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Thread Statistics | Show CCP posts - 0 post(s) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
668
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Posted - 2013.07.15 21:27:00 -
[31] - Quote
Remember when lampposts were a LAVs worst nightmare?
Pepperidge Farm does.
Fake Edit: LAVs should react the same way to Heavies that they used to react to lampposts. |
Nemo Bluntz
TeamPlayers EoN.
110
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Posted - 2013.07.15 21:30:00 -
[32] - Quote
LT Dans Legs wrote:Or just make them not able to hurt infantry at all if they try to run them over. Of course half the player count would quit playin cuz thats the ONLY way they can kill anyone. Efin poonannies. Wait, no, they would just snipe I suppose.
"B-b-b-b-b-buuuuuuut that would kill the realism of the game!" -The Community Which Apparently Doesn't Understand Game Balance |
echo47
Sebiestor Field Sappers Minmatar Republic
29
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Posted - 2013.07.15 21:44:00 -
[33] - Quote
I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis. |
Cyra Celeste
Kameira Lodge Amarr Empire
0
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Posted - 2013.07.15 21:52:00 -
[34] - Quote
What if they boosted the damage on proximity mines and made the current ones militia? They won't be able to mess with infantry, logi lav's would survive the militia ones but the free lav's would be wasted. |
RedRebelCork
Ahrendee Mercenaries EoN.
138
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Posted - 2013.07.15 22:01:00 -
[35] - Quote
Remove shields for miliatia LAVs.
They will accrue damage that won't repair itself and Swarms/AV nades will hurt them more. Won't solve the problem immediately but should go some way towards it. Also, damage to armour/hull should result in a speed reduction. |
Shadowswipe
WarRavens League of Infamy
168
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Posted - 2013.07.15 22:40:00 -
[36] - Quote
The WindowLicker wrote:I was thinking that CCP could add homing turtle shells and invincibility stars to combat the Karts Post again so I can give you another like!
I <3 Mario Kart for life. |
semperfi1999
Internal Error. League of Infamy
666
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Posted - 2013.07.15 22:55:00 -
[37] - Quote
echo47 wrote:I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis.
LOL LLAVs will laugh off your swarms and AV nades. It takes 4-5 proto AV nades to kill a single LLAV....properly built LLAV that is.
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Fiddlestaxp
TeamPlayers EoN.
196
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Posted - 2013.07.15 23:14:00 -
[38] - Quote
Nerf movement speed or equal damage to car (Ignoring damage resistance) as it does to mercs.
The damage resistance is also a problem... way too much. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
749
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Posted - 2013.07.15 23:20:00 -
[39] - Quote
Sev Alcatraz wrote:[quote=Soldiersaint][quote=Sev Alcatraz] PS. get out of your lav and use a gun you self righteous LAV driving *****
let me lock my doors and gungame in an area that 3 LAVs will not instantly sandwich me and i'll consider leaving my LLAV |
Kane Fyea
DUST University Ivy League
1334
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Posted - 2013.07.15 23:23:00 -
[40] - Quote
CCP have said they don't want to get rid of roadkilling just balance the risk vs. reward.
I think LAVs should take damage from roadkilling people. The amount of damage would be determined by how fast the LAV was going and how much HP the dropsuit had. Also hitting heavies should stop the LAV. |
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Kane Fyea
DUST University Ivy League
1334
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Posted - 2013.07.15 23:24:00 -
[41] - Quote
semperfi1999 wrote:echo47 wrote:I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis. LOL LLAVs will laugh off your swarms and AV nades. It takes 4-5 proto AV nades to kill a single LLAV....properly built LLAV that is. Try to go against my proto swarms with prof 5 and 3 complex damage mods . |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
749
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Posted - 2013.07.15 23:26:00 -
[42] - Quote
good because the game would look even stupider if LAV just pushes redberry around map without doing damage to him. there's much better ways to do this than nerf sht.. like fix the maps FFS so ppl can gungame in the base that surrounds a point, have the fkn concept of a roadblock in the future? |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
749
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Posted - 2013.07.15 23:28:00 -
[43] - Quote
Kane Fyea wrote:semperfi1999 wrote:echo47 wrote:I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis. LOL LLAVs will laugh off your swarms and AV nades. It takes 4-5 proto AV nades to kill a single LLAV....properly built LLAV that is. Try to go against my proto swarms with prof 5 and 3 complex damage mods .
i have and it didnt work out.. these other guys are crying because there militia AV or 12k sp invested is not good enough. |
semperfi1999
Internal Error. League of Infamy
666
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Posted - 2013.07.15 23:36:00 -
[44] - Quote
TEBOW BAGGINS wrote:Kane Fyea wrote:semperfi1999 wrote:echo47 wrote:I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis. LOL LLAVs will laugh off your swarms and AV nades. It takes 4-5 proto AV nades to kill a single LLAV....properly built LLAV that is. Try to go against my proto swarms with prof 5 and 3 complex damage mods . i have and it didnt work out.. these other guys are crying because there militia AV or 12k sp invested is not good enough.
TBH I have less issues with the LLAVs than I have with free LAVs being able to eat an adv packed nade and shrug it off. However.........the logi LAVs when built correctly have a huge amount of resistance plus the charbdis already taking only 60% dmg from explosives........yea your incredibly powerful swarms will still take 3 hits to take out a charbd.... |
semperfi1999
Internal Error. League of Infamy
666
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Posted - 2013.07.15 23:38:00 -
[45] - Quote
TEBOW BAGGINS wrote:good because the game would look even stupider if LAV just pushes redberry around map without doing damage to him. there's much better ways to do this than nerf sht.. like fix the maps FFS so ppl can gungame in the base that surrounds a point, have the fkn concept of a roadblock in the future?
It would be cool if you could activate a roadblock for certain maps...like you can activate a roadblock to either keep vehicles out or trap a vehicle inside of a letter area..... |
Upper Deckin
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.07.16 20:24:00 -
[46] - Quote
Sev Alcatraz wrote:Upper Deckin wrote:-1 Play any game with vehicles , you're gonna get run over . Go play a cod game if you're worried about losing your proto and want to just shoot plp . With the frequency of Hit and runs in dust something needs to change, when i play battlefield i am never run over, because its hard to run people over in battlefield. Now you are probably an LAV driver and would like to keep up getting your Instant kills with the only threat to you being AV you my good sir and a low life.
Yes let's just say AV it makes your argument sound valid.....
Av grenades Swarm launchers PC Forge Gun Proxy explosives Remote explosives Installations Tanks.
But you can't kill the LAV's eh little guy ?
Poor you maybe they should change the game cause your do poorly and can't adapt to a situation.
This game is just another mediocre shooter if you take away the vehicles .
The tanks and drop ships are such a joke one infantry should not be able to solo a tank ....any tank .
Since were making sweeping assumptions i'm gonna guess you complained about the tanks b4 they got nerf'd too? |
Xender17
Intrepidus XI EoN.
337
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Posted - 2013.07.16 20:31:00 -
[47] - Quote
Seymor Krelborn wrote:personally I think murder taxi is a viable tactic and has a viable counter measure ( AV) you don't like it then you should remove tanks as well.... that being said, CCP BLAM is a useless tool who if im not mistaken we haven't heard from since may and should at most least be removed from the head of the vehicle dept. if not fired out right for being useless and unresponsive to the community. AV isn't viable against LAV's anymore. Anyone who wants an AV buff(Other than plasma cannon) Is turning this game into cod. |
Sgt Kirk
SyNergy Gaming EoN.
818
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Posted - 2013.07.16 20:34:00 -
[48] - Quote
Sev Alcatraz wrote:Well the humble Transport known as the Light attack vehicle is being used as a battering ram for the Lazy and maybe even "unskilled" FPS players
Then comes the Issue of -Nowhere to run -this can be solved in many ways, adding railings, trenches and barriers that are easily traversed by foot soldiers yet impossible to get over with wheeled vehicles
__HAV's are exempt from this as tracked vehicles can climb over and crawl over obstacles at lower speeds (and you Don't see HAV's running people down__
Damage to vehicles and Infantry if you hit a 200 LB Armor clad object that is 7 FT tall and 2 1/2 FT at the shoulders at 40 Km/H that should cause significant damage to a light vehicle
-Add Ragdoll physics, upon hitting a target there should not be an instant kill, but the target should be thrown over/to the side of or run over by the vehicle and not die, but be left significantly wounded.
Now, many people think "buff AV to ""Fix"" lavs" but you will inevitably cripple the other classes of vehicles that were previously being slaughtered across the board.
A 25% decrease In the base health to all LAV's, The state LAV's are in right now they remind me of the Canadian built Coyote LAV which has an ANti-tank gun on it and has 8 wheels.
Are LAV's too readily available? A free LAV can run down any Proto suit with it's back turned with no consequence other then the thump they make when they hit the bumper
I was in a match today and managed to just barely fight off 4 LAV's with a flaylock and AV naeds, LAVs don't need a decrease to health. What you're thinking about is Logistic LAVs. something needs to be done about that. And taking out free LAVs would solve a lot of problems but still something has to be done about these Logistic LAVs. A light vehicle shouldn't be able to take 3 railgun hits and survive. |
Sev Alcatraz
Bullet Cluster
297
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Posted - 2013.07.16 21:19:00 -
[49] - Quote
went 47/2 with a balac impact this morning on a skirmish match, fitted with nothing but BPO mods and and no skills into lavs or vehicle based mods...that should say something |
echo47
Sebiestor Field Sappers Minmatar Republic
29
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Posted - 2013.07.16 21:37:00 -
[50] - Quote
semperfi1999 wrote:echo47 wrote:I used to think LAVs were an issue unitl I speced into ADV swarm ADV AV grenades. Now I laugh at tanks and so called murder taxis. LOL LLAVs will laugh off your swarms and AV nades. It takes 4-5 proto AV nades to kill a single LLAV....properly built LLAV that is.
True thats why I said LAV. But there ae some wanna be drivers out there who cant properly tank. If you play an infantry role advance AV should be a part of your skill set. Proto is not needed to be effective. |
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