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Shijima Kuraimaru
WarRavens League of Infamy
278
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Posted - 2013.07.25 20:56:00 -
[151] - Quote
MarasdF Loron wrote:Jack McReady wrote:MarasdF Loron wrote:But as it is now, one below average AV guy with Proto Swarm can take down any tank, no matter shield or armor. Tanks should always be the best way to taking down tanks, not those no-skill cheap*** Proto Swarms... Purona wrote:The thing about AV vs Tanks. Is that the best fitted tanks with all mods on are pushed back by a single person with anything above standard AV and are out right destroyed when proto Av shows up.
With all modules on it should be hard for prototype AV players to kill the best fitted tanks in game which is currently not the case.
one shot from proto swarms forces any armor tanker to turn on all modules if they aren't already turned on after that we are barely kept alive as our armor repper tries to repair to no avail as the swarms continue to hit after 15 seconds when the armor repair times out we are either dead or have no way of keeping healed
and if you made it to cover pray to god that there is no one else close by with any kind of AV until your repper comes back good thing that CCP collects data by themself and does not listen to biased QQ from uninformed people in the forums otherwise this game would be already dead. those 2 quotes are the best examples what happens when people not knowing how to drive a tank or what a tank is a capable of start to "argue" about it. first of all, the majority of damage on the first swarm hit will be absorbed by the shield on an armor tanked hav, plenty of time to active the modules before the next volley hits. I didn't even bother to read any further because you clearly know nothing about tanks. Now, when I was talking about AV, I was talking about it from my own point of view. I don't consider myself in any way a good AV player and I have yet to come across any tank that wouldn't either get destroyed by my alt's Proto Swarms or go into hiding and eventually possibly even recall. Now, you are also assuming that everyone uses controller because active tanks are broken on KB&M so I'm just gonna say that the best fitted passive Armor tank loses all shields and 1/4 of armor when the first volley of Proto AV with damage mods hits. Guess what happens when the next volley hits? Which happens to be before repper has activated (YES IT TAKES 3 SECONDS TO ACTIVATE). The answer is we are on fire. A lot of good that repper does at that point.... Oh and yes of course I am assuming that I am getting hit from behind because only an idiot would engage tank from the front unless you are out of tank's draw distance or the tank is already at low health. Oh sorry, I forgot that even if you engage tank from the front you can still destroy the tank in 3-4 shots of Proto Swarms. I rest my case.
Proto SWARMs destroy well fit tanks with good drivers easier than I can with my Ishukone Assault Forge? Maybe I speced into the wrong AV... No. I love my forge. |
MarasdF Loron
Ghost Wolf Industries Alpha Wolf Pack
26
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Posted - 2013.07.25 21:07:00 -
[152] - Quote
Shijima Kuraimaru wrote:Proto SWARMs destroy well fit tanks with good drivers easier than I can with my Ishukone Assault Forge? Maybe I speced into the wrong AV... No. I love my forge. Forges are perfectly fine, I don't think they need any balancing done. They take skill to use: they need to be charged and aimed and you are slow when you are charging it, heck, you are slow even when not charging it because you gotta run heavy suit. If Swarms were skillshot weapons like Forges I would have no problem with them at all. The only problem I have with Forges is the render distance. They can see me from 4x the distance that I can see them. Even being high up in a tower or table top doesn't bother me, they have to actually get up there and then it becomes even more skillshot due to the distance. |
Shijima Kuraimaru
WarRavens League of Infamy
279
|
Posted - 2013.07.25 21:31:00 -
[153] - Quote
MarasdF Loron wrote:Shijima Kuraimaru wrote:Proto SWARMs destroy well fit tanks with good drivers easier than I can with my Ishukone Assault Forge? Maybe I speced into the wrong AV... No. I love my forge. Forges are perfectly fine, I don't think they need any balancing done. They take skill to use: they need to be charged and aimed and you are slow when you are charging it, heck, you are slow even when not charging it because you gotta run heavy suit. If Swarms were skillshot weapons like Forges I would have no problem with them at all. The only problem I have with Forges is the render distance. They can see me from 4x the distance that I can see them. Even being high up in a tower or table top doesn't bother me, they have to actually get up there and then it becomes even more skillshot due to the distance.
Draw distance is a problem for everyone so I sympathize with you on that one. There have been a few occasions where I've spooked a tank, well within range of my Forge, where all I could see was the HUD marker on it's location. More occasions where a tank within AR range killed me because neither it, nor the HUD marker, rendered until after it killed me. |
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