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81. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: It obviously hasn't. Scurvy Granger wrote: Yea I find it kinda funny that Infinity talks about thinking in video game context then has no issue with making the shooting more "realistic" with bullet drop and range e...
- by Scurvy Granger - at 2012.11.05 06:13:00
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82. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: TEXA5 HiTM4N wrote: well snipers already have a bright flash. so yes, tracers would be pointless The flash isn't anything special, and gee whiz, what if you can't see the barrel of their gun? What if you aren't l...
- by Scurvy Granger - at 2012.11.05 05:45:00
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83. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Cortez The Killer wrote: Tracers on sniper shots do not make any sense to me. The whole point is to sneak in, make your shot and disappear before anyone knows where the shot came from. It is the very essence of sniping. Scout snipers in the r...
- by Scurvy Granger - at 2012.11.05 05:36:00
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84. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Travel time and drop are probably enough. Adding wind would be a bit much, I think. Too sniper sim-like. The shots don't have tracers. Assault rifles do. I think scrambler pistols do too. Sniper rifles don't. They cou...
- by Scurvy Granger - at 2012.11.05 02:53:00
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85. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
HEAT SoulRipper wrote: No sir, you're not a pain. The one's who are the pain IMHO are the posters who claim someone who has no life, or to get outside, etc... I have as much responsibility as the next guy/gal but I still get game time. *shrugs...
- by Scurvy Granger - at 2012.11.05 02:45:00
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86. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
Eppenguar Magus wrote: -Yes, it seems detrimental. I have nearly reached the cap this weekend and have not played a ton of games. I didnt know it was 500K but if so, that means it could probably be reached in 1 good day of gaming. I wish ther...
- by Scurvy Granger - at 2012.11.05 02:24:00
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87. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
HEAT SoulRipper wrote: The problem is this...with what we've been shown (that's the key to this) and to have the SP cap in place...isn't making this game all that interesting and different from anything else. Which in turn will diminish the pl...
- by Scurvy Granger - at 2012.11.05 02:15:00
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88. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
oneshytalk wrote: Scurvy Granger wrote: oneshytalk wrote: so you dont play much so we who play alot sould suffer ok that makes sense any 1 else's hobby you want mess with.next time you lose a family member take up fishing So since you...
- by Scurvy Granger - at 2012.11.05 01:37:00
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89. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
oneshytalk wrote: so you dont play much so we who play alot sould suffer ok that makes sense any 1 else's hobby you want mess with.next time you lose a family member take up fishing So since you play all the time, those of us with full time...
- by Scurvy Granger - at 2012.11.05 01:21:00
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90. Should CCP rethink the restocking? - in General Discussions [original thread]
They may have changed that system because of the invalid fittings bug, something you have to always keep in mind when making a suggestion is whether or not programming that into the game is possible and wouldn't cause other problems. I liked the o...
- by Scurvy Granger - at 2012.11.05 01:04:00
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91. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
oneshytalk wrote: Scurvy Granger wrote: HEAT SoulRipper wrote: Reimus Klinsman wrote: I like the weekly cap. As someone who can't play everday it benefits me. It also benefits everyone who has a full time job and a family (or social li...
- by Scurvy Granger - at 2012.11.05 00:57:00
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92. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Anyway, words words, nobody cares, sniper rifles are being nerfed as they ought to be, thread over. NERF IT ALL, NERF IT ALL!!!
- by Scurvy Granger - at 2012.11.05 00:41:00
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93. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
HEAT SoulRipper wrote: Reimus Klinsman wrote: I like the weekly cap. As someone who can't play everday it benefits me. It also benefits everyone who has a full time job and a family (or social life). That currently seems to be CCPs demograph...
- by Scurvy Granger - at 2012.11.05 00:30:00
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94. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Scurvy Granger wrote: Actually...yes. Think about it realisticly How about we think about it in the context of a video game instead? Quote: Honestly lets just grab that nerf bat and make all the players in p...
- by Scurvy Granger - at 2012.11.05 00:14:00
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95. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Vallud Eadesso wrote: I'm just going to stick my ore in here and say that Snipers, in their current form are the worst thing to remain in the modern (that is date wise, not setting wise) FPS genre. Back in the days of Unreal 99, yeah, they had ...
- by Scurvy Granger - at 2012.11.04 23:39:00
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96. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Roy Ventus wrote: Lol. I play sniper and understand them to some degree. You need to stop assuming that everyone who thinks snipers need to be toned down has never played as a sniper before. Tenchu-13 wrote: ...
- by Scurvy Granger - at 2012.11.04 23:31:00
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97. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Roy Ventus wrote: Fivetimes Infinity wrote: I agree. Sniping is very low-skill, very safe, and very powerful. It isn't fun to deal with at all and needs to be reworked. Roy Ventus wrote: Snipers? No problem. Get some dropships and buddie...
- by Scurvy Granger - at 2012.11.04 23:22:00
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98. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: I agree. Sniping is very low-skill, very safe, and very powerful. It isn't fun to deal with at all and needs to be reworked. Roy Ventus wrote: Snipers? No problem. Get some dropships and buddies and take em down. H...
- by Scurvy Granger - at 2012.11.04 23:15:00
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99. Tournament winner!!! - in General Discussions [original thread]
Mermaid Man > All, I mean c'mon you've all seen spongebob right. He has a belt that can make everyone tiny, Mermaid Man shrinks then steps on. Game Over. On a serious note, I know Zion is looking forward to the challenge ahead.
- by Scurvy Granger - at 2012.10.28 22:22:00
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100. Challenge is what makes a game fun - in General Discussions [original thread]
Shadows Maker wrote: Skihids wrote: I've been reading the various threads and thinking about what makes a game fun to play. -áSometimes I just want to blow stuff up and not work hard, but that kind of play pales pretty quickly due to lack of...
- by Scurvy Granger - at 2012.10.28 22:12:00
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