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81. Iron Sights ? - in General Discussions [original thread]
Sometimes low tech works when high tech counters are setup to detect and counter high tech offense. So a low tech solution could be the answer. All that BS aside, it leaves room for expansion and weapon modding that is on the road map for the futu...
- by Shadowswipe - at 2013.08.01 19:57:00
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82. Logi Nerf - in General Discussions [original thread]
Suit type does not dictate the role on the battlefield. The Soldier does. That means you reader. There is not reason to artificially limit a weapon just cause you feel the need to have defined classes to help your limit brain contain the potential...
- by Shadowswipe - at 2013.08.01 19:31:00
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83. How many of you will quit if there's a respec? - in General Discussions [original thread]
blah blah blah, old topic. blah blah do a search. blah blah
- by Shadowswipe - at 2013.08.01 18:44:00
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84. How many skill points have you earned? - in General Discussions [original thread]
The Answer Will Always Be... Not Enough.
- by Shadowswipe - at 2013.07.24 23:41:00
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85. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Fox Gaden wrote: It is worth pointing out that when CCP work out how to give bonuses to Equipment, it will probably be the Gallente Logi that gets the Remote Rep bonus. Caldari are Shield tankers so Caldari Logi will likely get a bonus to Nan...
- by Shadowswipe - at 2013.07.23 18:54:00
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86. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Rogatien Merc wrote: "Medic" starter suit is an assault. Juuuuuuust sayin. LOL Well Spotted. :) Before PC, my corp use to say that ALL Assaults needed a rez stick to pick people up, thus letting the Logi focus on resupplying and such.
- by Shadowswipe - at 2013.07.23 18:45:00
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87. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Quote from google search "logistics plural of lo-+gis-+tics (Noun) Noun 1) The detailed coordination of a complex operation involving many people, facilities, or supplies. 2) The organization of moving, housing, and supplying troops and equipment...
- by Shadowswipe - at 2013.07.23 18:25:00
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88. Amarr Logi Changes... will they be enough? - in General Discussions [original thread]
Jastad wrote: Cosgar wrote: I'd advise all logis to spec into a sidearm that they deem worthy of being used as a primary weapon. It's not a good day to be logistics... you have my same fear Cos?? NOW they want our mass driver too Don'...
- by Shadowswipe - at 2013.07.23 14:51:00
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89. Amarr Logi Changes... will they be enough? - in General Discussions [original thread]
Cosgar wrote: I'd advise all logis to spec into a sidearm that they deem worthy of being used as a primary weapon. It's not a good day to be logistics... I already did this, cause my Amarr Logi runs Swarm or Sniper depending on what is needed...
- by Shadowswipe - at 2013.07.23 14:46:00
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90. Amarr Logi Changes... will they be enough? - in General Discussions [original thread]
As the title says, will they be enough? They are small changes on the PG side, but we do have an extra low slot to put a PG module. Sidearms at all levels was needed from day one. Maybe they just wanted to make sure not everyone went there for ass...
- by Shadowswipe - at 2013.07.23 14:25:00
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91. Those ****** who buy Aurum - in General Discussions [original thread]
LADY MYATO wrote: Why does people keep buying aurum ? Oh ya , because they want a little bit more SP ... Remove the Booster and DUST would be a failed attempt at making money due to the fact this game get boring over time and that so many aspe...
- by Shadowswipe - at 2013.07.22 20:54:00
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92. Any comment on no-squad options CCP? - in General Discussions [original thread]
I would be happy with a way to turn off notifications for squad invites from users that aren't friends, corp, or alliance. I hate jumping into an ambush for a one game and out before going to work in the morning, to only then be spammed with group...
- by Shadowswipe - at 2013.07.22 17:16:00
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93. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi guys, thanks for all the info you provided. It is really helpful. When the RE disappears, do you see it gone with a small explosion/sizzle, or it is just gone, like literally disappears? For how our equipment works cur...
- by Shadowswipe - at 2013.07.18 17:21:00
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94. So how will these changes effect the Logistics LAVs? - in General Discussions [original thread]
This paves the way for free hover bikes in the future as people will already be done crying over the loss of free LAVs.
- by Shadowswipe - at 2013.07.18 17:14:00
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95. Question of Alts - in Rookie Training Grounds [original thread]
I wish I had more time to play. I still wouldn't make an alt character. I have 12 million SP right now and I missed cap on a few weeks. But if I did hit cap, I still played for the 1000 + 500 sp with boosters on. Every bit helps. I don't want to r...
- by Shadowswipe - at 2013.07.16 23:57:00
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96. Anyone hear about any changes to Lasers coming soon? - in General Discussions [original thread]
Any word on the street yet?
- by Shadowswipe - at 2013.07.16 23:27:00
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97. Laser Rifle Testing Log - in General Discussions [original thread]
The problem is that sweet spot is so small that they can sprint away or toward you well before you realize they are in your sweet spot. And once ADS, it tracks too slowly to make pinpoint accurate tracking viable without a gaming mouse to up the s...
- by Shadowswipe - at 2013.07.16 21:24:00
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98. WTF? CCP are you serious?? GǣCavityGǥ M2 Contact Locus Grenade 20 AUR 10 AUR [50%... - in General Discussions [original thread]
CCP Eterne wrote: We'll actually have a dev blog out on Contact Grenades and their balance in the near future. But in the mean time, you offer unbalanced nades at a reduced price.
- by Shadowswipe - at 2013.07.16 15:14:00
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99. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
Strafing doesn't seem to play nice while you are dropping Prox mines.
- by Shadowswipe - at 2013.07.15 22:51:00
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100. How to Semi fix Dust kart 514 - in General Discussions [original thread]
The WindowLicker wrote: I was thinking that CCP could add homing turtle shells and invincibility stars to combat the Karts Post again so I can give you another like! I <3 Mario Kart for life.
- by Shadowswipe - at 2013.07.15 22:40:00
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