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861. Active Scanner is breaking this game - in General Discussions [original thread]
Niuvo wrote: zeluiz wrote: I rarely post on forums but now I think it's a good cause. Pardon my english, I'm brazilian. "You have been scanned" "You have been scanned" All the time. I tried the advance for myself and it's a joke. It's OP a...
- by Shotty GoBang - at 2013.09.27 21:33:00
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862. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: We've discussed how this is our club and we need no blue tag. +1
- by Shotty GoBang - at 2013.09.27 21:03:00
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863. Scout Registry / Killboard - in General Discussions [original thread]
OZAROW wrote: 117 of these 147 IA5s 056 Wofman's Also ... 72 Krin's 36 Balac's 22 Gastun's (HMG) 15 Gastun's (Forge) 12 Cala's 9 Thale's ^ Never, ever use any of these. Plan to sell if/when we get a market.
- by Shotty GoBang - at 2013.09.27 21:02:00
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864. Active Scanner is breaking this game - in General Discussions [original thread]
zeluiz wrote: Shotty GoBang wrote: zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd bac...
- by Shotty GoBang - at 2013.09.27 19:47:00
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865. Requests for adv bpo of our choice once we reach 25 mill sp - in Feedback/Requests [original thread]
I like the idea .. Make grinding more meaningful ... Rewards for reaching major milestones ... Advanced BPOs sound perfect (provided the player picks). The Risk/Reward argument applies more to Proto gear. Unlocking new skill trees would be a cool...
- by Shotty GoBang - at 2013.09.27 19:11:00
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866. Active Scanner is breaking this game - in General Discussions [original thread]
zeluiz wrote: 16 seconds and then u just renew with another 16 seconds as soon as it's over = EASY MODE If Scanners were EASY MODE, then everyone would use them. If everyone used them, then we'd back to Shared Sight. The only thing that ha...
- by Shotty GoBang - at 2013.09.27 17:37:00
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867. Active Scanner is breaking this game - in General Discussions [original thread]
Aero Yassavi wrote: I could of sworn it provides details with the whole team, as I recall some matches where no one in my squad ran scanner yet we still saw the flashes. This is a result of hostiles entering the vicinity of an installation....
- by Shotty GoBang - at 2013.09.27 16:53:00
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868. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
lrian Locust wrote: I notice that when I light up my pursuers with a scanner, there's often a blueberry that comes running and helps me out. Help can be a very bad thing for a Scout, especially when the Help blows your cover. When sneak...
- by Shotty GoBang - at 2013.09.27 02:27:00
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869. 1.5 patch notes - in General Discussions [original thread]
\o/
- by Shotty GoBang - at 2013.09.27 02:09:00
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870. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Vargralor wrote: On the topic of suit bonuses what are your thoughts on changing the dampening bonus? The current dampening bonus keeps Lvl(5) Scouts safe from Basic and Advanced Scanners. As these Scanner tiers are most commonly used, this...
- by Shotty GoBang - at 2013.09.27 01:47:00
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871. Scout Registry / Killboard - in General Discussions [original thread]
OZAROW wrote: Forgive my ignorance but what's a magsec? I wondered the same. Figured it was a combination of Magic and Respec. Glad you asked before I did :-)
- by Shotty GoBang - at 2013.09.27 01:37:00
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872. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Has anyone tried the flaylock again? I skilled out of it during my respec because I saw the fotm train coming but now that it's a more respectable weapon I'll be going back into it plus flaylock/md or flaylock/smg sounds ...
- by Shotty GoBang - at 2013.09.27 01:36:00
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873. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Tons of valuable feedback for CCP :-) We're all in agreement that the "Scout Fix" won't be accomplished by a single tweak. Let's hope that CCP shares in our consensus. Good stuff, Krom and Ghost. Thank you and +1. - ...
- by Shotty GoBang - at 2013.09.26 19:18:00
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874. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Krom Ganesh wrote: It's a buff in that scouts would gain an actual role in a team. As you yourself have pointed out, everything a scout can do, some other suit can do just as well with more eHP. Scouts sharing passive scan results allows scou...
- by Shotty GoBang - at 2013.09.26 18:03:00
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875. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Absolute Idiom II wrote: Scan results from scout suits should propagate to the entire team. That'd be a buff for everyone else but Scouts. How would that this help Scout performance?
- by Shotty GoBang - at 2013.09.26 16:35:00
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876. How i would make Scouts better. - in General Discussions [original thread]
Chilled Pill wrote: What is this Heavy doing yammering on about what a Scout should be. The Heavy threads be thattaway! Now git! Kidding N1ck! But seriously...Kidding. Or am I? Past few times I've seen N1ck, he's been in a Scout suit.
- by Shotty GoBang - at 2013.09.26 14:46:00
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877. [Feedback] Omniscient Installations and Scout Sensor Range - in Feedback/Requests [original thread]
Garth Mandra wrote: Just a slight correction for you. Max skilled Gal scout without modules: 10 * 1.5 * 1.5 = 22.5 meters. Max skilled Gal scout with 4 complex range amps: 10 * 1.5 * 1.5 * 1.45 * (1 + 0.45*.87) * (1 + 0.45*.57) * (1 + .45*.28...
- by Shotty GoBang - at 2013.09.26 13:35:00
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878. How i would make Scouts better. - in General Discussions [original thread]
Delta 749 wrote: Hmm I see 1) What do you say though that generally speaking a scout is supposed to be the hidey sneaky class 2) and if you wanted to be kicking down doors its not the right frame to use and 3) complaining you cant be invinc...
- by Shotty GoBang - at 2013.09.26 13:18:00
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879. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Source: https://forums.dust514.com/default.aspx?g=posts&m=1009985#post1009985 CCP Cmdr Wang wrote: We are planning on giving Scout role some love in the future. We can see their performance dropping in game overall. ^ Following up. B...
- by Shotty GoBang - at 2013.09.26 03:00:00
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880. Scout Registry / Killboard - in General Discussions [original thread]
So non-Scouts are basically asking that our long awaited buff involve "Shared Squad Sight" specific to Scouts. I can't tell you how many times I've had AR rounds pass over my shoulder as I stalk an unaware target. Seems to me "Shared Squad Sight"...
- by Shotty GoBang - at 2013.09.26 02:35:00
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