Pages: 1 2 3 [4] 5 6 7 8 |
61. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Honestly I like the balance on weapons right now, sure things could be tweaked one way or the other but it's not so bad that one thing is way over powered. A heavy with an HMG can annilate most players, but a good LR can take him out A player us...
- by Scurvy Granger - at 2013.01.26 11:40:00
|
62. HOW at this point in the beta does it STILL have this many glitches? - in General Discussions [original thread]
Beast Beastlington wrote: There's very little room for subtlety on this forum. I've tried, but when you are wading through post after post from bleating sheep, you have to be a little more direct. I think it would go a LONG way towards making...
- by Scurvy Granger - at 2013.01.26 11:32:00
|
63. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
iceyburnz wrote: Its great to know that the development of this game is directed by the 20-40 people that cry the most on this forum. Isn't it. I fixed for you
- by Scurvy Granger - at 2013.01.26 11:28:00
|
64. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Tamuramu wrote: Icy Tiger wrote: Thanks to all the whining and whimpering from people who don't know a thing about optimum range or heat up time , Lasers are being nerfed. Hard. Sources from IRC say there's a range, damage, AND clip size ...
- by Scurvy Granger - at 2013.01.26 11:23:00
|
65. HOW at this point in the beta does it STILL have this many glitches? - in General Discussions [original thread]
SoTa PoP wrote: Three Double-A Batteries wrote: Scurvy Granger wrote: The core is not set yet, they are still implementing temporary fixes so we can enjoy this beta while they work on the core programming so it gets to the point they want...
- by Scurvy Granger - at 2013.01.26 11:17:00
|
66. HOW at this point in the beta does it STILL have this many glitches? - in General Discussions [original thread]
Rambo Balboa wrote: Nah, son. Nah. Let me school ya somethin'. Here's a PERFECT analogy that will help you see how asanine stating it's a beta is in order to excuse it of any wrong doings. Imagine you have an 8 year old child. Your child hi...
- by Scurvy Granger - at 2013.01.26 11:12:00
|
67. HOW at this point in the beta does it STILL have this many glitches? - in General Discussions [original thread]
Rambo Balboa wrote: To everyone else, my connection is pretty ****. I rarely get dropped from other online games. The only game that actually ever crashes is Skyrim or New Vegas. The only time this game crashes is when I'm in battle, but surel...
- by Scurvy Granger - at 2013.01.26 10:54:00
|
68. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
The-Kurgan wrote: hey guys, just wanted to run an idea past u lot to do with SP capping. ive noticed the daily sp cap and have hit it on occasion, however it seems slightly unfair to certain people, mainly refering to people with "lives" outsi...
- by Scurvy Granger - at 2013.01.26 10:38:00
|
69. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Yay Adski wrote: With option 5 new players would have the option to grind for a week and not be as far behind as option 2. I voted for 5 because it helps those who need/want the weekly cap and doesn't punish players for doing well. CCP should o...
- by Scurvy Granger - at 2013.01.26 10:37:00
|
70. Let's make some Unofficial Patch Notes - in General Discussions [original thread]
Charged Sniper Rifles now 1-hit kill everything Reduced rate of fire on all Sniper Rifles Range on Swarm Launchers increased Vehicles require a squad leader wil vehicle reinforcement skill in order to field Added slight recoil to ARs(the longer yo...
- by Scurvy Granger - at 2012.12.03 07:55:00
|
71. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Ten-Sidhe wrote: max bullet drop of sniper rifle would be 58cm at 862m range, at 300m its only 7cm. Travel time would be good, and not returning to exact same spot after firing. The Minmatar sniper should fire a normal projectile, at the lowe...
- by Scurvy Granger - at 2012.11.08 07:28:00
|
72. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: SingleTap wrote: Sleepy Zan wrote: SingleTap wrote: Yes, which is why if players got 4X as much ISK for winning, you would see a sharp drop in sniper population. Really? Because snipers, like you said, have little ...
- by Scurvy Granger - at 2012.11.08 07:26:00
|
73. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
R F Gyro wrote: I agree with OP, but I'd go even further. Almost all guns in this game are overpowered. If CCP really wanted this game to be about player skill and not play-to-win they'd get rid of this stupid "ranged weapon" business entirely....
- by Scurvy Granger - at 2012.11.08 07:05:00
|
74. Assault Riflers are ruining this game. - in Feedback/Requests [original thread]
ANONYMOUS KILLERS wrote: Stupid thread with a stupid comment.. 1 to let you know asking ccp to nerf the ar's cuz they are as you say ''op'' is whinning. 2 Are you ********? 3 no ar's shouldnt be nerfed get off a mountain top upgrade your shie...
- by Scurvy Granger - at 2012.11.08 06:56:00
|
75. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
EDIT: Sorry this was originally a troll, but decided not to stoop to that level. Just thought of something, another reason for the spam of snipers might be the merc pack...? Free scout suit, submachine gun, might as well throw a sniper rifle on t...
- by Scurvy Granger - at 2012.11.07 22:34:00
|
76. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: They didn't stick out last patch and it didn't change much. Snipers were still very powerful. Even on that really foggy map with the rock spires, even if you couldn't actually see them, you could usually shoot them jus...
- by Scurvy Granger - at 2012.11.07 22:28:00
|
77. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Uh, yeah, that's the entire point. As I said when I suggested tracers, the whole idea is to make your position known so it's easier for people to find and kill you. Currently, with sniping, you can go entire games wit...
- by Scurvy Granger - at 2012.11.07 22:24:00
|
78. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: It would take longer to kill a full health heavy (or anyone) but that's the point. These suggestions aren't designed to keep snipers at the same level of power. They're nerfs. I want to see sniping weaker. Taking lon...
- by Scurvy Granger - at 2012.11.07 22:01:00
|
79. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Zero Harpuia wrote: Fivetimes Infinity wrote: I wouldn't mind at all if tracers, drop, travel time, and a charge were added to every sniper rifle. Although giving rifle a brief cocking delay after each shot might not be bad either. In any ca...
- by Scurvy Granger - at 2012.11.05 06:33:00
|
80. Dust Game mode Sabotage - in Feedback/Requests [original thread]
gangsta stephan wrote: Galthur wrote: Here's an idea bring back Skirmish 1.0 as a new game mode, it was often 1 sided but fun God Damn u people as noo Lame now i know why CCP IS NOT Movin no where in this beta We didn't give him a ton ...
- by Scurvy Granger - at 2012.11.05 06:22:00
|
Pages: 1 2 3 [4] 5 6 7 8 |
First page | Previous page | Next page | Last page |