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1941. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Why are people turning "Logi Suits" into Slayers? Because that's the only role worth playing. That's the only challenge in the game. Yes folks still run other roles, but that's not because of the game challenges, it's in spite of them. People can...
- by Skihids - at 2013.05.17 21:59:00
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1942. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: ^And this is why I wanted assaults to have no equipment slots earlier in the overall debate but I was somehow convinced otherwise based on access of gear and sp investments. Further compounding the above statement is to...
- by Skihids - at 2013.05.17 21:44:00
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1943. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Iron Wolf Saber wrote: Nova Knife wrote: Honestly, IWS needs to never pipe up on matters of balance, he doesn't have the right mindset for it :P The logistics suits ARE a problem. They are not the -only- problem though. But so is everythi...
- by Skihids - at 2013.05.17 20:26:00
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1944. Is proto gear too cheap (relatively), and therefore too common? - in General Discussions [original thread]
Give free vehicle skills to the richer players and watch their wallets drain.
- by Skihids - at 2013.05.17 17:53:00
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1945. Calling a Vehicle just as the game ends results in Vehicle Loss - in Technical Support/Bugs [original thread]
Rasatsu wrote: How to fix this bug; don't call in vehicles when the match is about to end. This is not a fix, it's a workaround.
- by Skihids - at 2013.05.17 16:19:00
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1946. next expansion - in General Discussions [original thread]
I would like to see see incentives for more complex play. Right now there is zero incentive for positional play in anything outside PC battles because that's the only match where winning or losing makes a difference. In all other battles there i...
- by Skihids - at 2013.05.17 14:43:00
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1947. next expansion - in General Discussions [original thread]
I would like to see the core content stabilize and the base mechanics fixed before more content gets piled on. This game needs to get to release status in actuality rather than name only, and it will probably require another 3-6 months to get the...
- by Skihids - at 2013.05.17 14:28:00
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1948. [Feedback] Constructive: RDV's are stupid. I hate them. - in Feedback/Requests [original thread]
We have TCAS systems today, and I'd think that would only be improved in the future.
- by Skihids - at 2013.05.17 02:17:00
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1949. It's still pretty beta - in General Discussions [original thread]
Honestly, the OP's point is obvious and didn't need to turned into a post, much less a four page thread. The testers (players) and the devs are both intimately aware of the incomplete and unbalanced nature of the game. DUST should still be in clo...
- by Skihids - at 2013.05.17 00:16:00
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1950. It's still pretty beta - in General Discussions [original thread]
BRAIN-MATTER-SPLATTERER NEURALGIA wrote: The years add up, do they not? Okay now let's say CCP signed a 30, now i think 60 year contract with Sony. Well if you know anything at all about hardware & tech. You'd know that the PS3 is hard to m...
- by Skihids - at 2013.05.16 22:08:00
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1951. how much of your isk have you bled through? - in General Discussions [original thread]
Started with 165m and got a 5m donation from a corp mate. I'm a dropship pilot and despite trying to fly on a budget I'm down to 155m. I'm hoping the respec comes before I drop below 140m, but I'm not confident it will.
- by Skihids - at 2013.05.16 20:34:00
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1952. the noob academy is still not enough. - in General Discussions [original thread]
Or you might get one of your team's dropship pilots to bring in a logistics ship you can spawn on. Oh wait, hanging a pi+¦ata over the objective is probably not a great idea.
- by Skihids - at 2013.05.16 20:17:00
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1953. the noob academy is still not enough. - in General Discussions [original thread]
I'd tell you to place DU's to spawn on, but they presently broadcast a "Come camp me!" signal to the entire enemy team.
- by Skihids - at 2013.05.16 20:15:00
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1954. The Beginning of the End of New Eden - in General Discussions [original thread]
Xender17 wrote: Not everyone is immortal in Eden. I believe our mercs signed some sort of contract to become immortal and work for whoever. Also I would NEVER blow myself up and kill citizens because of war... even if I'm immortal. Ah, but ...
- by Skihids - at 2013.05.16 20:09:00
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1955. It's still pretty beta - in General Discussions [original thread]
If you give everyone a complete respec, that points to beta. If you offer an additional complete respec a few weeks later that screams beta. CCP completely reworked the skill tree one week before "release" which didn't give us long enough to bet...
- by Skihids - at 2013.05.16 20:02:00
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1956. It's still pretty beta - in General Discussions [original thread]
So many people confuse constant expansion with a constant Beta. Beta means you haven't finished the basic platform and functionality of your product. So if you don't have a complete set of dropsuits and weapons that points to beta. If your ve...
- by Skihids - at 2013.05.16 19:03:00
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1957. ADS Pilots - in General Discussions [original thread]
gbghg wrote: Tried double stacking jovians on an eryx, improved the accerlation hugely but I don't think the loss of tank is entirely worth it. And I've gotten burned badly with some useless bluedots in an eryx, idiot gunners shot a blaster ins...
- by Skihids - at 2013.05.16 17:50:00
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1958. ADS Pilots - in General Discussions [original thread]
The Eryx is definately better than the Python as far as usability is concerned, but it handles like a pig. I put a Jovian prop mod on to improve handling, but it's still a real slow moving bus. You just don't have the time to get out of dodge once...
- by Skihids - at 2013.05.16 17:03:00
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1959. Why is dropship getting shafted? - in General Discussions [original thread]
gbghg wrote: Iron Wolf Saber wrote: I am just saying now isn't the time to keep making new threads though restirring the old pot over and over again, CPM is well aware the Dropships missed the pass and I am sure the developers involved with ...
- by Skihids - at 2013.05.15 23:32:00
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1960. Why is dropship getting shafted? - in General Discussions [original thread]
I'm not giving up, don't get me wrong. I'm just adapting to the current reality in the New Eden way. I am still rewriting my dropship guide for Uprising and I will still use dropships where and when they are useful. I am just not going to try to ...
- by Skihids - at 2013.05.15 22:54:00
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