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Atiim
Living Like Larry Schwag
407
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Posted - 2013.10.27 07:53:00 -
[1] - Quote
1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic?
2.) How will I get more ammo? Logi LAV? Supply Depot?
That is all |
Coleman Gray
GunFall Mobilization Covert Intervention
865
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Posted - 2013.10.27 08:02:00 -
[2] - Quote
Looks like vehicles are gonna be a more "call out for the current situation, then recall soon after" role, like line breakers ect. |
Sarducar Kahn
xCosmic Voidx Partners of Industrial Service and Salvage
143
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Posted - 2013.10.27 08:02:00 -
[3] - Quote
Supply depots will restock. |
medomai grey
WarRavens League of Infamy
290
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Posted - 2013.10.27 08:03:00 -
[4] - Quote
It would interesting if LAVs could restock a tanks ammo supply. |
Vyzion Eyri
The Southern Legion The Umbra Combine
1572
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Posted - 2013.10.27 08:11:00 -
[5] - Quote
I think it's going to be really hard to work with at first, having ammunition for turrets. But I can see player-owned installations working very well with this. Tank is stuck with no ammo and being closed in on by enemies; supply depot drops from the sky, squashes a few enemies, gives tank free ammo and armour rep, tank saves the day and wins the game.
But if blueberries don't learn that holding down the friggin trigger all day is going to lead to a bad time for all of us, I might have to change my opinions about that eject button. |
Iron Wolf Saber
Den of Swords
9734
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Posted - 2013.10.27 08:12:00 -
[6] - Quote
I would like to see LAVs have to goto a supply depot to stock up on nanohive clusters then they drive out to their tank buddy to restock him quickly.
Or maybe a new type of nanohive so that people operating the tank could hop out and throw one down.
Also RDVs need to fly down for pick up. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
285
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Posted - 2013.10.27 08:13:00 -
[7] - Quote
Atiim wrote:1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic?
2.) How will I get more ammo? Logi LAV? Supply Depot?
That is all
You need finite ammo because you aren't god. Because every other weapon in the game has finite ammo. Is that seriously your concern?
You get ammo from a supply depot just like everyone else. If you didn't know, you can also repair your vehicle at a supply depot. I assume the mechanic would work the same for ammo resupply of vehicles. |
Viktor Hadah Jr
Negative-Impact Cult of War
704
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Posted - 2013.10.27 08:13:00 -
[8] - Quote
medomai grey wrote:It would interesting if LAVs could restock a tanks ammo supply.
Or anybodys ammo supply and make them more useful i would love to run up to a LAV and be able to use it as a supply depot |
Atiim
Living Like Larry Schwag
407
|
Posted - 2013.10.27 08:14:00 -
[9] - Quote
Cenex Langly wrote:Atiim wrote:1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic?
2.) How will I get more ammo? Logi LAV? Supply Depot?
That is all You need finite ammo because you aren't god. Because every other weapon in the game has finite ammo. Is that seriously your concern? You get ammo from a supply depot just like everyone else. If you didn't know, you can also repair your vehicle at a supply depot. I assume the mechanic would work the same for ammo resupply of vehicles. XD
Me wanting tanks to be god?
You clearly took a break from the forums |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
285
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Posted - 2013.10.27 08:15:00 -
[10] - Quote
Vyzion Eyri wrote:I think it's going to be really hard to work with at first, having ammunition for turrets. But I can see player-owned installations working very well with this. Tank is stuck with no ammo and being closed in on by enemies; supply depot drops from the sky, squashes a few enemies, gives tank free ammo and armour rep, tank saves the day and wins the game.
But if blueberries don't learn that holding down the friggin trigger all day is going to lead to a bad time for all of us, I might have to change my opinions about that eject button.
This would only work if the game didn't suddenly end when you hit zero clones lol. IMO it should end after you hit zero clones and all clones are dead (or when timer hits zero -> assuming a cloaky scout is running for his life the whole battle to draw it out). |
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Atiim
Living Like Larry Schwag
407
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Posted - 2013.10.27 08:16:00 -
[11] - Quote
Iron Wolf Saber wrote:I would like to see LAVs have to goto a supply depot to stock up on nanohive clusters then they drive out to their tank buddy to restock him quickly.
Or maybe a new type of nanohive so that people operating the tank could hop out and throw one down.
Also RDVs need to fly down for pick up. Yes but what if the vehicle is indoors? |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
285
|
Posted - 2013.10.27 08:17:00 -
[12] - Quote
Atiim wrote:Cenex Langly wrote:Atiim wrote:1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic?
2.) How will I get more ammo? Logi LAV? Supply Depot?
That is all You need finite ammo because you aren't god. Because every other weapon in the game has finite ammo. Is that seriously your concern? You get ammo from a supply depot just like everyone else. If you didn't know, you can also repair your vehicle at a supply depot. I assume the mechanic would work the same for ammo resupply of vehicles. XD Me wanting tanks to be god? You clearly took a break from the forums
Having infinite ammo doesn't make any sense in a game where everyone else has finite ammo. That was my point. What does me being active or inactive in the forums have anything to do with this? Don't answer that, I don't care, I'll never read your response. |
Iron Wolf Saber
Den of Swords
9734
|
Posted - 2013.10.27 08:22:00 -
[13] - Quote
Atiim wrote:Iron Wolf Saber wrote:I would like to see LAVs have to goto a supply depot to stock up on nanohive clusters then they drive out to their tank buddy to restock him quickly.
Or maybe a new type of nanohive so that people operating the tank could hop out and throw one down.
Also RDVs need to fly down for pick up. Yes but what if the vehicle is indoors? Get the same error as one trying to call an HAV down (area unreachable)
Also
OMS based Vehicle sized and interactive supply depots (change tank fits)
Socket/environment based Air pads that function. (repair and rearm air vehicles that have landed on them) Garages that function. (repair and rearm ground vehicles that park in them) Ammo Lockers (rearms infantry) |
Atiim
Living Like Larry Schwag
407
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Posted - 2013.10.27 08:23:00 -
[14] - Quote
Cenex Langly wrote:Atiim wrote:Cenex Langly wrote:Atiim wrote:1.) Why do we need finite ammo? Doesn't the Railgun and Blaster turret's overheat act as a similar mechanic?
2.) How will I get more ammo? Logi LAV? Supply Depot?
That is all You need finite ammo because you aren't god. Because every other weapon in the game has finite ammo. Is that seriously your concern? You get ammo from a supply depot just like everyone else. If you didn't know, you can also repair your vehicle at a supply depot. I assume the mechanic would work the same for ammo resupply of vehicles. XD Me wanting tanks to be god? You clearly took a break from the forums Having infinite ammo doesn't make any sense in a game where everyone else has finite ammo. That was my point. What does me being active or inactive in the forums have anything to do with this? Don't answer that, I don't care, I'll never read your response. Nah, i'm bored so i'll answer anyway
I don't think that finite ammo is a bad thing, I just wanted to know the hows and whys of the new mechanic.
And yeah ask anyone, I'm probably the most biased person towards AV in the eyes of the community. I mean you saying I want tanks to be like god is like telling a Republican that he wants Obamacare to pass
(If you don't like in the US, you may not get the analogy) |
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