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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Nocturnal Soul
Primordial Threat
6
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Posted - 2015.05.26 07:27:00 -
[31] - Quote
What Aero and Kirk said.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Sirpidey Adtur
Aloren Foundations
157
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Posted - 2015.05.26 12:11:00 -
[32] - Quote
FW question.
What's to stop people from using an APEX suit, and repeatedly deploying from the MCC and forgetting to turn on their inertial dampener repeatedly? Sounds like a pretty good way to make money. |
Fristname Family name
Opus Arcana Covert Intervention
173
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Posted - 2015.05.26 12:36:00 -
[33] - Quote
Luther Mandrix wrote:CCP Rattati wrote:Dear players,
We have listened to a lot of the community feedback on payouts, and want to do the following changes.
1) FW battle reward: Winners get 40% of their ISK losses refunded, losers get 20%
Winning FW will now not only garner you the precious Loyalty Points, but also, some ISK. The Faction Command HQ has issued a refund policy, to both encourage players to go all out. We hope that this will incentivize players on both sides to go for the win! This method will not give AFKer's anything, win or lose. We also reserve the right to implement a WP threshold as is in Public Contracts, in case we need to stop "risk free" LP.
Now, since the current UI does not allow us to display the ISK earned, the ISK will simply show up in your wallet, making the ISK burn in FW more bearable. Each battle will trigger a Wallet transaction so the inflow can be monitored.
2) PC battle reward: Winners get salvage reward based on both teams' consumed items, losers get nothing
It never seemed right that the loser of a PC battle would get to salvage the battlegrounds, as they had been chased away. Now that both sides get to keep what they kill, it's only fair that the winners get more loot for themselves. This should prove a welcome boost to earnings and an incentive to win PC battles.
Discuss!
Only thing that comes to mind is BS on 2 ,Will PC lossing CORP Members get DK? I don't like not getting salvage when you lose.One more incentive to leave the battle when the going gets tough.How about salvage for all players that generate wp and split the pool only among them so they get even more,This way afk get zero.Hey so you are saying the pc mechanic of winner take all salvage is what you want for FW?If thats what you want I don't like that at all.Or are you bringing into a FW Discussion thread something about PC that shouldn't be here? one question.... why would you have afk players on your team in a pc? the organisation must be really good man
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
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Fristname Family name
Opus Arcana Covert Intervention
173
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Posted - 2015.05.26 12:37:00 -
[34] - Quote
Sirpidey Adtur wrote:FW question.
What's to stop people from using an APEX suit, and repeatedly deploying from the MCC and forgetting to turn on their inertial dampener repeatedly? Sounds like a pretty good way to make money. yeah that X is broken on my controller :/
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
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Nocturnal Soul
Primordial Threat
6
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Posted - 2015.05.26 12:39:00 -
[35] - Quote
[url]http:// https://forums.dust514.com/default.aspx?g=posts&t=191989&find=unread[/url]
Remember....
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Operative 1174 Uuali
Y.A.M.A.H No Context
766
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Posted - 2015.05.26 23:13:00 -
[36] - Quote
So, nothing but assaults and heavies with HMG in FW and PC. Got it. Because everything else in the game is just useless and deserving of TK right?
Yeah, I'll stick to pubs. More inventive.
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
241
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Posted - 2015.05.26 23:16:00 -
[37] - Quote
Hahaha CCP you did it again, the lvl of stupidity and incompetence you guys have just amazes me.
Players are going to suiside farm a sh!t load of ISK. And the most funny thing is they don't even have to it with there main, they can just use an ALT and transfer the ISK.
Made in China 514 |
Fristname Family name
Opus Arcana Covert Intervention
174
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Posted - 2015.05.27 07:03:00 -
[38] - Quote
Operative 1174 Uuali wrote:So, nothing but assaults and heavies with HMG in FW and PC. Got it. Because everything else in the game is just useless and deserving of TK right?
Yeah, I'll stick to pubs. More inventive. uhhhh.... im pretty ssure there woulda been atleast one logi in those games..... and the scouts were hiding :P
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
|
E-Rock
Fatal Absolution Negative-Feedback
92
|
Posted - 2015.05.29 11:43:00 -
[39] - Quote
CCP Rattati wrote:Dear players,
We have listened to a lot of the community feedback on payouts, and want to do the following changes.
1) FW battle reward: Winners get 40% of their ISK losses refunded, losers get 20%
Winning FW will now not only garner you the precious Loyalty Points, but also, some ISK. The Faction Command HQ has issued a refund policy, to both encourage players to go all out. We hope that this will incentivize players on both sides to go for the win! This method will not give AFKer's anything, win or lose. We also reserve the right to implement a WP threshold as is in Public Contracts, in case we need to stop "risk free" LP.
Now, since the current UI does not allow us to display the ISK earned, the ISK will simply show up in your wallet, making the ISK burn in FW more bearable. Each battle will trigger a Wallet transaction so the inflow can be monitored.
2) PC battle reward: Winners get salvage reward based on both teams' consumed items, losers get nothing
It never seemed right that the loser of a PC battle would get to salvage the battlegrounds, as they had been chased away. Now that both sides get to keep what they kill, it's only fair that the winners get more loot for themselves. This should prove a welcome boost to earnings and an incentive to win PC battles.
Discuss!
would be wonderful if we could see what we get after the game instead of waiting at the victory screen the whole time to not see our salvage in our quarters...
Japanese players call "hate mail", "fan mail".pÇǵùѵ£¼F¬PsñºS+êsñ½
-Founder of CKC and UCKC
-Ahrendee Inc. #bringbackthewarbarge
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.05.30 21:21:00 -
[40] - Quote
My concern is seeing players farm FW with BPO suits such as the APEX/FW suits. I would recommend applying the 20%-40% to enemy assets destroyed rather than personal assets lost.
EDIT: Either that or don't count the BPOs.
Eve Online Invite
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Veg Hegirin
DUST University Ivy League
1
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Posted - 2015.06.14 08:54:00 -
[41] - Quote
Aero Yassavi wrote:I play FW everyday and the main reason people quit matches are because the LP payouts are garbage if you lose and you get no standing.
This. I've dipped my toes in FW a few times (been playing properly for about a month now), but I was always on the losing side. I don't quit matches (unless there's an RL reason), but I also don't bother queuing much.
2-+ modules worth of LP, on top of 2-3x the wait time, just isn't worth it. |
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