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201. [CPM1 Blog] Creating a relevant link between Eve and Dust 514 - in Feedback/Requests [original thread]
Lady MDK wrote: True Adamance wrote: Agreed with Malleus. Team Deploying yes would alleviate some of the randomness from Q-Syncing but it fails to address the core issues of the game mode meaning jack **** to plexing EVE pilots. I have b...
- by Snake Sellors - at 2014.08.15 19:44:00
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202. [CPM1 Blog] Creating a relevant link between Eve and Dust 514 - in Feedback/Requests [original thread]
I would love to see these, both the team deploy and the stronger link. also the ability to chose where we attack, or at least join eve pilots to get us to where we choose to attack.
- by Snake Sellors - at 2014.08.14 18:56:00
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203. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
Stop calling out for a nerf already. it's where it should be the extra dps is offset by the need to be on target, lower damage per bullet, added overheat time and the fact that most suits have had an ehp buff. it's just fine leave it alone. it ...
- by Snake Sellors - at 2014.08.14 18:40:00
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204. so what benefit to the game are snipers really? - in General Discussions [original thread]
Coleman Gray wrote: Snake Sellors wrote: If you don't know then don't act as if you do. what use are: blueberries that team kill? players that will hinder their own team out of hatred for a certain class? people who go afk? squads that comp...
- by Snake Sellors - at 2014.08.14 18:13:00
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205. Shield module rebalance in delta? - in General Discussions [original thread]
they are but the problem is we are going up against amarr sentinels who are designed to lol through full squads of people. up to now i was getting by with the burst hmgs as everybody else used boundless ,etc it worked. now everybody is interested...
- by Snake Sellors - at 2014.08.14 17:39:00
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206. My take on a sniper fix - in General Discussions [original thread]
Toomanynames alreadytaken. Name noted for future name games. if you don't like now, your gonna hate em soon.
- by Snake Sellors - at 2014.08.14 17:17:00
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207. Dear snipers - in General Discussions [original thread]
HYENAKILLER X wrote: No one in all of gaming wants to to die in one shot from someone halfway across the map. It is the most ridiculed and cursed profession in ALL of gaming. You sir, have THE tastiest tears in all of gaming. you mean becaus...
- by Snake Sellors - at 2014.08.14 16:59:00
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208. so what benefit to the game are snipers really? - in General Discussions [original thread]
If you don't know then don't act as if you do. Snipers are very useful. if you don't think so then you simply don't know any of them. the foolish berries who go sit in the red lines or the ground troop who decides "this is a difficult round, i'l...
- by Snake Sellors - at 2014.08.14 16:45:00
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209. New Sniper Rifle Cross Hair - SUCKS - in General Discussions [original thread]
As far as the dot goes, i personally like the better view of what i'm aiming at BUT hate the fact that it's now guesswork as to where they are in the circle. my suggestions would be: 1. make the ring the same size as the old dot. 2. put a small d...
- by Snake Sellors - at 2014.08.14 15:42:00
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210. It's time to buff sniper CCP. - in General Discussions [original thread]
Symbioticforks wrote: CCP already knows sniper rifles are under powered in the current game state. There is no desire to field snipers in PC. Any utility they had is lost to other roles like Attack Drop Ships. Combine that with bad map design a...
- by Snake Sellors - at 2014.08.14 14:43:00
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211. It's time to buff sniper CCP. - in General Discussions [original thread]
Skyline Lonewolf wrote: [quote=Snake Sellors] . unless you know every sniper in dust and their capabilities how do you know if you have killed all of the best ones? "well the thing is it depends. cause on this character i've strictly played d...
- by Snake Sellors - at 2014.08.12 19:45:00
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212. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Main role: sniper. for squad play purposes a shared tacnet scan from scope or at least a tagging system would be of great use. bonus points for shooting a red dot that is attacking or within a radius of my squad, or for a revenge kill on an enem...
- by Snake Sellors - at 2014.08.12 19:16:00
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213. Don't play fair. Play fun - in General Discussions [original thread]
Agreed far too many people take it too seriously. for me the rag doll effects from sniping, especially moving targets but also the plasma cannon is fun, i like using it but unfortunately i normally get killed by a spider logi crew or some equall...
- by Snake Sellors - at 2014.08.12 18:44:00
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214. Here's something interesting to know about. - in General Discussions [original thread]
Lol, quite old yes. still though interesting to see. also to see some of the technicalities involved. a 55,000 panel solar farm produces roughly 11.5MA (over here it'd be more in hotter places) the amount of current is incredible. also interest...
- by Snake Sellors - at 2014.08.12 18:22:00
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215. CPM1 Request - in General Discussions [original thread]
ok, but could we get maybe a "relatively soon" or a "not for a while yet"
- by Snake Sellors - at 2014.08.12 17:37:00
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216. Couple of questions, shield regulators included, dead corp, etc... - in General Discussions [original thread]
seems like decent place to ask.. anybody like the regulators on the calsent? at the moment i use complex reactives due to the armor pool being low, and the need for some armor rep. can't quite bring my self to lose the extra hp for the lower char...
- by Snake Sellors - at 2014.08.12 17:17:00
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217. Need Nades. Heavies Everywhere. - in General Discussions [original thread]
Clone D wrote: Meee One wrote: Scout wanting to spam grenades? NO I am constantly running into groups of 3-5 heavies roaming the field. Adding another nade is justified. The heavy spam must be countered. 1st what do you want everybo...
- by Snake Sellors - at 2014.08.12 17:07:00
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218. anatomy of the heavy nerf threads... - in General Discussions [original thread]
not saying that it's gonna be op here, but ccp are making a slight error here, they are once again making 1 certain "best" sentinel, not just because of the low slots, but because of those and the resistances and it's base stats. so expect that ...
- by Snake Sellors - at 2014.08.12 16:56:00
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219. The real reason people complain about Scouts and not Heavies - in General Discussions [original thread]
Newbs With Bewbs wrote: Dust is like Rugby in school. The quick ones play on wings scoring the tries (Scouts) The average play abit of both along the front line (Assaults, Logis) The fat kids are put in the middle to make them feel involved....
- by Snake Sellors - at 2014.08.11 19:09:00
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220. Hindering dual tanking. - in Feedback/Requests [original thread]
Sgt Kirk wrote: It's not that shields are that much better than shields though. A large problem is that idiots get a shield suit and want to use it like a brawling suit. You can't all be Gallente, I know, it's a hard reality to face but you...
- by Snake Sellors - at 2014.08.11 18:58:00
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