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        | 21. You want to make vehicules fun? - in Feedback/Requests [original thread] 5... Get it done.
 - by Sarducar Kahn - at 2013.12.13 08:29:00
 
 
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        | 22. Tanks-shield boosters not working - in Technical Support/Bugs [original thread] I knew I couldn't be the only one! It seems that with everyone running maddys there are not many left to notice this.
 - by Sarducar Kahn - at 2013.12.13 08:28:00
 
 
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        | 23. Tanks-shield boosters not working - in Technical Support/Bugs [original thread] Every so often my shield boosters do not give me my 2000 HP but 'activate' and require downtime. Seems to happen when I am shot before or during the pulse and it cuts it out. Perhaps due to taking fire stopping reps?
 - by Sarducar Kahn - at 2013.12.12 23:00:00
 
 
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        | 24. So... Did anyone try missile turrets? - in General Discussions [original thread] If a blaster tank survives it can sometimes get me before I reload/be fully replied for the next barrage unaware tanks do die though yes but it's no worse the being railed across the map without any cover.
 - by Sarducar Kahn - at 2013.12.12 11:40:00
 
 
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        | 25. [BUG] SUPER MILITIA FUEL INJECTOR - in Technical Support/Bugs [original thread] This isn't even in the know issues thread yet...
 - by Sarducar Kahn - at 2013.12.12 11:32:00
 
 
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        | 26. how about a tanker truce in 1.7 :-) - in General Discussions [original thread] ADS truce sounds good. I am fed up of insta fireballing on contact. Furling in the sky is just too risky even if i'm the better pilot.
 - by Sarducar Kahn - at 2013.12.02 08:33:00
 
 
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        | 27. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread] Alena Ventrallis wrote:    Sarducar Kahn wrote:    R F Gyro wrote:    CCP Logibro wrote:    Borne Velvalor wrote:  I thought you left the rest of the post out, but then I read your signature. A 12.5% damage bonus and 10.5% rate of fire bonus? So...
 - by Sarducar Kahn - at 2013.11.28 07:39:00
 
 
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        | 28. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread] R F Gyro wrote:    CCP Logibro wrote:    Borne Velvalor wrote:  I thought you left the rest of the post out, but then I read your signature. A 12.5% damage bonus and 10.5% rate of fire bonus? Sounds great. Can't wait to pull out my Duvolle and g...
 - by Sarducar Kahn - at 2013.11.27 23:37:00
 
 
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        | 29. something hilarious you witnessed. - in General Discussions [original thread] A greenberry scout with NKs jumped at a plasma cannoneer he got hit as he hit the guy so it looked like he just bounced off as he went flying backwards like a rocket. Poor unlucky greeny.
 - by Sarducar Kahn - at 2013.11.11 09:39:00
 
 
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        | 30. I finally got caught - in General Discussions [original thread] I too will post in this thread.
 - by Sarducar Kahn - at 2013.11.05 10:02:00
 
 
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        | 31. Some Things I Question about the Vehicle "Rebalancing" - in General Discussions [original thread] Supply depots will restock.
 - by Sarducar Kahn - at 2013.10.27 08:02:00
 
 
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        | 32. If the racial weapons are being introduced... - in General Discussions [original thread] Loving this idea. And I can see some QQ from the Caldari AR users which I won't mind.
 - by Sarducar Kahn - at 2013.10.26 09:01:00
 
 
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        | 33. Wanna thank all you cheapskates - in General Discussions [original thread] 5 complex damage mods? Stacking bonus makes no. 4 and 5 pointless. 1: 100% 2: 86% 3: 65% 4: 38% 5: 10% Rough values for stacked mod efficiency. I am sure you are loving that extra 1% damage from the 5th mod.
 - by Sarducar Kahn - at 2013.10.24 21:24:00
 
 
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        | 34. 500,000,000+ ISK to be offered if PS3 still malfunctions - in General Discussions [original thread] I hope you PS3 is ok! We need more players not less.
 - by Sarducar Kahn - at 2013.10.24 21:07:00
 
 
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        | 35. Sustained Firefights will make this game great - in General Discussions [original thread] Decent uplink placement in ambush makes this happen. Preferably OMS so the beautiful moment lasts longer. About half of the ambushes I play have this for at least a minute before one line breaks.
 - by Sarducar Kahn - at 2013.10.23 22:16:00
 
 
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        | 36. Noob tankers. - in General Discussions [original thread] Love it when they drop in totally unfitted mlt tanks, free points, I don't even have to pop any modules.
 - by Sarducar Kahn - at 2013.10.23 06:55:00
 
 
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        | 37. Weapons that dont kill for a change... - in General Discussions [original thread] He means EWAR.
 - by Sarducar Kahn - at 2013.10.21 22:30:00
 
 
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        | 38. The Mythical need for an ISK sink - in General Discussions [original thread] Something nobody had mentioned yep is using better gear will get you more WP and therefore SP in the same timeframe. They are paying to cap quicker/ farm their 1000 WPs every game.
 - by Sarducar Kahn - at 2013.10.21 16:51:00
 
 
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        | 39. scout gk.0 - in General Discussions [original thread] Vulpes Dolosus wrote:  Dream fitting: Python  - -: 3 Heavy Azeo Shield extenders, shield hardener  -: 2 small payload damage mods  turrets: front xt accelerated misslie, sides xt cycled missiles.  And I would still have to gtfo whenever a forge ...
 - by Sarducar Kahn - at 2013.10.21 11:50:00
 
 
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        | 40. DO NOT RELEASE 1.7 CCP!!! - in General Discussions [original thread] Rynoceros wrote:  Anybody that's been here for 4 minutes knows that the entirety of vehicles is currently being reworked.  You pilot dudes need to chill the **** out already.     OP is giving us a bad name...
 - by Sarducar Kahn - at 2013.10.19 21:22:00
 
 
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