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241. Uprising 1.6 Notes - in General Discussions [original thread]
CCP FoxFour wrote: Don't forget the 42 new game modes. Those are awesome. RUMOUR CONFIRMED CCP purchased by joint venture of Blizzard and Valve. Dust updates now to be handled by committee of Diablo 3 & Half Life devs.
- by Shion Typhon - at 2013.10.16 08:10:00
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242. From ~5000 to ~4000 players? 1.4 working as intended - in General Discussions [original thread]
Gh0st C0de wrote: I am not going to chime in on whether this game is or is not, in fact, in its death throes. However, I am 25 and I haven't been able to play as much as I would have liked since 1.4 arrived because I am in graduate school. Som...
- by Shion Typhon - at 2013.10.16 08:01:00
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243. Are there too many control points? - in General Discussions [original thread]
low genius wrote: SponkSponkSponk wrote: I know many players who are tired of skirmish maps, because too much of the game is spent travelling between objectives instead of actually fighting. Do you think that 32-player skirmishes should be ...
- by Shion Typhon - at 2013.10.14 09:11:00
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244. Breaking Dust - Part 2 Aim hacking the AA Creating a mouse with AA - in General Discussions [original thread]
Cosgar wrote: Even Halo has better TTK and that's with 0 character customization. It takes months to build your toon in Dust and all that adds up to an extra 0.002 seconds of survivability in a proto suit- WTF? This is just making stuff up,...
- by Shion Typhon - at 2013.10.14 07:52:00
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245. Are there too many control points? - in General Discussions [original thread]
SponkSponkSponk wrote: I know many players who are tired of skirmish maps, because too much of the game is spent travelling between objectives instead of actually fighting. Do you think that 32-player skirmishes should be restricted to 3 contr...
- by Shion Typhon - at 2013.10.14 07:44:00
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246. New Content - in General Discussions [original thread]
Vrain Matari wrote: What would be the best bang for the buck in terms of new/revised content in the short term? Foxfour and crew are cooking up something for faction warfare, so maybe there's something there in terms of new gameplay. Its s...
- by Shion Typhon - at 2013.10.13 12:37:00
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247. CEO Hilmar Pétursson Says, "No PS4 For You!" - in General Discussions [original thread]
Zeylon Rho wrote: What's their potential audience on the PS3? Well, there were 70 million sold a year ago. If access to that 70mil market was a pathway to success then it would have already happened and we know where we are today. Sur...
- by Shion Typhon - at 2013.10.13 12:21:00
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248. AR needs to be reworked - in General Discussions [original thread]
Frank Olson Usul wrote: Michael Arck wrote: Make an assault rifle's effective range at 35m? LOLLL! Surely you jest sir, surely. No AR weapon effective range stops at 35m. And it can't be a glorified SMG. Some folks don't have a clue about w...
- by Shion Typhon - at 2013.10.13 08:50:00
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249. AR needs to be reworked - in General Discussions [original thread]
DeadlyAztec11 wrote: CCP has already stated that the current version is temporary. Supposedly it will be reworked when the Combat Rifle and Rail Rifle come in. I believe it should be reworked NOT nerfed. -Reduce the effective range to 35 mete...
- by Shion Typhon - at 2013.10.13 02:16:00
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250. Lets start a FIRE. - in General Discussions [original thread]
Michael Epic wrote: In conclusion - There are a bunch more things people complain about...but I don't get it. Why is everyone so obsessed with their KDR? Any of the Corps ask you about your Lifetime SP because they want to see how far you've...
- by Shion Typhon - at 2013.10.11 08:11:00
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251. Why some people are against re-specs - in General Discussions [original thread]
I'm against respecs in a theoretical/philosophical sense but in a game like Dust which yoyos so much and has such a small playerbase, who cares. Give it to people to stop them quitting and lock it down in a few years time when things "might" be st...
- by Shion Typhon - at 2013.10.11 07:58:00
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252. (CCP:beta vets) = (nerdy drama girl in highschool:mathlete team captain) - in General Discussions [original thread]
Rogue Saint wrote: You really are missing the point of dust and how CCP conceptualise their games. Sure you may not be a role player, but CCP have RPG roots. Your character is on a journey of self improvement, you learn new skills and get bette...
- by Shion Typhon - at 2013.10.10 12:24:00
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253. A message for CCP Rogue, signed, Bittervets - in General Discussions [original thread]
Takahiro Kashuken wrote: Hes another EA lacky who has screwed up other games Guess what he will do to this one? He might be a combination of Chuck Norris, Einstein, Batman and Jesus. Still not sure it will be enough ...
- by Shion Typhon - at 2013.10.09 12:17:00
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254. Greatest Multiplayer FPS ever make - in General Discussions [original thread]
As long as your reply is either TF2 + Unreal or TF2 + Quake you are correct, everyone else is just showing they weren't around during the golden age.
- by Shion Typhon - at 2013.10.09 12:09:00
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255. Was hit detection and/or aim assist tweaked in this patch? - in General Discussions [original thread]
J-boots are now slower.
- by Shion Typhon - at 2013.10.09 12:01:00
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256. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
CCP LogicLoop wrote: knight of 6 wrote: CCP LogicLoop wrote: Shion Typhon wrote: 1) The new Research Outpost is much better than the usual maps. It just feels like an old school Unreal map. I can't really specify why, I need to play ...
- by Shion Typhon - at 2013.10.09 09:48:00
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257. So I heard something to the effect of AR's getting a range review? - in General Discussions [original thread]
Nguruthos IX wrote: When does this hit? 1.5? I imagine it has something to do with AR's, scrams, LRs and their division into roles better. Due to the worthless map design in Dust there is only one engagement range ... long. Only on the fewe...
- by Shion Typhon - at 2013.10.08 09:59:00
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258. Weapon Ranges - in General Discussions [original thread]
Nocturnal Soul wrote: TBH the ranges in this game is far longer than another shooter i've played. Did you really just say that? What FPSs do you even play? Dust ranges are ridiculously short.
- by Shion Typhon - at 2013.10.06 00:16:00
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259. A counter argument to price of omega boosters with numbers - in General Discussions [original thread]
Viktor Hadah Jr wrote: So i have been seeing a lot of complaints about the price of Omega boosters, been saying they are way overpriced and showed be lowered. I believe the price is pretty fair, the standard price should not be what it was when...
- by Shion Typhon - at 2013.10.06 00:11:00
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260. AV damage awards - in General Discussions [original thread]
Spkr4theDead wrote: Shion Typhon wrote: We should certainly get WP if some lamer recalls their vehicle within 20s of us damaging it. Number of HAV kills I miss due to recalls is beginning to annoy me. Either you're doing it wrong, or you'r...
- by Shion Typhon - at 2013.10.05 09:49:00
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