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1481. Scout Registry / Killboard - in General Discussions [original thread]
Dev Sighting! Scout Thread! https://forums.dust514.com/default.aspx?g=posts&t=95939 Don't think 1.4 is content locked yet, so maybe we'll see a Collision Model fix later this month .
- by Shotty GoBang - at 2013.08.02 16:57:00
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1482. Repair Tool bug since 1.3 - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Shotty GoBang wrote: CCP Logibro wrote: Don't worry, we're also jumping in and testing things. But more data can help us get bugs replicated and fixed quicker, which means we can get even more bugs squished which is alw...
- by Shotty GoBang - at 2013.08.02 15:38:00
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1483. [Bug] Shotgun Design/Performance - in Technical Support/Bugs [original thread]
Orion Vahid wrote: Keep in mind HMG is supposed to be a CQC weapon too. Heavies have enough hard counters already; let's not add shotguns to them. The HMG is and should be a deadly force in forward-facing CQC. But the shotgunner who sneaks up...
- by Shotty GoBang - at 2013.08.02 13:55:00
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1484. Repair Tool bug since 1.3 - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Don't worry, we're also jumping in and testing things. But more data can help us get bugs replicated and fixed quicker, which means we can get even more bugs squished which is always a good thing! Head's up! The gear bug ma...
- by Shotty GoBang - at 2013.08.02 13:25:00
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1485. [Bug] Shotgun Design/Performance - in Technical Support/Bugs [original thread]
Garth Mandra wrote: Have you skilled into shotguns? Yes. Garth Mandra wrote: Does the narrower cone improve performance/range noticeably? On one hand, the narrowed cone yields greater damage when on target. On the other hand, the narrowed...
- by Shotty GoBang - at 2013.08.02 13:10:00
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1486. [Bug] Shotgun Design/Performance - in Technical Support/Bugs [original thread]
Garth Mandra wrote: I remember when you used it hear on comms "Oh no! It's a shotgunner! Run!". Those days will return. I hope you're right, brother. Forge Gun fire can OHK infantry at dang near any range, shouldn't a Shotgun do the same at...
- by Shotty GoBang - at 2013.08.02 04:33:00
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1487. Sticky:GÿåThis Week In DUST 514Gÿå 7/19 - 7/25 G£ô - in General Discussions [original thread]
CCP Mintchip wrote: If you're engaged in close quarters fighting, ... you want a Shotgun. Ha! CCP Mintchip wrote: The Assault Rifle is ... rarely the absolute best weapon in any circumstance. Ha Ha Ha! *Shakes fist. - Guy with broken ...
- by Shotty GoBang - at 2013.08.02 02:54:00
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1488. Is Dust dead? - in General Discussions [original thread]
SGT MUZZA wrote: How much has Dust improved over 2 months? AR-514: Many improvements. Otherwise: A few tweaks here and there.
- by Shotty GoBang - at 2013.08.01 22:03:00
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1489. [Bug] Shotgun Design/Performance - in Technical Support/Bugs [original thread]
1) Shouldn't hesitate on trigger pull. 2) Shouldn't shoot blanks. 3) Shouldn't be a precision instrument. 4) Shouldn't lose to spray-and-pray in close quarters. 5) Shouldn't tickle targets when hit from behind. - Persevering Shotgun User
- by Shotty GoBang - at 2013.08.01 20:01:00
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1490. Scout Registry / Killboard - in General Discussions [original thread]
Lucifalic wrote: What kinda sp u guys working with? I am, unfortunatel, just under 4 mil. Makes for no complex anything I'd estimate our upper-end to be somewhere between 15M and 20M.
- by Shotty GoBang - at 2013.08.01 17:09:00
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1491. [Feedback] - Basic shotgun max range is too low - in Feedback/Requests [original thread]
CLONE117 wrote: it wrecks heavies and everything else save for the guy that spots u when ur out of range... Let's not get complacent, folks. Come 1.4, that heavy you've flanked (who takes 2-4 shots to drop) will be able to turn around in an i...
- by Shotty GoBang - at 2013.07.31 13:06:00
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1492. Shotgun - in Technical Support/Bugs [original thread]
Demon Buddah wrote: I would shoot someone point blank and no damage. The phenomenon known as "phantom pellets" is new to Uprising. The bad news is that there's little you can do to counter the issue, apart from carrying a reliable sidearm and...
- by Shotty GoBang - at 2013.07.31 12:48:00
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1493. Scout Registry / Killboard - in General Discussions [original thread]
Lucifalic wrote: I shoud dump some points into scanners, used to use them but got away from it. Certainly dont have enough to go to proto though which may be the only truely useful one. Hopefully with the talk of scanning giving wp some way or ...
- by Shotty GoBang - at 2013.07.31 11:49:00
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1494. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: when proto scouts start using proto scanners There's one Proto scanner that reaches into our dB range, but its range/visibility/angle are crap and its cpu/pg requirements are high compared to other Proto models.
- by Shotty GoBang - at 2013.07.31 11:46:00
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1495. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: Does SG playstyle translate well to breach MD? I wondered the same and put a few levels into MD to test it out. Ran twenty or so ambush matches; found more differences than similarities. Optimal flanking routes differ. Op...
- by Shotty GoBang - at 2013.07.30 17:05:00
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1496. Scout Registry / Killboard - in General Discussions [original thread]
July 30th, 14:00 - Killboard Updated (See Pages 1) Accolades Arbiter 2203 has progessed to Tier IV, having collected his 10,000th tear.
OZAROW has progessed to Tier III, having collected his 5,000th tear.
KING CHECKMATE has progessed t...
- by Shotty GoBang - at 2013.07.30 15:02:00
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1497. Scout Registry / Killboard - in General Discussions [original thread]
Lucifalic wrote: So contact Nade and flaylock nerf will help us. Do u think there will be any ninja nerf/buffs or stated changes in 1.3 that will help/hurt our scoutly cause No stated changes other than the ones you've identified. If we get b...
- by Shotty GoBang - at 2013.07.30 13:54:00
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1498. Scout Registry / Killboard - in General Discussions [original thread]
Mossellia Delt wrote: This characters a scout Welcome aboard, Mossellia. You will be added momentarily. o7
- by Shotty GoBang - at 2013.07.30 13:16:00
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1499. Scout Registry / Killboard - in General Discussions [original thread]
Sir Petersen wrote: Are you running around in proto gear in pub matches? I'm not sure where this line of questioning is coming from. For the record, we don't mandate what folks wear when collecting AR-514 tears. I alternate between BPO, Adv, ...
- by Shotty GoBang - at 2013.07.30 12:42:00
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1500. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: why would it matter? also no mostly run my adv or basic Welcome, Nyra. I'll add you to the board momentarily. Join in-game channel "Scouts United" to squad up or chat with your Scoutly brothers. o7 - Shotty GoBang
- by Shotty GoBang - at 2013.07.30 12:32:00
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