Pages: 1 2 3 4 5 6 7 [8] |
141. Confirmed Boosters - in General Discussions [original thread]
Sleepy Zan wrote: guess we should just go on a witch hunt and ban them all Sounds like fun, I'll have competitive pricing on the sharpening of pitchforks.
- by Scurvy Granger - at 2012.10.15 23:24:00
|
142. number 1 on the war points leader boards - in General Discussions [original thread]
m621 zma wrote: OLIVER OAKES wrote: i don't know how i did that I remember last build when you were boosting a LAV and I was on the other team, I came over to help you with some AR fire on your LAV - the first thing you did was try to run...
- by Scurvy Granger - at 2012.10.06 06:27:00
|
143. Confirmed Boosters - in General Discussions [original thread]
JACK THE R1PPER wrote: anyone who's played MAG knows this is an easy fix. If CCP choose to let it play this way, fine by me. I love this argument, it's not my fault that I choose to exploit a game. If it would get fixed I couldn't do that. ...
- by Scurvy Granger - at 2012.10.06 06:10:00
|
144. Confirmed Boosters - in General Discussions [original thread]
ATR Kuan Ti wrote: Aeon Amadi wrote: Delta GAC (LAV driver) PIN0 CR7 (logistics) lino85 (squad leader) Accelerating/reversing between buildings and calling in multiple orbital strikes. EDIT: Before anyone asks why - I have posted up their ...
- by Scurvy Granger - at 2012.10.06 06:04:00
|
145. Confirmed Boosters - in General Discussions [original thread]
JACK THE R1PPER wrote: Fasjh wrote: JACK THE R1PPER wrote: Fasjh wrote: SLEEPY -1 wrote: confirmed grasses ^^^ do you want people like this in your corp ahhh yes, the insult that the guilty use to defend themselves when caught....
- by Scurvy Granger - at 2012.10.06 05:56:00
|
146. The Inevitable Death of Dust 514 - in General Discussions [original thread]
Templar Two wrote: Noc Tempre wrote: It kills a sandbox atmosphere to require certain actions in order to advance. I heard it suggested before that PVE was being considered as the place to grind out your isk (so you only PVP after grinding e...
- by Scurvy Granger - at 2012.10.04 17:41:00
|
147. The Inevitable Death of Dust 514 - in General Discussions [original thread]
Rasatsu wrote: Null-sec (corp vs. corp) battles, unlike NPC based FW and instant matches , are going to be paying shitloads of ISK. So basically you get a choice, want ISK or SP? I'm sure CCP will also have some further incentive that can be...
- by Scurvy Granger - at 2012.10.04 17:19:00
|
148. A small, real life history lesson for K/D fans. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Ta...
- by Scurvy Granger - at 2012.09.29 22:26:00
|
149. Chatting with MAG players... - in General Discussions [original thread]
Tony Calif wrote: Tosch, while I agree keeping things civil, it's depressing hearing about people who simply don't understand the nature of FPS. Had a chat with someone today, who just wants to fly Dropships. That's all. Wtf are you playing an ...
- by Scurvy Granger - at 2012.09.29 22:13:00
|
150. Chatting with MAG players... - in General Discussions [original thread]
Salazar Skye-fire wrote: Phoenix Archer 128 wrote: Ydubbs81 RND wrote: Cerebral Wolf Jr wrote: GM Hercules wrote: So, I have a theory and is that you can find good players everywhere! some players spend lot of time playing the diff...
- by Scurvy Granger - at 2012.09.29 22:01:00
|
151. Dust vs. EVE: Looking towards the future - in General Discussions [original thread]
mongo flash wrote: This post made me giggle. A few thing tho before u get you hole feet wet with kittens on eve players. I don't think you realize how big and how old and how organised the eve community is. You realize that people in eve have...
- by Scurvy Granger - at 2012.09.28 08:02:00
|
152. well im done with this build anyone know when the next is coming out? - in General Discussions [original thread]
H4rabec Weathers wrote: tribal wyvern wrote: Veigar Mordekaiser wrote: GM Kiriap wrote: Hello Mercs, I just need to remind to all that we need to consider the FORUM RULES when we made comments in this forum. Thank you for your coo...
- by Scurvy Granger - at 2012.09.24 17:36:00
|
153. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Onizuka-GTO Houdan wrote: the obvious answer is...Mecha. Tanks should take at leased two people to operate at 100%. Mecha are the one man tank. Tanks should be invulnerable to infantry, find a group of AV infantry dangerous. Find more then o...
- by Scurvy Granger - at 2012.09.17 04:03:00
|
154. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Gooly wrote: I still think the solution is needing more than one player for a tank to work so they're not just giant win buttons and become more of a strategic deployment. I actually agree with this, tanks should be a force not to be taken l...
- by Scurvy Granger - at 2012.09.15 05:17:00
|
Pages: 1 2 3 4 5 6 7 [8] |
First page | Previous page | Next page | Last page |