouldn't it have been consistent with what we were seeing before the Project Legion announcement then? When we had more players? More players? Looking at the 12 month graph, the only meaningful dip coincides with the reduction in New character isk and is an accurate indicator of just how much farming was going on. Also, considering the significant change at the "top" of the Dust team and their actions which have produced results, I would be much more inclined to give this Dust team the benefit of the doubt. Same company, different team means different expectations and standards to be upheld. For a real life example, see the Cavaliers in the NBA and compare expectations of the same organisation from last season to this season.
Read below:
Aeon Amadi wrote:
I know a lot of the community will instantly say, "But CCP Rattati is awesome!" and he is but let's remember that Team True Grit (Foxfour and Nullarbor) was awesome as well. Even -they- couldn't deliver on some of the things mentioned in the roadmap.
Long-Term Roadmap
Nothing to show for Legion
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Bendtner92
Imperfects Negative-Feedback
2258
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Posted - 2014.12.11 16:39:00 -
[13] - Quote
Aeon Amadi wrote:No-one ever said that, almighty Bendtner92. Well you asked why they would able to do things they previously haven't been able to, to which I said the things would probably be on a much smaller scale than what they originally envisioned.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
R.I.P MAG.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7403
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Posted - 2014.12.11 19:28:00 -
[14] - Quote
Bendtner92 wrote:Aeon Amadi wrote:No-one ever said that, almighty Bendtner92. Well you asked why they would able to do things they previously haven't been able to, to which I said the things would probably be on a much smaller scale than what they originally envisioned.
Fair enough.
Long-Term Roadmap
More Hard Questions
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Everything Dies
Santa is coming...FOR BLOOD
1129
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Posted - 2014.12.11 20:29:00 -
[15] - Quote
Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development.
Same thinking with me; with someone overseeing the "monetization" of the game, perhaps Dust has finally earned some money for itself that has enabled them to push forward with new and old ideas?
Mike Patton is the greatest singer in music. Proof
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CharacterNameWasTaken
350
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Posted - 2014.12.22 13:27:00 -
[16] - Quote
Maybe its because legion is greenlit and they said they will develop both at the same rate.
"Stop it the bouncing is making me uncomfortable" - Senji/Crow
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2418
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Posted - 2014.12.22 15:57:00 -
[17] - Quote
Let me know when you peeps figure it out because i don't have a frakkin' clue what's going on, which is why CCP earned their last dollar from me last fanfest, and i sure would like to buy some of those BPOs.
PSN: RationalSpark
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4068
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Posted - 2014.12.22 17:57:00 -
[18] - Quote
Aeon Amadi wrote: But features like a legitimate Marketplace, trading, crafting, PC mechanics, etc... Begs the question: Why do you think you can deliver these features now when you couldn't before?
I know a lot of the community will instantly say, "But CCP Rattati is awesome!"
Because the old Executive Produce was a douche and was fired for good reason? Doesn't matter how awesome the workers are if the guy leading the project holds them back. The best thing CCP did for dust was can the old EP and hire Rouge. The best thing Rouge did was appoint Rattati to Dust.
There were critical changes which have directly led to the progress we see today.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Joseph Ridgeson
WarRavens Capital Punishment.
2988
|
Posted - 2014.12.22 20:07:00 -
[19] - Quote
I often think the same things you are. Hell, when BPO's came back I was asking "what changed from when they were bad for the game to now they can come back?" Was it just a matter of money? BPO's are certainly the easiest way to go about making cash without pushing people into "pay for power" because BPO's are all pretty low quality. If you can say "CCP did it because the market wasn't coming and it is some money to be made", then I suppose you can say that everything is happening now because the game is making more money now. Smaller community but more people paying, perhaps?
The big one though is Legion. Is Legion going to be made or not? But it is more than that, as you said: "Is the game you are wanting to make Legion or DUST?" I like to fantasize that 'Project Legion' will be announced as "DUST 514, now on PC" and even go crazier with it also being on the PS4 with linked servers like Warframe tried to do.
The entire roadmap is really nice and whether or not they can keep to it will be interesting or very, very sad. The bit that gets to me is that, well, the PS3 is now really old. I know people liked to say that the PS3 was old because the PS4 was coming out in a few months. This is more than that now. Sony has stated that they will support the PS3 until 2015. With the roadmap going to April, it is starting to push the points where the support from Sony will fade.
CCP has, or at least had, pretty big plans for DUST 514. If CCP wants that vision to be more than them looking back and laughing with everyone else "remember when we had a FPS years ago?", something needs to happen and soon. I just want to believe that all my effort and emotion that I put into DUST was not put into the wrong game...
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Leadfoot10
Molon Labe. General Tso's Alliance
2744
|
Posted - 2014.12.22 20:12:00 -
[20] - Quote
Aeon Amadi wrote:Leadfoot10 wrote:People were upset that the plans for Dust/Legion were not executed after FF.
Now that they're putting in a plan, people are still upset.
Damned if you do, damned if you don't, I suppose. There's always been a plan. There's always been intentions, plans, roadmaps... That was never the problem. Actually delivering them? That was. You signify this in your own post: Yes, people were upset that the plans were not executed (and rightly so). Yes, they're putting in a plan and people are still upset. Your first sentence answers why.
Really? What roadmaps were shared since the most recent Trello one?
People are always upset about something -- and plans change. |
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Hansei Kaizen
The Jackson Five
316
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Posted - 2014.12.22 20:20:00 -
[21] - Quote
What happens with d++st is totally awesome and should be appreciated thoroughly. But its kinda worrying at the same time because of the sudden and unpredictable course corrections. I think thats what drives op to post that.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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One Eyed King
Land of the BIind
6768
|
Posted - 2014.12.22 20:44:00 -
[22] - Quote
I don't see the Roadmap as a list of promises.
I think Rattati did a good job of showing levels of importance and whatnot, and not saying anything for certain was going to be in game.
That being said, I agree with Pokey that it was a matter of management and leadership.
Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things.
I don't always agree with his course of action, but I think over all the tone of communication is better in addition to the levels of it.
Let us not try to hold the new management to the promises made by the old management or suggest that more is being promised than it is.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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B-F M
Ghosts of Dawn General Tso's Alliance
76
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Posted - 2014.12.22 21:13:00 -
[23] - Quote
The software development (particularly video game) industry is a volatile, unpredictable game.
It's not always possible to say "We will definitely do this and it'll take about a year" because things (business requirements, income streams, player/customer demands, hardware/platform issues, unrealistic time frames, unanticipated source code complexities to name a few) can change things on a monthly, weekly, sometimes daily basis.
If a thing is proposed and doesn't get built, it's not a 'broken promise', it's usually "we wanted to do a thing that we all thought would be cool, but other **** happened".
So don't think of any software roadmap as a Set of Promises - think of them as the goal that devs are aiming for, they'll get as much of it shipped as they can but there will almost certainly be things on the list that just don't happen.
GöÇGòñGòªn++ Ghosts of Dawn // now recruiting. n++GòªGòñGöÇ
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Stefan Stahl
Seituoda Taskforce Command
888
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Posted - 2014.12.22 21:15:00 -
[24] - Quote
One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter.
There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different. |
Aeon Amadi
Chimera Core
7578
|
Posted - 2014.12.22 21:52:00 -
[25] - Quote
Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different.
Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done.
But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes.
Aeon Amadi's Important Links
I'm a paying player. My opinion matters more.
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
160
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Posted - 2014.12.22 22:04:00 -
[26] - Quote
Aeon Amadi wrote:Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different. Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done. But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes.
A lot of the stuff for the roadmap is tentative. I assume some of the stuff will be pushed back at some point. A lot of the original( as in the developers) team isn't even there anymore and I don't think they got that much people to replace a lot of the old positions. Try to find the credits for the Dust 514 team and search some of them . The creative director left a while ago.
I believe you are right to ask these questions because if you looked; Dust did not get much content besides a few guns, dropsuits , a few modules, a few maps, and a few pieces of equipment . With a smaller team and possibly a tighter budget now some of the stuff from the roadmap could be pushed back. Additionally it could be mean a shift of direction; CCP kinda of makes the develops switch between projects. |
One Eyed King
Land of the BIind
6775
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Posted - 2014.12.22 22:14:00 -
[27] - Quote
Aeon Amadi wrote:Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different. Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done. But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes. China just opened up its market to video game companies.
That is a freaking HUGE population that could possible be adapting PS3s in the near future.
If Dust gets fixed and its fun outweighs its annoyances, I will play it more even though I have a PS4 with several games.
Not to mention, that if Legion is a thing, and Dust gets its kinks worked out, CCP will have a better template to move forward with than the non existent one they started Dust with.
I don't think that Dust's future is immaterial at all.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Aeon Amadi
Chimera Core
7578
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Posted - 2014.12.22 22:24:00 -
[28] - Quote
One Eyed King wrote:Aeon Amadi wrote:Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different. Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done. But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes. China just opened up its market to video game companies. That is a freaking HUGE population that could possible be adapting PS3s in the near future. If Dust gets fixed and its fun outweighs its annoyances, I will play it more even though I have a PS4 with several games. Not to mention, that if Legion is a thing, and Dust gets its kinks worked out, CCP will have a better template to move forward with than the non existent one they started Dust with. I don't think that Dust's future is immaterial at all.
Maybe you're right. It's a rational viewpoint to have and you bring a lot of good stand points to the table. Unfortunately, we can't possibly know the future. I'm just hoping that these sort of questions are being asked by the CPM, or at the very least CCP is considering them now that they've been brought up on the forums. There's no [public] evidence that they have.
Aeon Amadi's Important Links
I'm a paying player. My opinion matters more.
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IAmDuncanIdaho II
R 0 N 1 N
1136
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Posted - 2014.12.22 22:35:00 -
[29] - Quote
Who knows.
Maybe Rattati has been a) given free reign to do pretty much anything he can with specified resources to use, and b) is dedicated to keeping the ship afloat until something happens.
a) if it's just him, then he can make quicker decisions b) if the previous team(s) were great, maybe they were also being pulled left right and center, similar to some reports of how the team(s) on World of Darkness were moved around at the drop of a hat, onto EVE etc.
As for the "until something happens" - well they've clearly moved full steam ahead with monetization of DUST the last few months. Whether that's fleecing us to balance some books somewhere, trying out some monetization models ready for the next game they attempt, or just because they can, they won't tell us.
I for one have put more money into DUST in the last 3 months than I have since open beta. Not because I believe it will be around in a year (though I hope it will) but because I'm having more fun than ever. I don't expect anything for my dollars short of the fun I'm getting out of it. But if there's a chance it helps the game develop, win-win.
Bear in mind CCP also have zero experience with a viable, cash-positive 2nd game. EVE makes all their money, has done for 10+ years, and they may be trying to find a formula that gets them another string to their bow. Trying to connect an FPS with EVE was a genius idea if they could get it to be meaningul. They will bankroll new game concepts etc. from EVE as long as they think they can learn from mistakes and be able to deliver something one day, and as long as EVE continues to make them cash.
I gotta say though, no news of DUST or Legion at FF 2015 smells of some problems with one or both games. How could you demo this new game to drum up some wow-factor, then not have anything to say about it ever again, even at the next annual fest. Either they've almost finished it ready for beta and are keeping it a secret for a massive announcement that will blow everyone's (with a PC at least) socks off, or it's vapourware. I hope I'm wrong but it should have been green-lit by now, surely.
TL;DR
CCP are experimenting with other game concepts to see if they can make another that will stand up like EVE does. That means changing directions as much and as often as it takes.
The DUST team changed back in May, resources were reduced, but the new team appears to be 100% dedicated to DUST. Perhaps the last team were not and that was all that was required to get stuff delivered.
Monetization of DUST is increasing rapidly. If spending your $$ on it means you have more fun, go right ahead. But you're not buying anything other than the fun you get back out.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Tesfa Alem
Death by Disassociation
639
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Posted - 2014.12.22 23:15:00 -
[30] - Quote
Instead of hrd awkward questioons, why not the simple straightforward questions? the simplest explanations are usually the best.
CCP need money right now.
Nothing in DUST will be developed that cannot be monetized.
Anything that can be monetized will be fast tracked. (stripper vendor, aur loyalty ranks, strongbox loot, i'm sure these things took years to design and render, right? just like our pilot suits i'm sure)
Any gameplay improvements are a side consequence. And if hotfixes suck, well buy a respec. See the consequence to CPP of ruining a certain playstyle now is to get players to repec. There is no loss to CCP in this regard. How many people specced out of vehicles and dropships altogether?
Do i really care that CCP wants to sell what they want in order to make money? No of course not.
What i do care about is the crap way they've gone about it. As in prioritize desperate cash grabs over quality game improvements. As a consumer, i want to buy things to augment my experience. You want me to invest the equivalent of a AAA title, where is the improvement to go along with it?
''If you don't want it don't buy it' doesn't fly with me, or many others. If your constantly shoving something i don't want at a consumer, they aren't going to turn against the item you are pushing but you and your Brand.
The only dev that shows up here in the forums aren't in charge of that. By dev i mean rattati, logibro is AFK, the GMs are concerned with aur issues, and frame is just the forum moderator.
But i certainly dont get tthe hero worship i see here. They are just dudes, working in an office, psuhing some buttons from ime to time, grabbing lunch, and ***** about us and life just like anybody else. And like anybody in an office gig, if you really think they care, wow, are you in for a surprise.
Just saying.
Redline for Thee, but no Redline for Me.
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