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1321. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
I leave the redline in my rail tanks all the time, my aim is pretty dang good these days. There is only actually 1 map that I redline from, a tank using a high cliff, and range is not a broken mechanic, it is a tactic. Don't like it, learn how to ...
- by Sgt Buttscratch - at 2013.09.24 12:25:00
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1322. Vehicle Recall Restrictions - in Feedback/Requests [original thread]
I'd agree with the restrictions IF Same counted for infantry at supply depots Swarmers and their swarms were visable Forgers were visable Turrets rendered at the 1.3 ranges AV nades didn't lock on.
- by Sgt Buttscratch - at 2013.09.24 12:09:00
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1323. Scanner leading to a kill - in Feedback/Requests [original thread]
CCP Wolfman wrote: Sgt Buttscratch wrote: Does this count for vehicle scanners also? Not currently but we are adding that functionality (literally) at the moment. You will not have it in the first iteration though. Thats actually very...
- by Sgt Buttscratch - at 2013.09.24 11:58:00
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1324. Scanner leading to a kill - in Feedback/Requests [original thread]
Does this count for vehicle scanners also?
- by Sgt Buttscratch - at 2013.09.24 04:54:00
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1325. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Heathen Bastard wrote: yeah, I should take my tank, put the worst kind of turret for my tank type on(shield tank, blasters use WAY too much PG to fit a decent tank alongside the requisite coolants/damage mods), and charge the field so I get rip...
- by Sgt Buttscratch - at 2013.09.24 02:39:00
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1326. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
I just joined. task completed
- by Sgt Buttscratch - at 2013.09.24 01:13:00
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1327. Noob Tanking - in General Discussions [original thread]
I gets a little better as you go. Best advice is get in with some tanker groups, run tanks with tem, gun in their tanks, learn lil what nots here and there. I've learned quite a lot just running turret in a friends tanks. Main thing is, when you c...
- by Sgt Buttscratch - at 2013.09.24 00:08:00
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1328. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
I don't see either as cowardly. I can understand why you may think that, but If this was not part of the design, the redline would be off limits, rooftops would be beyond access. A rail sniper/redline rail sniper can offer great 1 man home point d...
- by Sgt Buttscratch - at 2013.09.23 23:47:00
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1329. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Keri Starlight wrote: Chibi Andy wrote: Keri Starlight wrote: If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not mo...
- by Sgt Buttscratch - at 2013.09.23 14:59:00
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1330. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Keri Starlight wrote: Sgt Buttscratch wrote: SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tan...
- by Sgt Buttscratch - at 2013.09.23 14:54:00
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1331. It's time for Pluto to regain it's proper place in society - in General Discussions [original thread]
I vote for Sock IV
- by Sgt Buttscratch - at 2013.09.23 14:52:00
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1332. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tank with a powerful long range weapon using range, to...
- by Sgt Buttscratch - at 2013.09.23 14:41:00
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1333. what are we dieing for .. - in General Discussions [original thread]
I was born into a Gallente life, my Parents were both military and brought me up with a strong belief in the Gallente Federation. At age 16 after completing my education in dimplomacy and armor engineering I joined the Gellente Federation Military...
- by Sgt Buttscratch - at 2013.09.23 14:25:00
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1334. My suggestion to balancing Forge guns against infantry/vehicles. - in General Discussions [original thread]
Chibi Andy wrote: can the rail tanks also have shaky cams? i don't want them rail sniping in the red line with accurate hits as well Theres literally only 1 map where redline rail sniping is doable btw. They reduced the render distance on ...
- by Sgt Buttscratch - at 2013.09.23 12:15:00
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1335. TO CCP - On Tanks - in General Discussions [original thread]
KING CHECKMATE wrote: -I wouldnt mind a High HP buff. -a High SPEED NERF (tanks are way too fast in this game, its just insane) -And using the idea i posted of AV getting WP for scoring hits vs vehicles. At leas 5 or 10WP. Tanks are only f...
- by Sgt Buttscratch - at 2013.09.23 01:46:00
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1336. Equipment You Would Like to See - in General Discussions [original thread]
Silas Swakhammer wrote: Sgt Buttscratch wrote: Trip wires- Explosive trap, scout only ability. This seems more like logi class equipment. I doubt we'll see class-specific gear any time soon, but I imagine it'll work like EVE when we eventu...
- by Sgt Buttscratch - at 2013.09.22 23:48:00
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1337. Aim Assist - in General Discussions [original thread]
I turned it on the other day again(usually have it off but I wanted to run dual SMG) I forgot to turn it back off. I was position perfect with m allotek burst AR, lined headshot up on unsuspecting target, just as i went to hit target a guy ran pas...
- by Sgt Buttscratch - at 2013.09.22 20:51:00
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1338. Equipment You Would Like to See - in General Discussions [original thread]
Trip wires- Explosive trap, scout only ability. Radar scrambler - you know what it does. Comms hack - Scout can "hack" corpses, revealing squad locations for x amount of seconds medic pack, instantly heals armor HP to full, 1 carried, non refillab...
- by Sgt Buttscratch - at 2013.09.22 20:46:00
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1339. TO CCP - On Tanks - in General Discussions [original thread]
I see forge gunners in the battle all the time, the good ones know their role, their ability and their weakness. The play it perfect which makes them even better. On dust theres only a handful of people who know how to play a forge gunner. Theres ...
- by Sgt Buttscratch - at 2013.09.22 20:29:00
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1340. TO CCP - On Tanks - in General Discussions [original thread]
Master Jaraiya wrote: Sgt Buttscratch wrote: We play to win, payout is higher if team wins. Keeping the tank away from objective for your team will be more effective than just chasing it around the country side, then posting here cuz you c...
- by Sgt Buttscratch - at 2013.09.22 19:10:00
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