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841. Scout Registry / Killboard - in General Discussions [original thread]
Hawkings Greenback wrote: Thanks for the replies. How did you arrive at this figure and why do you think it is fair and reasonable ? It's like twenty questions tonight : ) (On my suggested *.7) It's just enough to put the racial scouts' ba...
- by Spademan - at 2015.01.28 23:18:00
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842. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Alright. Why? I'm going to be level with you. It affects something I don't use which causes something I do use to be unaffected. I really want back pedal and strafe to get slashed. In my opinion for the reasons above...
- by Spademan - at 2015.01.28 23:15:00
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843. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: On the actual topic, I feel sure there are ways of addressing this without making wide-ranging changes. For instance, the increased movement speed multiplier on the officer knives whilst charged seems like an adequate w...
- by Spademan - at 2015.01.28 23:02:00
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844. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Hawkings Greenback wrote: Because I can't be arsed to trawl through and find out, by how much would you guys think about reducing back peddle ? Are you thinking percentage or specifics for each suit type ? Personal op...
- by Spademan - at 2015.01.28 21:48:00
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845. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: How do you run away from a scout? They are going to catch you regardless so backpedaling and shooting is the best and only real option. It is not like non scouts can sprint around a corner, cloak and not be found, lol I am a...
- by Spademan - at 2015.01.28 20:59:00
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846. How can a new player be a warlord? - in General Discussions [original thread]
I figured it was more the immortal clone aspires to be a warlord, rather than is automatically a warlord because he has a rusty ship.
- by Spademan - at 2015.01.28 20:38:00
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847. Any one else feel like "warlords" is a crappy name? - in General Discussions [original thread]
deezy dabest wrote: Disabling auto inertia damp makes up for it but I really think a better name could be used. I think you'll find it's the perfect name. And no I'm not just saying that from a biased point of view because that's the name...
- by Spademan - at 2015.01.28 18:12:00
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848. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Bayeth Mal wrote: I know I'm being rude but I'm sick of these blue tag chasers. Especially after Rattati says this: CCP Rattati wrote: Guys, if NK kills were remotely a problem, or a potential problem, with slightly lo...
- by Spademan - at 2015.01.28 18:02:00
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849. What will 'Not-Uprising' actually be named? - in General Discussions [original thread]
CCP Rattati wrote: Warlords Proof that CCP didn't have a name set before reading the thread.
- by Spademan - at 2015.01.28 14:11:00
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850. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Pray tell, Bastard Shaman, how do the entrails read on "reduced backpedal speed" ? Signs are good, though be careful. They might not be how you expect.
- by Spademan - at 2015.01.27 20:31:00
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851. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Soraya Xel wrote: Spademan got the name right in the thread. :D First? So how much aurum do I get as a reward?
- by Spademan - at 2015.01.27 20:07:00
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852. What will 'Not-Uprising' actually be named? - in General Discussions [original thread]
Spademan wrote: Eh, I'll throw one out. Dust 514: Warlords I have to get some sort of prize for this.
- by Spademan - at 2015.01.27 18:55:00
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853. People just don't understand us... - in General Discussions [original thread]
One Eyed King wrote: Spademan wrote: Feh, Conventional warfare is a far greater threat than nuclear will ever be. The scale of destruction for nuclear warfare given the time it would take far exceeds anything conventional warfare could acc...
- by Spademan - at 2015.01.26 23:20:00
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854. People just don't understand us... - in General Discussions [original thread]
Feh, Conventional warfare is a far greater threat than nuclear will ever be.
- by Spademan - at 2015.01.26 23:08:00
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855. People just don't understand us... - in General Discussions [original thread]
You just don't get this type of quality thread on other forums. 8/10
- by Spademan - at 2015.01.26 22:35:00
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856. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Bayeth Mal wrote: Happy Australia day (basically AU 4th of July). Celebrating by getting drunk at midday and playing volleyball in a pool. Just to remind everybody I'm not Australian. I just live here (from NZ). Gua...
- by Spademan - at 2015.01.26 11:22:00
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857. Scout Registry / Killboard - in General Discussions [original thread]
Dreis Shadowweaver wrote: Pseudogenesis wrote: Guess who can like stuff again Thanks Dreis Too bad you missed my likefarm Protip: To get the most of of a likefarm you must condemn the likefarm.
- by Spademan - at 2015.01.25 23:30:00
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858. Becoming too common - in General Discussions [original thread]
P14GU3 wrote: It seems that even average players are getting very good mu scores. It is almost impossible for me to take any game serious solo anymore. Every time I run solo, its me and half a decent squad of randoms, as we all score top 5, vs....
- by Spademan - at 2015.01.24 23:22:00
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859. Scout Registry / Killboard - in General Discussions [original thread]
Actually, all major Gallente players are the same person. Ark, Kirk, Cat, Aeon, all of em. #IntakiMasterRace
- by Spademan - at 2015.01.24 23:12:00
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860. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: Don't think I posted this last night, but... Comparison of the scouts. http://dust.thang.dk/showgearcomparison.php?gear=353759,364024,364025,364026 Looking at that, I noticed this. Quote: mCharProp.movementCrouch...
- by Spademan - at 2015.01.23 23:26:00
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