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41. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Yeah, there is something "off" about the aiming in Dust (both in and out of ADS). I'm not sure exactly what it is, but it has to be some combination of sensitivity, acceleration, and dead zone. For me personally, fixing this would be a huge improv...
- by Sete Clifton - at 2013.02.19 05:02:00
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42. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
Sir Eos wrote: Panther Alpha wrote: Sir Eos wrote: You want constructive? Let me put it as bluntly as possible CCP. Your game should play like CoD. WoW!, hold on...no CoD. I don't think that will fit into this game. I will say m...
- by Sete Clifton - at 2013.02.14 18:05:00
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43. Dust Killmails - in Feedback/Requests [original thread]
Metatron Celestias wrote: This isn't CoD. Stop trying to find ways to give yourself points for every thing you do in the game. I suggest you just get better. This suggestion has absolutely nothing to do with CoD. I wish people would stop usi...
- by Sete Clifton - at 2013.02.13 22:53:00
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44. [Request] switch the square=soft kb and x=send for mail - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Really? what other boxes use X instead of square? Chats all use square... i think the only one that doesn't is the search option. so its the odd one out and you are just failing. HTFU press square. Yeah, all those blan...
- by Sete Clifton - at 2013.02.13 22:49:00
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45. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
lordjanuz wrote: RoundEy3 wrote: Aside from some light joking I'm not bashing anyone, but I've seen alot of good games take alot of time to make them polished. Sometimes even years after their release. I know it's bulls**t to release an unfi...
- by Sete Clifton - at 2013.02.13 22:42:00
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46. SP loss per Death - in Feedback/Requests [original thread]
I don't know if this has been discussed, but it seems like the only people this would really effect are those who aren't very good and die a lot. The problem is that we shouldn't be penalizing those people, as it'll just make it more difficult for...
- by Sete Clifton - at 2013.02.13 18:18:00
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47. brightness settings - in Feedback/Requests [original thread]
I'm going to try this next time I'm on, I'll let you know if it makes a difference.
- by Sete Clifton - at 2013.02.13 17:25:00
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48. REQUEST: HACKING ENEMY NANOHIVE - in Feedback/Requests [original thread]
This would be a really nice thing to have. When I first started playing, I actually assumed this would be possible. I also like the idea of it being tied to a skill.
- by Sete Clifton - at 2013.02.12 20:43:00
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49. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
Aquinarius Zoltanus wrote: ImperfectFan514 wrote: Ambush is TDM Skirmish is Domination (from COD) or (Conquest from Battlefield) Eh, sorry to nitpick, but Domination is actually from Unreal Tournament and Call of Duty/Battlefield st...
- by Sete Clifton - at 2013.02.12 20:36:00
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50. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
If they worked like they do in Halo, where you can only make very small changes of direction once you're in the air, then I don't see a problem with them. Having a slow take off speed (the thrusters have to build up power) would also go a long way...
- by Sete Clifton - at 2013.02.11 23:27:00
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51. [Feedback/Suggestion] Aiming Mechanics While in Zoom Need Adjustment - in Feedback/Requests [original thread]
Yes, this is a big issue for me. I feel like this is a problem that a lot of shooters had back in the PS2/Xbox era, but now days just about every major shooter has this mechanic done right, so Dust should as well. The devs have said they will be...
- by Sete Clifton - at 2013.02.11 23:19:00
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52. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Ambush =/= TDM. Reason being is that in TDM is first to x kills wins Ambush is whoever can exhaust the other side's clones first. As others have said, ambush is TDM. It doesn't matter whether you count up or down, the...
- by Sete Clifton - at 2013.02.11 17:43:00
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53. request - stop tracking kd/r - in Feedback/Requests [original thread]
Is KDR the end all be all of stats? No. But it does have its place as it is a decent basis for how good someone is at the fundamental aspect of killing and staying alive in an FPS. Whether people like it or not, kills and deaths do matter and can ...
- by Sete Clifton - at 2013.02.11 15:18:00
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54. Dear CCP, Please fix the respawn on Ambush mode - in Feedback/Requests [original thread]
The current spawn system in ambush is one of the worst things about Dust right now, by far the worst spawning system I've ever seen. The amount of threads that pop up about this daily shows how big of an issue it is. That being said I would like...
- by Sete Clifton - at 2013.02.11 04:01:00
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55. Points needed till Orbital Strike Meter - in Feedback/Requests [original thread]
I think something similar to the ordinance icon in Halo 4 would be good. Basically, it's a tiny icon on the HUD and as you gain points towards an ordinance (OB/OS in this case) a small ring begins to fill up around the icon. Once it's full, you ge...
- by Sete Clifton - at 2013.02.11 03:39:00
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56. [Request] ADS/Zoom Toggle option - in Feedback/Requests [original thread]
Probably not something I'd use, but yes it should be an option for those who want it. It'll mostly likely happen when they add custom control layouts, although they've stated that isn't a major priority right now.
- by Sete Clifton - at 2013.02.10 21:45:00
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57. Simulation Program Commencing. - in Feedback/Requests [original thread]
I think this is a good idea as a custom gametype/server/lobby feature like most shooters have now days. Essentially you'd be able to set any parameters to the way you want and play with whoever you want. No SP, ISK or stats. It could especially be...
- by Sete Clifton - at 2013.02.10 16:22:00
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58. [Request] Pay AUR to Respec character. - in Feedback/Requests [original thread]
I know I posted it in the other thread, but I'm going to post it here too. I think they should give us a one time only respec. Once the release client hits, it expires, and if you didn't use it then you lose it.
- by Sete Clifton - at 2013.02.10 14:45:00
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59. Assault Type II suit - balance/design flaw - in Feedback/Requests [original thread]
My point is that you said that the type II gives up nothing. I was merely stating that you gain shields but lose armor. They don't act the same against different weapons and depending on what modules/skills you like to use, having less armor can b...
- by Sete Clifton - at 2013.02.10 14:13:00
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60. [Request] Make me feel like I am in a dropsuit - in Feedback/Requests [original thread]
It might make sense the way it is now from a lore perspective, but from purely the point of view of making an immersive game that looks good (as well as functions well), the HUD could use an update as the OP suggests. The HUD is currently servicea...
- by Sete Clifton - at 2013.02.10 12:50:00
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