Pages: 1 2 3 4 5 6 7 8 9 10 |
201. Heavies need some lovin - in General Discussions [original thread]
Ludvig Enraga wrote: You have to make peace with the idea that HMG which is short to medium range weapon is not suitable for all situations. If you like running around, level up AR and use it when you know you are gonna be pushing forward. Use ...
- by Shruikan Iceeye - at 2013.09.19 23:00:00
|
202. Heavies need some lovin - in General Discussions [original thread]
Dexter307 wrote: Ludvig Enraga wrote: You have to make peace with the idea that HMG which is short to medium range weapon is not suitable for all situations. If you like running around, level up AR and use it when you know you are gonna be p...
- by Shruikan Iceeye - at 2013.09.19 22:51:00
|
203. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Monkey MAC wrote: Fist Groinpunch wrote: Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on ma...
- by Shruikan Iceeye - at 2013.09.19 22:37:00
|
204. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Fist Groinpunch wrote: What the heavy needs is less running around in the open and more hanging out near cover/enclosed spaces. But that won't happen. I will continue seeing HMG heavies running around in the open areas of Manus Peak or the bri...
- by Shruikan Iceeye - at 2013.09.19 22:12:00
|
205. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Pje251296 wrote: My remote explosives will still kill you. Exactly, it wont make us fatguys OP
- by Shruikan Iceeye - at 2013.09.19 21:54:00
|
206. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Dunk Mujunk wrote: Shruikan Iceeye wrote: Well i do mostly run with Logis. They can only heal you however. Fair enough. I don't run heavy suits, so I really don't know how it is. But I know if I see a heavy out in the opened that bastar...
- by Shruikan Iceeye - at 2013.09.19 21:38:00
|
207. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Maybe even make it 2% Resistance to small arms fire/explosives per level
- by Shruikan Iceeye - at 2013.09.19 21:08:00
|
208. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Dunk Mujunk wrote: So 3% resistance to everything but turrets and other heavies? No bueno. How about you guys start running with logis like you used to do? Well i do mostly run with Logis. They can only heal you however. They cant make you th...
- by Shruikan Iceeye - at 2013.09.19 21:06:00
|
209. What was Uprising 1.0-1.4 really for? - in General Discussions [original thread]
Luk Manag wrote: Bethhy wrote: Shruikan Iceeye wrote: Aim Assist is barely noticeable... http://www.youtube.com/watch?v=3-qZ4LG8lGY The fact is this isn't a bubblegum shooter... where your death only impact's your epeen... Ther...
- by Shruikan Iceeye - at 2013.09.19 20:59:00
|
210. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
That's all the heavy needs! Maybe add it as a new skill in "Dropsuit Upgrades" Or make it a bonus as part of the "Amarr Heavy Dropsuits" Skill Hey you could even just make it a standard bonus for every Heavy dropsuit Obviously there are many thi...
- by Shruikan Iceeye - at 2013.09.19 20:46:00
|
211. What was Uprising 1.0-1.4 really for? - in General Discussions [original thread]
Bethhy wrote: Shruikan Iceeye wrote: Aim Assist is barely noticeable... http://www.youtube.com/watch?v=3-qZ4LG8lGY The fact is this isn't a bubblegum shooter... where your death only impact's your epeen... There is real consequenc...
- by Shruikan Iceeye - at 2013.09.19 20:19:00
|
212. Heavies need some lovin - in General Discussions [original thread]
I think a "3% resistance to small arms/grenades" is EXACTLY what it needs. CCP i really hope you see this. the following is from the dust website: "HEAVY The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wear...
- by Shruikan Iceeye - at 2013.09.19 20:07:00
|
213. What was Uprising 1.0-1.4 really for? - in General Discussions [original thread]
Aim Assist is barely noticeable...
- by Shruikan Iceeye - at 2013.09.19 19:42:00
|
214. Heavies need some lovin - in General Discussions [original thread]
Long Evity wrote: HMG is good - a lot of you are just terrible. Buff players. The HMG isn't what this thread is about.
- by Shruikan Iceeye - at 2013.09.19 19:34:00
|
215. Heavies need some lovin - in General Discussions [original thread]
It's just so frustrating. I want to like the heavy, and its fun to play. But it isnt competitive by any means. A medium suit can compete with, and very likely beat, a full spec heavy on one on one. This is B U L L
- by Shruikan Iceeye - at 2013.09.19 00:48:00
|
216. Heavies need some lovin - in General Discussions [original thread]
FlavorOf TheMonth wrote: Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses ...
- by Shruikan Iceeye - at 2013.09.18 20:37:00
|
217. Heavies need some lovin - in General Discussions [original thread]
Ok i might've rageposted ^^ on that last one. Heavys still do have a place on the battlefield. However I still firmly believe that the Heavy class is missing.... something. It just seems like there is no (or very little) real advantage to specing ...
- by Shruikan Iceeye - at 2013.09.18 14:48:00
|
218. Heavies need some lovin - in General Discussions [original thread]
calvin b wrote: ladwar wrote: RedZer0 MK1 wrote: Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't kn...
- by Shruikan Iceeye - at 2013.09.18 13:58:00
|
219. Heavies need some lovin - in General Discussions [original thread]
Master Jaraiya wrote: The Sentinel Role bonus is 5% bonus to heavy weapon reload, which is meh, all weapons already have a rapid reload skill, so this is kind of redundant. I would rather see it as something like 3% resistance to small arms/ex...
- by Shruikan Iceeye - at 2013.09.17 20:08:00
|
220. Heavies need some lovin - in General Discussions [original thread]
Musta Tornius wrote: Well... Forge gun heavies are doing as well as before. HMG heavies are beastly up close against any suit, it's just that 35m+ HMG is just meh and you're a sitting duck. Unless you got a LAV you just have to avoid open areas...
- by Shruikan Iceeye - at 2013.09.17 17:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |