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1201. The DUST 514 'Slippery Slopes' - in Feedback/Requests [original thread]
I suggested that CRUs actually hold clones that can be captured or destroyed in another thread. I wasn't thinking about the slippery slope at the time, but rather injecting more strategy into the game. This gives just one more reason for it.
- by Skihids - at 2013.10.03 17:01:00
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1202. It's time for a test server - in General Discussions [original thread]
DUST Fiend wrote: Skihids wrote: Then there's the matter of your test population. Most veteran dropship pilots took a respec and no longer have any points in them so they won't be testing. A QA server would let CCP give them pilot characters...
- by Skihids - at 2013.10.03 16:45:00
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1203. It's time for a test server - in General Discussions [original thread]
The test server needs its own test client for maximum control and flexibility. CCP needs to be able to assign new characters or reset them for testing.
- by Skihids - at 2013.10.03 14:48:00
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1204. It's time for a test server - in General Discussions [original thread]
The way this is going it will completely rip up people's main characters with 20m+ SP invested in vehicles over a period of months. We have people declaring they are done. That may be an exaggeration for most, but some will be leaving. Then there...
- by Skihids - at 2013.10.03 14:22:00
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1205. It's time for a test server - in General Discussions [original thread]
TEXA5 HiTM4N wrote: this has been suggested before, and i think CCP said it would be hard to do. but hell it would save them a lot of time if we could test it out. It might be difficult to implement, but the need has never been this great be...
- by Skihids - at 2013.10.03 13:54:00
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1206. It's time for a test server - in General Discussions [original thread]
I've been in IT for thirty years and I've learned never to release large changes in production without user acceptance testing in QA, and the coming vehicle rebalance definitely qualifies as large. It is going to create a HUGE disruption to the g...
- by Skihids - at 2013.10.03 13:37:00
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1207. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
Not that we players haves say in it, but just consider the long term. Whatever AV stays in is going to be balanced against STD vehicles, then ADV and PROTO vehicles will be added back. If I were an AV player I would demand AV be striped down to ...
- by Skihids - at 2013.10.03 12:59:00
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1208. [TTH] The Delusions of Player Communication Requests - in General Discussions [original thread]
Those three rules apply to ALL software development. I've been in the business thirty years and I can attest to it being a deep seated part of human nature.
- by Skihids - at 2013.10.03 00:13:00
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1209. Petition for New Vehicle Changes to be Thrown in the Meatgrinder in Favor of Add... - in General Discussions [original thread]
Now is the time to introduce capacitors. It would re energize the pilot community, increase flexibility, reduce complexity, and forge a tighter link with EVE. There is no reason not to, and every reason to do it.
- by Skihids - at 2013.10.02 21:16:00
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1210. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
To really test the balance and get rid of the noise AV will lo have to be stripped down to the STD versions just like vehicles. This isn't a nerf whine, but rather a realistic testing requirement unless you are trying to balance STD vehicles agai...
- by Skihids - at 2013.10.02 21:07:00
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1211. Vehicleers, Remain Calm. - in General Discussions [original thread]
I'd love to see vehicles strong enough to make mercs tremble, but not remain constantly in god mode like they did in Precursor. It would be nice if the best counter to a tank would be another tank, but infantry AV does have to be effective. Wit...
- by Skihids - at 2013.10.02 19:56:00
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1212. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
You are missing the perfect opportunity to shift to a Cap system with it's greater flexibility and future expansion opportunities. It's inherently more difficult to keep track of several cool-down timers than it is one capacitor level. The hit-an...
- by Skihids - at 2013.10.02 19:44:00
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1213. Hey Logistics and Assault Dropships Pilots How Do You All Feel About No Respecs! - in General Discussions [original thread]
Given the drastic changes I see a full vehicle SP refund when this drops. However that introduces he possibility of a mass pilot exodus that leaves CCP with no data to iterate on, so the refund might only be partial to force people to keep drivin...
- by Skihids - at 2013.10.02 18:17:00
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1214. Interesting article on Eurogamer "There's no deal preventing Dust 514 b... - in General Discussions [original thread]
Viktor Hadah Jr wrote: Odiain Suliis wrote: http://www.eurogamer.net/articles/2013-10-01-theres-no-deal-preventing-dust-514-being-on-pc-xbox This might come as a supprice to some/many players. It came to me atleast. Nice plug for CEOpyrx...
- by Skihids - at 2013.10.02 05:17:00
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1215. DUST 514: The New Player Experience Posted on Playstation Blog - in General Discussions [original thread]
True Adamance wrote: Sure but it doesn't benefit the current loyal and longstanding player base all that much does it? As a matter of fact, it does. The more new players who stick around to fund the game the more likely it will live.
- by Skihids - at 2013.10.02 04:46:00
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1216. CCP marketing team = on drugs - in General Discussions [original thread]
I find the standard boosters close to being more expensive than they are worth to me, never mind the Omegas. I've got 22m SP fairly well allocated so even as a dual Logi/Assault player there isn't much more that I really need. Three more months w...
- by Skihids - at 2013.10.02 04:41:00
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1217. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Endurance is too complicated for players to figure out and deal with. I want dropsuits to go to active modules. When a merc wants to run he activates his booster module via the command wheel, then he can run until it times out or he deactivates ...
- by Skihids - at 2013.10.02 04:19:00
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1218. CCP marketing team = on drugs - in General Discussions [original thread]
SteelDark Knight wrote: Skihids wrote: CCP could be engaging in a bit of "price anchoring" here. That's where you introduce a clearly higher priced item in an attempt to get more people to purchase the next highest priced item reasoning tha...
- by Skihids - at 2013.10.01 20:39:00
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1219. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
You need a respec to save your sanity and wallets.
- by Skihids - at 2013.10.01 18:19:00
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1220. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
I'd still like a dev blog about the proposed design work and the issues that cropped up that are causing the delay. Some information about the challenges would go a long way to defusing the coming hate. If we are realistically looking at next yea...
- by Skihids - at 2013.10.01 17:31:00
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