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181. So- what does your alt do? - in General Discussions [original thread]
Son-Of A-Gun wrote: Shadowswipe wrote: Son-Of A-Gun wrote: Shadowswipe wrote: I just keep playing my Main. Those extra SPs add up each game if you always do it. It only makes my main stronger and my personal skills better with my known...
- by Shadowswipe - at 2013.06.17 21:14:00
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182. So- what does your alt do? - in General Discussions [original thread]
Son-Of A-Gun wrote: Shadowswipe wrote: I just keep playing my Main. Those extra SPs add up each game if you always do it. It only makes my main stronger and my personal skills better with my known setup. Many games I am an alt-a-holic, but f...
- by Shadowswipe - at 2013.06.17 20:32:00
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183. So- what does your alt do? - in General Discussions [original thread]
I just keep playing my Main. Those extra SPs add up each game if you always do it. It only makes my main stronger and my personal skills better with my known setup. Many games I am an alt-a-holic, but for Dust, I remain pure and untainted by the d...
- by Shadowswipe - at 2013.06.17 20:24:00
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184. Never seen so many negative topics about a game on it's own board - in General Discussions [original thread]
The game is not dying. It is in a low cycle because of content(balance and just missing racial stuff) and stability issues. Once everything is hammered out, you will come back in less than a second. By then those of us that trudge on will be month...
- by Shadowswipe - at 2013.06.17 18:58:00
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185. Wait a minute - in General Discussions [original thread]
You forget about the meta game aspect. It is the alliances and corporations that add the MMO part. This is also how Dust current connects to Eve, which is a true mmo in your mind. These alliances and corporations matter and they shape the future o...
- by Shadowswipe - at 2013.06.17 16:43:00
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186. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
ladwar wrote: Shadowswipe wrote: Commando is just in the name. The announcer actually says it is a heavy when he selects it. Then seconds later he uses a sniper rifle until attacked. Once he starts getting hit, he whips out an SMG. So two we...
- by Shadowswipe - at 2013.06.11 20:25:00
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187. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Xender17 wrote: Stefan Stahl wrote: Novawolf McDustingham The514th wrote: So it's a fat suit that hold two different light weapons... I just... I don't even... HEY EVERYBODY, LET'S TRY AND GUESS WHAT WILL BE THE MOST UNDERUSED SUIT IN ...
- by Shadowswipe - at 2013.06.11 20:18:00
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188. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Commando is just in the name. The announcer actually says it is a heavy when he selects it. Then seconds later he uses a sniper rifle until attacked. Once he starts getting hit, he whips out an SMG. So two weapons, one light and one sidearm. They ...
- by Shadowswipe - at 2013.06.11 20:09:00
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189. What is the current biggest waste of ISK in Dust 514? - in General Discussions [original thread]
Judge Rhadamanthus wrote: Dropship. Weak, vunerable, easy to see, slow to react, OHK to high level forge from ner infinite range, RDV insta death, disconnect instant loss, very few pilot kills, very few pilot waypoints..... List goes on. Only...
- by Shadowswipe - at 2013.06.10 20:22:00
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190. TAC AR - in General Discussions [original thread]
FYI, they don't listen to forum posts directly. They have kill numbers for everyone weapon, usage numbers, and everything you can think of to compare it to other weapons. Obviously something had to be done because the numbers + forum posts said th...
- by Shadowswipe - at 2013.06.07 23:18:00
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191. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: We are looking at making it so that if you are in a match and invite someone to your squad it pulls them directly into the match. If we can do this then I believe we can remove the need for the squad members role. Removing t...
- by Shadowswipe - at 2013.06.07 15:28:00
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192. Some kind of grenade to destroy LAVS will fix everything! - in General Discussions [original thread]
Scheneighnay McBob wrote: Shadowswipe wrote: Scheneighnay McBob wrote: It takes 2 AV grenades to destroy a militia LAV. Still not enough time for non-scouts. How about you run with your team and have 2 people throw 1 AV nade each. Boom!...
- by Shadowswipe - at 2013.06.06 23:56:00
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193. Some kind of grenade to destroy LAVS will fix everything! - in General Discussions [original thread]
Scheneighnay McBob wrote: It takes 2 AV grenades to destroy a militia LAV. Still not enough time for non-scouts. How about you run with your team and have 2 people throw 1 AV nade each. Boom! Problem solved. Also, LAVs should be able to take ...
- by Shadowswipe - at 2013.06.06 22:26:00
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194. Nerf 514: Logistics - in General Discussions [original thread]
Sloth9230 wrote: Shadowswipe wrote: Amarr suits. You better be talking buff here Most definitely. I Was Amarr before the last respec.... and after the optional respec. I jsut adjusted some points around to make up for the huge lack of ...
- by Shadowswipe - at 2013.06.06 21:02:00
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195. Nerf 514: Logistics - in General Discussions [original thread]
Logis are fine. Some minor adjustments to the Caldari bonus and the Amarr suits, but nothing major. What is needed it to make assault suits more intriguing to run as dmg/front line assaulters. They need more draw to make them more useful over a fu...
- by Shadowswipe - at 2013.06.06 19:41:00
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196. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Shadowswipe wrote: Charizard Zakalwe wrote: I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I ...
- by Shadowswipe - at 2013.06.06 17:27:00
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197. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Charizard Zakalwe wrote: I think squad member is a bit unneccessary. almost everyone will be going in in a squad, but it's case of better to have it and not need it so if it's already made I don't see a problem with it. Just put it at the botto...
- by Shadowswipe - at 2013.06.06 17:14:00
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198. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Aqil Aegivan wrote: Squad member should be included. What happens when a squad member's voice coms bug out in the warbarge and they have to reset? What happens when a squad member gets stuck on the loading screen and has to reset? What happe...
- by Shadowswipe - at 2013.06.06 16:41:00
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199. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Roles are needed asap and these look like a great start. If these do not get red flagged any time soon, how soon can we expect these roles to be implemented?
- by Shadowswipe - at 2013.06.06 16:36:00
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200. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
The squad leader role would be nice. In the future, it would be nice to just let every squad member join any battle and be able to form squads on the war barge. Once PC battles become old hat, the squad leader role will be able to take the stress ...
- by Shadowswipe - at 2013.06.06 16:09:00
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