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161. The devs have been rather quiet lately - in General Discussions [original thread]
Maken Tosch wrote: Ghost Kaisar wrote: CCP Saberwing wrote: Dexter307 wrote: No blue tags Possible dev blog incoming soon? Not just yet my friend. We've planned out what we want them to be though but the teams have to write them :) ...
- by Shion Typhon - at 2014.02.14 11:01:00
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162. The RR is not the only weapon getting nerfed! - in General Discussions [original thread]
The fact that the devs (and most people in this thread) somehow think TTK is an isolated combat factor that can be dialled to "fix" the game without understanding how baddy map and objective and SP design plays an integral role in FPS balance dism...
- by Shion Typhon - at 2014.02.12 10:10:00
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163. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Vrain Matari wrote: And here's the thing that make us, the playerbase, the 2-year beta testers, the new players, the interested EVE observers crazy with frustration: we all know that it can be done. We all know that your point number 2 is ach...
- by Shion Typhon - at 2014.02.06 22:09:00
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164. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Michael Arck wrote: It's clear that if you were so good at these ideas that you would somehow be involved within the gaming industry. Since you're not, please be quiet. You don't know what the hell you're talking about. This may very well be...
- by Shion Typhon - at 2014.02.06 05:56:00
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165. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Hobo on Fire wrote: Shion Typhon wrote: Dust either needs to: 1) Choose between these two groups; or 2) Make a whole string of goddamn brilliant design decisions to reconcile the two sides I would argue that if CCP did manage to imple...
- by Shion Typhon - at 2014.02.06 05:48:00
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166. 1.8,when's the baby due? - in General Discussions [original thread]
CRYPT3C W0LF wrote: Is it a boy or girl Its gonna be "The Thing That Should Not Live". It will be kept in a locked basement while its parents, driven mad by the abomination they have spawned, will roam the house bereft, directionless and c...
- by Shion Typhon - at 2014.02.06 04:54:00
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167. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
The 800lb gorilla in the room which you didn't really address is the market this game is meant to target. Yes traditional gamers tend to play many genres; I play, MMOs, FPSs and racing games but when we're talking the big numbers the FPS crowd is...
- by Shion Typhon - at 2014.02.06 04:51:00
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168. DUST 514 The Movie! What would you like to see.. - in General Discussions [original thread]
Whole movie is 4 mercs playing poker in the MCC. Lead role could be Freddy Prinze Junior
- by Shion Typhon - at 2014.02.04 20:32:00
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169. NEW TO DUST ??? - in General Discussions [original thread]
Rule 44: Lanolin not aloe vera
- by Shion Typhon - at 2014.01.31 10:28:00
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170. I've almost left dust... - in General Discussions [original thread]
3Dollars Too Short wrote: I took a much needed 5 month break. Its like any other game the more you play the more you get annoyed! I remember when I played Saints Row 3, the more I played the more I laughed my ass off hooning around town runn...
- by Shion Typhon - at 2014.01.31 10:25:00
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171. [BUG] Fatal Error quit and restart - in Technical Support/Bugs [original thread]
This is probably the most serious bug in the game (with minimal to no acknowledgement). Continual hard resets can end up bricking your PS3, its happened to me. If you are getting LOTS of fatal errors I would seriously consider taking a break unti...
- by Shion Typhon - at 2014.01.26 01:51:00
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172. Last Night - in General Discussions [original thread]
low genius wrote: last night we were 31 players away from hitting a 6 month player count record. the last update firmly established the upward slope for ccp. i'll bet you a buffalo-isk the next update sees the servers hit 5000 on the regular. ...
- by Shion Typhon - at 2014.01.24 08:29:00
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173. Anti-Fun - in General Discussions [original thread]
Pilot Jardic wrote: It might as well be a fat guy that handcuffs you to himself and falls asleep. Hahahaha, +1
- by Shion Typhon - at 2014.01.24 08:26:00
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174. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Ripley Riley wrote: No, not really. Eve Online proves that not pandering to the lowest common denominator is a sound business strategy. CCP has a specific, harsh plan for DUST 514. They aren't trying to appeal to casuals necessarily. They welco...
- by Shion Typhon - at 2014.01.24 07:59:00
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175. Is dust profitable? - in General Discussions [original thread]
Lets say they have 20 staff on $100k a year and 20 staff on $50k a year (grotesque underestimation). That's $3 mil a year in basic cheques written for salaries, nothing else. If we have 3,000 concurrent players, we can be generous and assume that...
- by Shion Typhon - at 2014.01.23 21:00:00
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176. Position with CCP: DUST 514 Game Designer - in General Discussions [original thread]
Iron Wolf Saber wrote: Tech Ohm Eaven wrote: [quote=CCP Saberwing]Hey! Yet another position has opened up at CCP, and I figured you DUST bunnies would be particularly interested in hearing about this one. :) CCP is looking for an enthusias...
- by Shion Typhon - at 2014.01.23 09:13:00
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177. SP Refunds In Uprising 1.8 - in General Discussions [original thread]
In a purist philosophical sense I am against respecs because it encourages FOTM jumping. However, at this point the game is so scrambled and player-base so low that practicality trumps idealism and I just put aside my objections and say "screw it...
- by Shion Typhon - at 2014.01.21 09:00:00
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178. Why a low average TTK bad. - in General Discussions [original thread]
Iron Wolf Saber wrote: Overall Dust 514 does a fair job on this (except in the cases where one engagement range cannot reach the other such as top of the comm towers) so map design itself is not a universal issue in Dust 514 in comparison to ...
- by Shion Typhon - at 2014.01.20 07:58:00
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179. It's just sad. - in General Discussions [original thread]
Aikuchi Tomaru wrote: second it's still a sandbox game. No. It. Is. Not. This is a match-based lobby shooter with hazy, badly designed persistent elements that reward one thing only, the date you created your account. EVE is an example...
- by Shion Typhon - at 2014.01.20 07:43:00
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180. About the whole being hit around corners thing...... - in General Discussions [original thread]
Garrett Blacknova wrote: Enemy sees you. Enemy shoots. Enemy's shot is tracked by server and determined as a hit. You disappear around corner. Server message advising you of hit arrives. You take damage "after" getting behind cover. Your "afte...
- by Shion Typhon - at 2014.01.20 07:34:00
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