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181. HMG needs a slight buff... - in General Discussions [original thread]
Disturbingly Bored wrote: it's the highest DPS weapon in the game. (Shotgun doesn't count until the bullets go where you fire.) It has its limitations, but's it's still damn good when used properly. "Properly" =/= trading shot-for-shot with an ...
- by Shruikan Iceeye - at 2013.10.16 22:57:00
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182. Score Inconsistencies - in General Discussions [original thread]
Banning Hammer wrote: How can you go from 20-1 score to 1-20 score in two battles ? A normal gaming season in Dust 514 ; 5-2 20-1 3-10 2-2 30-8 1-1 14-5 5-5 2-10 And i'm not exaggerating ....this happens to me nearly every day. I know exac...
- by Shruikan Iceeye - at 2013.10.16 11:28:00
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183. Does the rate of Passive Sp slow down? - in Technical Support/Bugs [original thread]
Does the rate of Passive Sp accumulation slow down over time? Does the amount of sp i have, have anything to do with it? I ask because i want to know if there is any benefit to having an Alt
- by Shruikan Iceeye - at 2013.10.10 04:49:00
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184. How is Your Name Pronounced? - in General Discussions [original thread]
Shrew-Kahn. I freaking know how to spell SHURIKEN
- by Shruikan Iceeye - at 2013.10.04 07:11:00
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185. Just played the most fun dust match yet - in General Discussions [original thread]
6v6 Squad Deathmatch would be badass
- by Shruikan Iceeye - at 2013.10.03 23:20:00
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186. STB vs. Butt Hurt Try Hards - in General Discussions [original thread]
Best Corp name evaarr
- by Shruikan Iceeye - at 2013.09.29 02:36:00
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187. An offer to CCP - in General Discussions [original thread]
I'll do anything for you if you make the HMG effective at atleast 30m I'm on my hands and knees like a beggar.. please ill do anything Do you want me to suck your ****? I'll suck your ****
- by Shruikan Iceeye - at 2013.09.26 04:04:00
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188. Heavies are NOT defensive! - in General Discussions [original thread]
CCP Rattati wrote: Someone said my name? OP, I just described my personal playstyle with the heavy, obviously it's a naturally slower, more armoured dropsuit than the assault. Therefore one of its roles can be circling the point rather than ...
- by Shruikan Iceeye - at 2013.09.23 23:27:00
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189. Heavies are NOT defensive! - in General Discussions [original thread]
All I want is for the HMG to do half the DPS at 30m that it does at 15m. Right now at 25m you do maybe 1/3 what you do at 15m (IF you hit EVERY shot) A steady rate of damage falloff.. thats all we need.
- by Shruikan Iceeye - at 2013.09.23 23:21:00
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190. [BUG]Getting DC'ed when pressing square button at the end of every match &qu... - in Technical Support/Bugs [original thread]
THis just started happening to me. Im five for five on getting DCed None of the sp i earned has counted..
- by Shruikan Iceeye - at 2013.09.21 15:58:00
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191. Racial Long Rifles - in General Discussions [original thread]
Racial Long Rifles.. awesome
- by Shruikan Iceeye - at 2013.09.20 18:34:00
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192. Heavies need some lovin - in General Discussions [original thread]
I have found the solution!!! Check out that link everybody^^ I wholeheartedly think that this is THEE solution the Heavykin have been searching for
- by Shruikan Iceeye - at 2013.09.20 16:37:00
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193. Stay in your weapon's "sweet-spot" and you won't die so much. - in General Discussions [original thread]
I dont think the HMG really even needs that 1 extra point of damage. Just make the rate of damage falloff less dramatic. at 30m it should do roughly half of what it does at 15m Right now it does literally almost nothing, especially because the d...
- by Shruikan Iceeye - at 2013.09.20 16:31:00
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194. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Can a Dev please look at this and just give me your thoughts?
- by Shruikan Iceeye - at 2013.09.20 16:24:00
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195. CCP, we *really* need a heavy shield suit to come out next. - in General Discussions [original thread]
I made a forum topic that i think helps address this problem among others MY FORUM TOPIC
- by Shruikan Iceeye - at 2013.09.20 16:04:00
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196. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Guys, take into account that 15 percent resistance to small arms fire and explosives (at LVL5!) isnt all that much.. You put a complex damage mod on your gun and that reduces the net resistance of the heavy to 5%.. not that crazy. This new skill I...
- by Shruikan Iceeye - at 2013.09.20 15:44:00
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197. stay isk positive - in General Discussions [original thread]
To grind out for isk i run a Militia Minmatar light, CRW-04, Locus, Stable Uplink, Enhanced shield Regulator, and Basic armor plates. The whole fit costs 16,060isk and i do really well with it. On a bad day i could die like ten to fifteen times an...
- by Shruikan Iceeye - at 2013.09.20 12:33:00
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198. So can anyone tell me... - in General Discussions [original thread]
Vicious Minotaur wrote: I could drop the average suit in a second or less with the Scrambler Rifle if I had good aim. I could also do that with the pre-ROF/clip-nerf Tactical AR. One was deemed OP, the other was not... Well one overheats p...
- by Shruikan Iceeye - at 2013.09.20 05:03:00
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199. So can anyone tell me... - in General Discussions [original thread]
Master Jaraiya wrote: Have the tryhards now resorted to using turbo modded controllers with the Scrambler Rifles? I know they are good weapons and this I don't mind. I pose this question because I was just in a match, and was killed in my Sta...
- by Shruikan Iceeye - at 2013.09.20 04:59:00
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200. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Master Jaraiya wrote: Shruikan Iceeye wrote: That's all the heavy needs! Maybe add it as a new skill in "Dropsuit Upgrades" Or make it a bonus as part of the "Amarr Heavy Dropsuits" Skill Hey you could even just make it a standard bonus fo...
- by Shruikan Iceeye - at 2013.09.20 04:34:00
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