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1241. Tractor beam - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Allowing it to effect reds would be nice. See a sniper on a tower and yank him up, and throw him off. Also, allow it pick up squad vehicles (give it tiers so at ADV it can lift LAVs and at PRO it can lift HAVs). Either ...
- by Shotty GoBang - at 2013.08.30 20:18:00
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1242. [Request] Squad-Free Play Modes - in Feedback/Requests [original thread]
Request - Squad Free Modes: A place for Academy graduates to transition and develop, free from threat of outright stomping. A place for soloists to square off on equal footing. A place for vets to experiment with new loadouts. Implementation: If ...
- by Shotty GoBang - at 2013.08.30 17:12:00
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1243. [Request] Rethink CQC - in Feedback/Requests [original thread]
Afterthought: No doubt there would be lots of tears and snot should Duvolle ARs fail to dominate CQC. I would point out that with negligible SP investment, the SMG is a highly effective counter to a careless Shotgunner.
- by Shotty GoBang - at 2013.08.30 16:44:00
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1244. [Request] Rethink CQC - in Feedback/Requests [original thread]
Preliminary Caveat: I freely offer that I am biased as a Shotgunner. I'm also a Scout, so the slightest imbalance reduces me to goo. Daily Observation: ARs and MDs are presently too effective in Close Quarters Combat. Personal Opinion: A Shotgu...
- by Shotty GoBang - at 2013.08.30 15:03:00
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1245. Ambush spawning. - in Ambush Gamemode [original thread]
CCP LogicLoop wrote: We did make a minor adjustment to the spawning in 1.3 for ambush. Did anyone notice any difference in this? Or does it still seem to be a problem for the players? If so, please give me examples of what constitutes the bad s...
- by Shotty GoBang - at 2013.08.30 14:05:00
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1246. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: Any interesting inferences this round? For the most part, we flatlined over 1.3. Our highest tiers declined, and our Scout snipers inclined.
- by Shotty GoBang - at 2013.08.30 02:52:00
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1247. Scout Registry / Killboard - in General Discussions [original thread]
Z-eon wrote: So does that mean you record my original kill count and start tracking from there? being new to the scout class and a new character in general I'm curious as to how the registry board works Hey Z-eon, The Registry is a simple...
- by Shotty GoBang - at 2013.08.30 00:34:00
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1248. Scout Registry / Killboard - in General Discussions [original thread]
Lightning Bolt2 wrote: Just looked on Scout registry and I wonder how Nova Knife even became a CPM... with so little kills in the game and 0 since the last update, he just doesn't like DUST. when I saw a CPM guy called Nova Knife I thought he...
- by Shotty GoBang - at 2013.08.29 18:23:00
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1249. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: These devs better be pulling stuff like this. Wolfman mentioned they're working on a new feature(s) for Scouts for 1.6. (yay!) But that's a couple months out at best. So if 1.4 turns out to be more-of-the-same, we'll lobby for a...
- by Shotty GoBang - at 2013.08.29 17:12:00
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1250. [Guide] The Scout/Infiltrator's Guide to Bastardy - in Rookie Training Grounds [original thread]
Love it! Start to finish, beautifully done.
- by Shotty GoBang - at 2013.08.29 15:57:00
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1251. CCP Should all play one day in a squad - in General Discussions [original thread]
Read somewhere that Devs aren't permitted to disclose character identity. Might be best to change his/her name to keep him/her out of trouble. Or not, as you may have fallen victim to convincing impersonation. The only way to know for certain is...
- by Shotty GoBang - at 2013.08.29 15:13:00
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1252. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: I honestly don't know how much longer I can take this with the fixes not coming for months I don't know if I can hold out. I'm thinking hit-and-run will be more fun after September 3rd.
- by Shotty GoBang - at 2013.08.29 15:04:00
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1253. Results of active scanners - in General Discussions [original thread]
XiBravo wrote: If you "sweep" in the second or 2 while scanning, does it cover the whole area? For instance the 5 second one if i were to spin 360 deg, will it have scanned all 360 or have a "pulse effect" and miss increments? In my experien...
- by Shotty GoBang - at 2013.08.29 15:00:00
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1254. Please Refrain From Overkill - in General Discussions [original thread]
Bojo The Mighty wrote: Men pilot Dropships. Birdmen :-)
- by Shotty GoBang - at 2013.08.29 05:39:00
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1255. Condor Squad Pilot Labor Union - in Corporation Recruitment [original thread]
Not fun to play against Condor Squad. Fight ground troops, only to get blasted from above. Fight condor squad, only to get blasted by ground troops. (PS: I love what you guys are doing here ... looks like alot of fun)
- by Shotty GoBang - at 2013.08.29 05:24:00
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1256. How To Own With Nova Knives - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Shotty GoBang wrote: TranquilBiscuit ofVaLoR wrote: i run at about 9.15 m/s (which is faster than MOST scouts *Facepalms* lol why? Nothing you said, Tranquil. Thank you for sharing your successes w...
- by Shotty GoBang - at 2013.08.29 01:24:00
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1257. How To Own With Nova Knives - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: i run at about 9.15 m/s (which is faster than MOST scouts *Facepalms*
- by Shotty GoBang - at 2013.08.28 22:24:00
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1258. Am i allowed to use a basic flaylock now? - in General Discussions [original thread]
pegasis prime wrote: calisk galern wrote: who cares? short of nova knives there isn't a weapon in this game that isn't bitched about. You are aqare that some fool set up a real nerf the nova knive thread. ^ Truth. https://forums.dust5...
- by Shotty GoBang - at 2013.08.28 22:15:00
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1259. Rooftops are OP - Logicloop please redesign - in General Discussions [original thread]
Agreed. Rooftops are too good. Here's Logic Loop's old thread on the topic: https://forums.dust514.com/default.aspx?g=posts&m=945758
- by Shotty GoBang - at 2013.08.28 21:44:00
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1260. Scout Registry / Killboard - in General Discussions [original thread]
Aug 28th, 2013 @ 15:00 - Killboard Updated Accolades DTOracle advanced to Tier V (20,000 Kills)
Brothers Lost mollerz (Tier III)
Weapon Xcellent (Tier +)
Brothers Found Z-eon (Tier +)
Gh0st C0de (Tier+)
Nova Knife ...
- by Shotty GoBang - at 2013.08.28 17:16:00
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