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1561. Toxin and Syndicate SMG BPO's - in General Discussions [original thread]
They're the same, but look different. The syndicate was just on the market for a shorter period of time, before CCP "removed BPOs from the market", and forgot to bring back weapon BPOs. May still be in a merc pack? The toxin is bluegreen (gallent...
- by Scheneighnay McBob - at 2015.05.12 04:03:00
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1562. Dropship discussion - Std ship role - in General Discussions [original thread]
VAHZZ wrote: The thing with Dropships is that the old CCP dev team made it extremely complex and hard to navigate. It is seriously impossible for some folks to learn to do it. There are only a few good pilots that evolved their hands to be able...
- by Scheneighnay McBob - at 2015.05.12 03:56:00
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1563. Do Crosshairs Still Turn Red When Pointed At Cloaked Enemies? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Actually... at some distances the cloak doesn't render at all, so the reticule cannot turn red, because the server is showing nothing there to aim at. The crosshairs turn red over the hitbox, not the model. Th...
- by Scheneighnay McBob - at 2015.05.12 03:37:00
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1564. Why has this -STILL- not been fixed? - in General Discussions [original thread]
The whole map is a tight clusterfuck
- by Scheneighnay McBob - at 2015.05.12 03:33:00
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1565. So what about the precision rifle <.<... - in General Discussions [original thread]
Valkyrie was officially being worked on before Legion was announced, FYI Other than that, this thread is meaningless
- by Scheneighnay McBob - at 2015.05.12 03:31:00
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1566. Dropship discussion - Std ship role - in General Discussions [original thread]
Um, your vision for standard dropships is how they are right now. It's just that nobody has the coordination to use them. And you can't exactly nerf the max speed of dropships: I believe it used to (or still does) state in its stats that every dr...
- by Scheneighnay McBob - at 2015.05.12 02:54:00
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1567. Simple, long overdue, redline solution - in General Discussions [original thread]
My old Idea was to have the MCC shoot anyone who gets too close.
- by Scheneighnay McBob - at 2015.05.12 01:27:00
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1568. Why do people say MinAssaults are OP? - in General Discussions [original thread]
Golden Day wrote: Strafe speed. It can strafe so fast you miss all you shots Its also faster than a Minmatar scout... It can dual tank..... Prettymuch do everything Are we playing the same game here? They can dual tank moderately well, b...
- by Scheneighnay McBob - at 2015.05.12 00:47:00
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1569. Lifting Weights(totally has nothing to do with dust) - in General Discussions [original thread]
Cool story bro, now tell it in the locker room
- by Scheneighnay McBob - at 2015.05.11 23:15:00
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1570. Can we just get rid of the Gallente Lag Facility? - in General Discussions [original thread]
I rarely get framerate drops there, and the orbital artillery used to be even worse, but now it's fixed.
- by Scheneighnay McBob - at 2015.05.11 23:02:00
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1571. [Petition] Caldari Suits - in General Discussions [original thread]
I agree with buffing recharge delay
- by Scheneighnay McBob - at 2015.05.11 22:51:00
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1572. Im bringing it back! - in General Discussions [original thread]
Aero Yassavi wrote: Scheneighnay McBob wrote: Back when that was the most OP thing there was, and such a thing as "caldari bias" existed. The only proof of said bias left is that large blasters are black instead of green. The large turret ...
- by Scheneighnay McBob - at 2015.05.11 22:50:00
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1573. Im bringing it back! - in General Discussions [original thread]
KILL3R H3LLH0UND wrote: First. Been doing CalAss with AR for 4-5 years now (has it really been that long since CB??) It's been 3 years since CB...
- by Scheneighnay McBob - at 2015.05.11 22:49:00
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1574. Im bringing it back! - in General Discussions [original thread]
Back when that was the most OP thing there was, and such a thing as "caldari bias" existed. The only proof of said bias left is that large blasters are black instead of green.
- by Scheneighnay McBob - at 2015.05.11 22:25:00
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1575. Apex Suits a Pandora Box - in General Discussions [original thread]
devjo88 wrote: SIN Assassin112 wrote: With the new changes to Apex suits to be able to modify modules and guns, it makes those Starter Fits no chance and new people who try this game just to quit and delete this game. CCP what were you think...
- by Scheneighnay McBob - at 2015.05.11 20:58:00
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1576. can someone catch me up - in General Discussions [original thread]
Not much, mostly balancing.
- by Scheneighnay McBob - at 2015.05.11 20:36:00
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1577. Cal assault shield extender penalty needs to be removed - in General Discussions [original thread]
It was added in the first place because shields were OP at the time.
- by Scheneighnay McBob - at 2015.05.11 20:05:00
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1578. Returning Vet: "What is the Current Meta?" - in General Discussions [original thread]
Amarr scout with burst scrambler pistol and breach mass driver
- by Scheneighnay McBob - at 2015.05.11 19:52:00
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1579. JLAVs have got to be removed. - in General Discussions [original thread]
I have no problem with JLAVs. However, I have a problem with all the BPO LAVs that are being used as JLAVs people still have from when CCP was handing them out like candy.
- by Scheneighnay McBob - at 2015.05.11 19:48:00
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1580. Flaylock or SMG? - in General Discussions [original thread]
Depends what you need a sidearm for. The SMG can completely replace a light weapon in CQC, while a flaylock is a good finishing weapon when you run out of ammo, or are about to overheat your main weapon.
- by Scheneighnay McBob - at 2015.05.11 19:45:00
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