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1981. [Request] Move shield regulators to high slots - in Feedback/Requests [original thread]
Us armor maggots don't like their smell. Plus it would probably be a beter fix than your new plates, in actual gameplay.
- by Sgt Buttscratch - at 2013.06.29 11:30:00
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1982. Sooooo... - in General Discussions [original thread]
suicide is prohibited in public areas!!!! that does include your mancard.
- by Sgt Buttscratch - at 2013.06.29 11:22:00
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1983. A plea to sanity... The flaylock - in General Discussions [original thread]
DeadlyAztec11 wrote: I am very sick and tired of people wanting to nerf the Flaylock. Why? Because I don't want it to end up on the useless weapons pile. A pile consisting of the MD, LR and Plasma Cannon. I have said many a times that the MD &...
- by Sgt Buttscratch - at 2013.06.29 11:15:00
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1984. When talking about the Flaylock Pistol - in General Discussions [original thread]
100% true OP. I run gallente with a good chunk of armor, my bad I guess because other than the SR shield has an easy ride on this game, my main concern with the flaylock is that it is designed to **** armor uses up. The gun in all aspects of its ...
- by Sgt Buttscratch - at 2013.06.29 11:08:00
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1985. This game is not a tactical shooter - in General Discussions [original thread]
It's a mixture. Get a well formed squad, comms, correct roles you can indeed play a very tactical game. Get a buncha guys who aren't up for that side of thing(can be the same guys..) you get a spray and pray shooter.
- by Sgt Buttscratch - at 2013.06.28 15:51:00
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1986. CCP can you improve upon the "god-mode" that is SCOUTS? - in General Discussions [original thread]
Yoshimitzu teleport
- by Sgt Buttscratch - at 2013.06.28 04:52:00
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1987. The Issue With Unreleased Gear - in General Discussions [original thread]
Rayan Storm wrote: KOBLAKA1 wrote: Sgt Buttscratch wrote: If you want to skill into something you have no knowledge of when or how it will be, hold onto your SP......well thought through plan supposed to roll militia heavy (want minmata...
- by Sgt Buttscratch - at 2013.06.28 03:52:00
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1988. The Issue With Unreleased Gear - in General Discussions [original thread]
If you want to skill into something you have no knowledge of when or how it will be, hold onto your SP......well thought through plan
- by Sgt Buttscratch - at 2013.06.27 19:27:00
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1989. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
my death: Mocking an LAV trying to hit me on team comms, then getting hit by it... Their death: guy running away from my team jumped railings to land next to 5 or 6 of his team, hit him in the skull with sniper round, watched his body flail into ...
- by Sgt Buttscratch - at 2013.06.27 19:24:00
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1990. [Detailed Proposal] Revised Planetary Conquest System - in Feedback/Requests [original thread]
I will read fully later. at work right now. Question: When the war barge is en route, can it be attacked by the wonderful people of eve? Also, I like the timers, but an actual attack IMO should give the defenders as much time as their eve scouts...
- by Sgt Buttscratch - at 2013.06.27 19:07:00
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1991. [Request] PC K/D/R, W/L and WP listing - in Feedback/Requests [original thread]
I would like to see K/D/R, W/L and WP stats gained during PC(corp planetary battles) separated and listed. It would give a better understanding of player ability, and also eliminate bogus scores racked up from pub stomping.
- by Sgt Buttscratch - at 2013.06.27 18:22:00
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1992. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Chinduko wrote: Scheneighnay McBob wrote: Someone missed the point of these modules. They're SUPPOSED to give you an advantage. This game is meant to be "gear+skill+player skill VS gear+skill+player skill" not just "player skill VS player s...
- by Sgt Buttscratch - at 2013.06.26 19:00:00
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1993. it's over? I just got here! - in Feedback/Requests [original thread]
yeah, game under 25% needs to lock. I joined a defeat screen yesterday
- by Sgt Buttscratch - at 2013.06.26 18:35:00
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1994. Sniper range patch 1.2 - in General Discussions [original thread]
calisk galern wrote: Sgt Buttscratch wrote: Poonmunch wrote: As a sniper, I'm ok with not allowing sniping from the MCC. We should be on the ground taking our lumps just like everyone else. Also, I think fixing some of the redline hiding...
- by Sgt Buttscratch - at 2013.06.26 18:31:00
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1995. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Chinduko wrote: **rawble**. NO, another bad idea, if you start doing that the whole SP system comes into question. If someone has 15million skill points they deserve to toe tag and tea bag new players.
- by Sgt Buttscratch - at 2013.06.26 18:24:00
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1996. Sniper range patch 1.2 - in General Discussions [original thread]
Poonmunch wrote: As a sniper, I'm ok with not allowing sniping from the MCC. We should be on the ground taking our lumps just like everyone else. Also, I think fixing some of the redline hiding behaviors by changing the redlines so people can ...
- by Sgt Buttscratch - at 2013.06.26 18:20:00
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1997. Sniper range patch 1.2 - in General Discussions [original thread]
Maken Tosch wrote: Forlorn Destrier wrote: Isaa Quade wrote: Roufato Kavlimou wrote: They should increase the Max range of Sniper Rifles above 599m so optimal range is at where it is now. Yeah, because the one thing i want more t...
- by Sgt Buttscratch - at 2013.06.26 16:50:00
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1998. Sniper range patch 1.2 - in General Discussions [original thread]
DoomLead wrote: Roufato Kavlimou wrote: Niuvo wrote: Better weapon range, better rendering at long range, new Sniper rifles, more stability when you zoom in and zoom out, shakes way too much with operation lv. 5 I don't care about zoom...
- by Sgt Buttscratch - at 2013.06.26 16:23:00
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1999. Sniper range patch 1.2 - in General Discussions [original thread]
Good snipers can make stuff render at 550m+, my longest kill 582m last night scored a 556m. Theres a few methods in 1.1 for getting what you want. 1.2 wont be an issue, plus, at 350m, if you don't understand your positioning versus the enemy posit...
- by Sgt Buttscratch - at 2013.06.26 16:05:00
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2000. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Draco Dustflier wrote: Godin Thekiller wrote: Colonel Killar wrote: Draco Dustflier wrote: Survey complete! You can expect vehicles to receive a 40% hp nerf along with a 25% pg reduction in the next update. Thanks for your feedback% ...
- by Sgt Buttscratch - at 2013.06.26 05:58:00
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