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121. The Vocal Majority - in General Discussions [original thread]
I mean this as objectively as possible (not trying to sound all doom and gloom, just trying to be realistic), but even if they fix all the things we want, I just don't see any of that bringing in a significant amount of long term new players. For ...
- by Sete Clifton - at 2013.08.05 13:17:00
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122. To everyone saying they will stop playing Dust on PS4 release... - in General Discussions [original thread]
I guess I'm just the type to generally move on pretty quickly from last gen consoles, in fact it's usually immediately. I also don't really care about things like backwards compatibility. The only console I've every really needed to keep was my N...
- by Sete Clifton - at 2013.08.05 13:08:00
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123. To everyone saying they will stop playing Dust on PS4 release... - in General Discussions [original thread]
Iron Wolf Saber wrote: My first generation xbox360 finally died.... so I got lucky. As for new PS4 games, I suggest many of you look at how many of those games are PS3 releases as well :P True, many cross gen games end up being somewhat dis...
- by Sete Clifton - at 2013.08.05 12:39:00
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124. Racial rifles... Which is which? - in General Discussions [original thread]
Bad Heal is correct.
- by Sete Clifton - at 2013.08.05 05:49:00
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125. How much damage would a 3 complex damage modified advanced scrambler rifle (chra... - in General Discussions [original thread]
Tectonic Fusion wrote: Sete Clifton wrote: One complex would be +10%, and three would be about 25% percent, so that would be about an extra 15% damage. I don't know the exact numbers to get the specific damage, but I'm sure you can do that. ...
- by Sete Clifton - at 2013.08.05 04:02:00
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126. How much damage would a 3 complex damage modified advanced scrambler rifle (chra... - in General Discussions [original thread]
One complex would be +10%, and three would be about 26% percent, so that would be about an extra 16% damage. I don't know the exact numbers but I'm sure you can figure that out.
- by Sete Clifton - at 2013.08.05 03:32:00
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127. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
I really hate to get involved with AV/V discussions, but what if they removed the homing ability but made AV grenades stick (like a regular sticky grenade in Halo/CoD) to vehicles instead. That way, you still need to have some skill to be able to ...
- by Sete Clifton - at 2013.08.05 01:55:00
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128. After a few drinks, I have a question to ask the Dust Sound Team - in General Discussions [original thread]
Why do regenerating shields sound like a knockoff of the TARDIS materializing...while it has a bad cold?
- by Sete Clifton - at 2013.08.05 01:17:00
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129. Aiming question - in General Discussions [original thread]
A couple months ago one of the devs said that the dead zone setting does not effect the ds3 or mouse, and that they found no evidence to support there being a bug with it. I've tried it myself several times and it's never made a difference. Most ...
- by Sete Clifton - at 2013.08.04 20:01:00
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130. Does the idea of sticky grenades against infantry concern anyone? - in General Discussions [original thread]
HowDidThatTaste wrote: So they may work like locus grenades grenades you cook them and throw them at someones feet they stick to the ground or the player boom? Or they may not start their timer until they stick? Depending on the cooking mechan...
- by Sete Clifton - at 2013.08.02 12:12:00
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131. Quick question about fittings - in General Discussions [original thread]
I'd suggest just using the basic armor plates, or complex ferroscale if you can. Or if you want to get really fancy: one complex ferro, one enhanced regular, and one complex reactive. But basically I just do the first thing I suggested. The basic...
- by Sete Clifton - at 2013.08.01 17:29:00
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132. The AR has a jamming mechanism built in - in General Discussions [original thread]
I think I have a Krin but am only at Prof lvl 2, and I'd rather not spend the SP right now. I mean, if you (or anyone else) have a smartphone that would be good enough, doesn't need to be a great quality video.
- by Sete Clifton - at 2013.08.01 16:43:00
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133. The AR has a jamming mechanism built in - in General Discussions [original thread]
Someone should just post a video to end this silly debate whether it's true or not. That way, we can also see what it actually looks like (if it is real).
- by Sete Clifton - at 2013.08.01 16:40:00
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134. 6 kills with 1 nade.... - in General Discussions [original thread]
Killtrocity!
- by Sete Clifton - at 2013.08.01 11:37:00
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135. Planetside 2 on the PS4 won't have kb/m support. - in General Discussions [original thread]
Poplo Furuya wrote: Sete Clifton wrote: If anything, it's a plus for PS2 in my book. ...Because it doesn't put controllers at a disadvantage? Aren't you forgetting that it's going to be a joint console/PC endeavour and the PC side will al...
- by Sete Clifton - at 2013.08.01 11:01:00
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136. it detection after 1.3 - in General Discussions [original thread]
I've got a pretty spotty 1.5 mbps connection (in the US), which is about as low as you can go now days and I rarely experience noticeable lag. I'm pretty sure it's mostly on CCPs end somewhere.
- by Sete Clifton - at 2013.08.01 10:57:00
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137. Will friendly fire ever be public? - in General Discussions [original thread]
I'd only be fine with FF in pubs if they added a system similar to halo where after something like two offenses of killing a teammate, the victim gets a "kick or forgive" option. Overall though, PC-yes, FW-maybe, pubs-no.
- by Sete Clifton - at 2013.08.01 10:39:00
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138. Planetside 2 on the PS4 won't have kb/m support. - in General Discussions [original thread]
If anything, it's a plus for PS2 in my book.
- by Sete Clifton - at 2013.08.01 10:31:00
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139. Concerning MTACs - in General Discussions [original thread]
At fanfest CCP said new vehicles types were 12 to 18 months away, and that was the old roadmap. They weren't coming anytime soon anyway.
- by Sete Clifton - at 2013.08.01 07:53:00
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140. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
Personally I don't think they should add the ability. I think the choice of whether to run away/towards an enemy or reload to shoot is an important one. But I'd still be fine with it if it was added.
- by Sete Clifton - at 2013.07.29 05:20:00
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