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21. You want to make vehicules fun? - in Feedback/Requests [original thread]
5... Get it done.
- by Sarducar Kahn - at 2013.12.13 08:29:00
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22. Tanks-shield boosters not working - in Technical Support/Bugs [original thread]
I knew I couldn't be the only one! It seems that with everyone running maddys there are not many left to notice this.
- by Sarducar Kahn - at 2013.12.13 08:28:00
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23. Tanks-shield boosters not working - in Technical Support/Bugs [original thread]
Every so often my shield boosters do not give me my 2000 HP but 'activate' and require downtime. Seems to happen when I am shot before or during the pulse and it cuts it out. Perhaps due to taking fire stopping reps?
- by Sarducar Kahn - at 2013.12.12 23:00:00
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24. So... Did anyone try missile turrets? - in General Discussions [original thread]
If a blaster tank survives it can sometimes get me before I reload/be fully replied for the next barrage unaware tanks do die though yes but it's no worse the being railed across the map without any cover.
- by Sarducar Kahn - at 2013.12.12 11:40:00
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25. [BUG] SUPER MILITIA FUEL INJECTOR - in Technical Support/Bugs [original thread]
This isn't even in the know issues thread yet...
- by Sarducar Kahn - at 2013.12.12 11:32:00
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26. how about a tanker truce in 1.7 :-) - in General Discussions [original thread]
ADS truce sounds good. I am fed up of insta fireballing on contact. Furling in the sky is just too risky even if i'm the better pilot.
- by Sarducar Kahn - at 2013.12.02 08:33:00
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27. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread]
Alena Ventrallis wrote: Sarducar Kahn wrote: R F Gyro wrote: CCP Logibro wrote: Borne Velvalor wrote: I thought you left the rest of the post out, but then I read your signature. A 12.5% damage bonus and 10.5% rate of fire bonus? So...
- by Sarducar Kahn - at 2013.11.28 07:39:00
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28. CCP, here's the player consensus on what to do about logistics suits... - in General Discussions [original thread]
R F Gyro wrote: CCP Logibro wrote: Borne Velvalor wrote: I thought you left the rest of the post out, but then I read your signature. A 12.5% damage bonus and 10.5% rate of fire bonus? Sounds great. Can't wait to pull out my Duvolle and g...
- by Sarducar Kahn - at 2013.11.27 23:37:00
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29. something hilarious you witnessed. - in General Discussions [original thread]
A greenberry scout with NKs jumped at a plasma cannoneer he got hit as he hit the guy so it looked like he just bounced off as he went flying backwards like a rocket. Poor unlucky greeny.
- by Sarducar Kahn - at 2013.11.11 09:39:00
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30. I finally got caught - in General Discussions [original thread]
I too will post in this thread.
- by Sarducar Kahn - at 2013.11.05 10:02:00
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31. Some Things I Question about the Vehicle "Rebalancing" - in General Discussions [original thread]
Supply depots will restock.
- by Sarducar Kahn - at 2013.10.27 08:02:00
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32. If the racial weapons are being introduced... - in General Discussions [original thread]
Loving this idea. And I can see some QQ from the Caldari AR users which I won't mind.
- by Sarducar Kahn - at 2013.10.26 09:01:00
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33. Wanna thank all you cheapskates - in General Discussions [original thread]
5 complex damage mods? Stacking bonus makes no. 4 and 5 pointless. 1: 100% 2: 86% 3: 65% 4: 38% 5: 10% Rough values for stacked mod efficiency. I am sure you are loving that extra 1% damage from the 5th mod.
- by Sarducar Kahn - at 2013.10.24 21:24:00
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34. 500,000,000+ ISK to be offered if PS3 still malfunctions - in General Discussions [original thread]
I hope you PS3 is ok! We need more players not less.
- by Sarducar Kahn - at 2013.10.24 21:07:00
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35. Sustained Firefights will make this game great - in General Discussions [original thread]
Decent uplink placement in ambush makes this happen. Preferably OMS so the beautiful moment lasts longer. About half of the ambushes I play have this for at least a minute before one line breaks.
- by Sarducar Kahn - at 2013.10.23 22:16:00
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36. Noob tankers. - in General Discussions [original thread]
Love it when they drop in totally unfitted mlt tanks, free points, I don't even have to pop any modules.
- by Sarducar Kahn - at 2013.10.23 06:55:00
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37. Weapons that dont kill for a change... - in General Discussions [original thread]
He means EWAR.
- by Sarducar Kahn - at 2013.10.21 22:30:00
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38. The Mythical need for an ISK sink - in General Discussions [original thread]
Something nobody had mentioned yep is using better gear will get you more WP and therefore SP in the same timeframe. They are paying to cap quicker/ farm their 1000 WPs every game.
- by Sarducar Kahn - at 2013.10.21 16:51:00
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39. scout gk.0 - in General Discussions [original thread]
Vulpes Dolosus wrote: Dream fitting: Python - -: 3 Heavy Azeo Shield extenders, shield hardener -: 2 small payload damage mods turrets: front xt accelerated misslie, sides xt cycled missiles. And I would still have to gtfo whenever a forge ...
- by Sarducar Kahn - at 2013.10.21 11:50:00
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40. DO NOT RELEASE 1.7 CCP!!! - in General Discussions [original thread]
Rynoceros wrote: Anybody that's been here for 4 minutes knows that the entirety of vehicles is currently being reworked. You pilot dudes need to chill the **** out already. OP is giving us a bad name...
- by Sarducar Kahn - at 2013.10.19 21:22:00
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