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481. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
Beast Beastlington wrote: For all you bleating sheep who think Dust is the perfect game, do yourselves a favour. Just for a minute, ONE minute, be objective. I implore you, I'm not denying that you can have fun with Dust. Look up a HD video...
- by Sete Clifton - at 2013.01.29 12:23:00
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482. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
Andrea Auroras wrote: Groza Tragediya wrote: Battlefield players are use to relying on reaction time and only a slight variance in firepower to win a fire fight. In this game you dont have to have reflexes nor mental acuity to win (as we ca...
- by Sete Clifton - at 2013.01.29 12:21:00
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483. Depicting weather or not someone will like this game - in General Discussions [original thread]
Odiain Suliis wrote: Umbat Boki wrote: I don't think that DUST will benefit from having players who can't figure out such simple things. One thing that I like in EVE is learning-curve-filter. Pretty much this. ^ The problem with Dust ...
- by Sete Clifton - at 2013.01.29 12:10:00
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484. Depicting weather or not someone will like this game - in General Discussions [original thread]
I can't really blame them. Don't get me wrong, I like Dust, but it's still in beta and is currently not on the same level as shooters like BF/CoD/Halo. It's really no surprise for people to come into an unfinished, unrefined, buggy game and not ge...
- by Sete Clifton - at 2013.01.29 12:01:00
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485. How to fix the sensitivity. - in General Discussions [original thread]
I would just like to point out that having a dead zone with a controller (analog stick) is generally perceived as a good thing. Having too much of a dead zone and it will feel unresponsive, but having no dead zone and it will be hyper twitchy. I'm...
- by Sete Clifton - at 2013.01.29 08:44:00
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486. Dust 514's name - in General Discussions [original thread]
Is it really 5-14? I've always said 5-1-4 in my head. 5-14 is OP, change it CCP or this game sucks and I'm quitting...
- by Sete Clifton - at 2013.01.29 02:03:00
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487. New Dust update tomorrow - in General Discussions [original thread]
Much like in film and tv, sound design in games is something that is extremely important but often overlooked. Bad sound design is actually worse and a bigger turn off than bad visual design. Don't underestimate it's importance. Right now in dust,...
- by Sete Clifton - at 2013.01.28 23:29:00
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488. Kill/Death Ratio Calculation Broken??? - in General Discussions [original thread]
Svana Askatla wrote: birdog's duster wrote: Svana Askatla wrote: So reason for this thread is simple. My K/D ratio seems to be going down even if I have more kills than deaths in a match. Like my recent one. Had 27 kills and 3 deaths, won...
- by Sete Clifton - at 2013.01.28 22:30:00
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489. Dust 514 + Auto Aim = Refuse to play - in General Discussions [original thread]
Aim assist does not mean that your aim will "snap" to targets like call of duty, nor will it completely track a target without you having to do anything. It's supposed to smooth out the little imperfections that come with using an analog stick, an...
- by Sete Clifton - at 2013.01.28 05:00:00
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490. Why does nobody revive? - in General Discussions [original thread]
I think a lot of people don't know how. They probably have a nanite injector equipped but don't realize it. That being said, I try to revive as much as I can, but it's not always possible. There are many times where it'll just get me and the perso...
- by Sete Clifton - at 2013.01.27 02:55:00
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491. unbassakward the mail, plz - in General Discussions [original thread]
It's not a big deal, it's just not intuitive. The real problem is that this type of design oversight can be found in more important parts of the game. Still, fix the mail.
- by Sete Clifton - at 2013.01.27 01:15:00
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492. If every suit will be able to use heavy weapons. - in General Discussions [original thread]
I don't buy the "need a heavy suit in order to wield such a weapon". Regardless of the class/size of the suit, they are highly advanced and I'm sure all have significant about of muscle/strength augmentation in order to carry the larger weapons, e...
- by Sete Clifton - at 2013.01.27 01:10:00
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493. Is CCP trying to release Dust around EVE's 10 year anniversary? - in General Discussions [original thread]
Well, they have been on record as saying that they don't intend for Dust to be something considered in perpetual beta, like gmail. I agree that essentially it will always be a beta, but they do intend to have an "official release".
- by Sete Clifton - at 2013.01.27 01:04:00
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494. Is CCP trying to release Dust around EVE's 10 year anniversary? - in General Discussions [original thread]
There was some video blog/interview posted recently where one of the devs mentioned this. I can't remember exactly what he said, but it was something along the lines that they wanted to have the release build done around or by then.
- by Sete Clifton - at 2013.01.27 01:00:00
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495. unbassakward the mail, plz - in General Discussions [original thread]
It is kind of funny to get several in row from the same person that are blank. A minor issue, but one that makes absolutely no sense and should be fixed. I also don't like how if you select reply, it auto starts your message directly at the end o...
- by Sete Clifton - at 2013.01.27 00:58:00
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496. No True OP weapon - in General Discussions [original thread]
Drado Arona wrote: Sete Clifton wrote: I disagree with the OP. Not because I think anything is super overpowered and needs serious nerfing, but I disagree with the idea that all weapons right now are balanced and are equally usable (in diffe...
- by Sete Clifton - at 2013.01.27 00:40:00
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497. No True OP weapon - in General Discussions [original thread]
I disagree with the OP. Not because I think anything is super overpowered and needs serious nerfing, but I disagree with the idea that all weapons right now are balanced and are equally usable (in different situations). Coming mostly from ARs, the...
- by Sete Clifton - at 2013.01.27 00:30:00
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