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121. Basic suits price - in Feedback/Requests [original thread]
I do not think that basic frames are useless. As I understand it, Medium frames have all the same base stats as assault suits, So in terms of skill points, it would make sense to use them if assault bonuses are not so important to you. Maybe you ...
- by Skullmiser Vulcansu - at 2014.08.30 22:20:00
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122. taking away the CQC crutch for long range rifles - in Feedback/Requests [original thread]
I would rather the range of scrambler rifles be decreased than for their close quarters combat utility to be lessened.
- by Skullmiser Vulcansu - at 2014.08.29 23:49:00
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123. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
I will not be happy with the sidearms with or without these proposed changes. I want a variant of either the scrambler pistol or the ion pistol to have the same rate of damage as the Carthum Assault Scrambler pistol before 1.8, minus 15%.
- by Skullmiser Vulcansu - at 2014.08.29 10:09:00
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124. On Commandos and what have you - in Feedback/Requests [original thread]
I'd like to be able to carry AV grenades myself.
- by Skullmiser Vulcansu - at 2014.08.29 07:47:00
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125. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
The Scrambler Pistol was the first weapon I got to prototype level. I have been unhappy with all sidearms since 1.8. Please return Scrambler pistols to the way they were.
- by Skullmiser Vulcansu - at 2014.08.29 06:46:00
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126. Burst scrambler pistol. - in Feedback/Requests [original thread]
I liked scrambler pistols better before 1.8. I do not object to this.
- by Skullmiser Vulcansu - at 2014.08.28 00:53:00
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127. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I use prototype Amarr Logistics suits. I am happy with Repair Tools, Nanite injectors, and Drop Uplinks as they are. Remote explosives could do with an increase in damage with tier. I think my AV grenades are lacking in power, as others have s...
- by Skullmiser Vulcansu - at 2014.08.26 01:45:00
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128. Buffing logistics in charlie - in Feedback/Requests [original thread]
I suggested a while ago that Logistics suits have their scanning precision enhanced by five or ten points. It was the same as scouts' precision and profile before 1.8.
- by Skullmiser Vulcansu - at 2014.07.19 13:05:00
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129. Cloak n' Damps: Sacred Mechanics That Must Not And Cannot Be Cou... - in Feedback/Requests [original thread]
What is your proposed solution?
- by Skullmiser Vulcansu - at 2014.07.19 13:00:00
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130. Isk Transfer change. - in Feedback/Requests [original thread]
If I don't get overwhelming support for this suggestion, then I am going to be tempted to exploit it myself, and never again use a suit that is not prototype.
- by Skullmiser Vulcansu - at 2014.07.08 23:29:00
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131. Isk Transfer change. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: why? Because.
- by Skullmiser Vulcansu - at 2014.07.08 22:34:00
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132. Isk Transfer change. - in Feedback/Requests [original thread]
Make it so that you cannot give away your last 250,000 isk. This is important.
- by Skullmiser Vulcansu - at 2014.07.08 22:11:00
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133. Logistics' Scan Precision. - in Feedback/Requests [original thread]
bogeyman m wrote: This^ What about that? There is no proposed nerf.
- by Skullmiser Vulcansu - at 2014.07.08 01:25:00
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134. Logistics' Scan Precision. - in Feedback/Requests [original thread]
General12912 wrote: Adipem Nothi wrote: FYI: Rattati's looking into disabling shared passive scans. Good! that would make Caldari Scouts just what its supposed to be! a spotter, not a living tactnet radar. its one thing when a weak and p...
- by Skullmiser Vulcansu - at 2014.07.06 07:42:00
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135. Logistics' Scan Precision. - in Feedback/Requests [original thread]
Adipem Nothi wrote: FYI: Rattati's looking into disabling shared passive scans. What are you implying? This seems irrelevant to me.
- by Skullmiser Vulcansu - at 2014.07.06 05:14:00
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136. Remove all BPOs - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Skullmiser Vulcansu wrote: I started splaying after they were removed. I deserve unlimited suits as much as anyone else, so I think they should either be removed or given to everyone. entitled much? do you go to...
- by Skullmiser Vulcansu - at 2014.07.05 17:05:00
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137. Logistics' Scan Precision. - in Feedback/Requests [original thread]
I think that the Scan precision of Logistics' suits should be decreased by five or ten points. Scanning used to be a feature of logistics' suits, but it was effectively removed in 1.8 when light suits' scan profiles and precision dropped ten point...
- by Skullmiser Vulcansu - at 2014.07.05 16:27:00
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138. Medium suit rework for Charlie: Logi edition - in Feedback/Requests [original thread]
I'd like it if Logistics suits had better scan precision, It was fine prior to 1.8, but now scouts have a much lower base scan profile. I would say that it is too low.
- by Skullmiser Vulcansu - at 2014.07.05 16:11:00
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139. Supply depots should restock equipment automatically. - in Feedback/Requests [original thread]
I can of course refill my hives and uplinks by changing my suit to the suit I'm already wearing, but I would prefer to not have to do that. This change would not let people do anything they couldn't do already, it would just be more convenient. I ...
- by Skullmiser Vulcansu - at 2014.07.05 13:48:00
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140. Remove all BPOs - in Feedback/Requests [original thread]
I started splaying after they were removed. I deserve unlimited suits as much as anyone else, so I think they should either be removed or given to everyone.
- by Skullmiser Vulcansu - at 2014.07.04 19:50:00
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