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421. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
Ralden Caster wrote: Scouts also need some love. Imagine how they are faring, trying to get into shotgun range with those new rifles spam-firing at them. I know right , they have both damage and range , normally a weapon has one trait not th...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.06 02:13:00
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422. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
Ralden Caster wrote: What may have happened is that CCP probably forgot to make the Combat Rifle "bounce" when you fire it like the tactical and burst assault rifles do. Could be . You might be on to something there .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.06 02:08:00
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423. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
And NO people I was not taking fire from ANYWHERE or ANYONE ELSE , so throw that out along with any smart comments that I'm sure you have .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.06 02:04:00
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424. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
This is the third time this has happened , Having an HMG with a complex damage mod on it and I get killed by a CR at point blank range , granted it was a boundless , just like the other two times but to cut threw over 1100 Hp's without reloading ,...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.06 01:59:00
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425. I quit vehicles yet again - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Kharga Lum wrote: jerrmy12 kahoalii wrote: Ccp, how hard is it to FU CKI NG fix the ******* railguns! I ******* swear this is 1.6 all ******* over again I cant call in 1 tank or dropship without a rail deployed, I...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.06 00:24:00
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426. [Feedback] Vehicles & Modules of 1.7 - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: CCP's intent (1.7 is just the foundation of what they want) is COUNTER to mine. They expressed a wish to see drivers "activate this module COMING OUT of the fight". They're setting up (this is just the start) modules to b...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.05 00:18:00
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427. What if? Snipers with lasers. - in Feedback/Requests [original thread]
This back and forth is silly and is going nowhere . Let's act like men and have respect enough to agree to disagree . We can see what and where each of you stand and I for one can do nothing but respect you both . The End because you are a snip...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 23:39:00
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428. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
Man ... remember before 1.7 when driving a tank and half of the shield usage if you didn't use the supports ( man I miss those mods ) and hitting tough terrain , would go down . I for one use to hate that .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 11:46:00
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429. Make the CreoDron Breach and Kaalakiota Tactical HAVs purchasable - in Feedback/Requests [original thread]
Jason Pearson wrote: I want Red and Black Gunnlogis, thanks. I'm not trying to ask a silly question but which ones are sold in the Armored Pack ? I thought those were the ones or do you mean separately ??? Edit : You need to be able to rem...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 11:19:00
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430. What if? Snipers with lasers. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: The point I am making with my earlier comment is entirely retorical and meant to point out some major issues with the way sniping is implemented in the game. Yes, there are other useless players. Sure, any class can be to...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 11:11:00
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431. What if? Snipers with lasers. - in Feedback/Requests [original thread]
Soraya Xel wrote: I wasn't thinking for the benefit of me finding snipers. I was trying to think of a fix that might inspire snipers to go provide more area denial and less free kills. That would be best accomplished by giving players some mann...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 10:58:00
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432. What if? Snipers with lasers. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: The best solution for snipers is to remove the sniper rifle from the game. Currently 99% of snipers are red line campers who do nothing to support the success of their team of the battle field. The end result of all this ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 09:33:00
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433. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
DJINN Axeman wrote: I have just wrote a post concerning dc's, freezing, and Scotty being horrible. These issues need fixed before new equipment is implemented this way as the new stuff is introduced you can find out how it affects the game. T...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 09:23:00
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434. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
AK Cyberdemon wrote: It doesn't help when he is just ranting how he got killed by a scout. People are aware what is wrong with the game and CCP is trying their best to fix the game, this game came a long way than what it was before. There is a ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 02:49:00
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435. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Hit detection has greatly improved. Is it perfect? No, but it's better than it used to be, and CCP will continue improving it. Since I'm here now , what I can't understand is , this game is what ..??.. I herd someone ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 02:38:00
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436. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
AK Cyberdemon wrote: The Containment Unit wrote: You know it's so easy to be snively and ignorant but why bother . I can sit here and go blow for blow and insult every last one of you like the best of the best but why bother . It's not worth...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.04 02:19:00
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437. [Request] Traitors should be Shot! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Stuff Infiltration and sabotage is considered a legitimate tactic in the CCP game environment. Further once an item is an in-game item, it is no longer subject to any protecti...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.02 22:45:00
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438. Stop Rewarding Game-Breaking Exploits - in Feedback/Requests [original thread]
They don't care just like the community . They feel like anything goes because of the nature of the game so the won't police anything and in fact might find it comical . They just don't understand what is hindering this game from being a solid str...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.02 20:10:00
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439. [Request] Traitors should be Shot! - in Feedback/Requests [original thread]
Reav Hannari wrote: Artificer Ghost wrote: Am I the only one that thinks any feature that stops griefing/trolling/etc is a feature that shouldn't exist. The punish feature especially. Now, there are exceptions. Super d*ck moves like stealin...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.02 19:50:00
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440. (Suggestion/Request) Give Tanks higher scan profiles - in Feedback/Requests [original thread]
Johnny Guilt wrote: because Why should tank be more stealthy than a heavy They should just get rid of the circle in the upper left hand corner , it doesn't work . The only time a tank shows up is when you see it and what good does that do w...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.01.02 04:37:00
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