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201. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
KING CHECKMATE wrote: How about this,? -AV Missile Barrage Thousands of missiles that ONLY target enemy vehicles, 1HKO to all of them. I like the sound of that... No... It's not as if OB insta kills all infantry is it? No addy would use...
- by Sarducar Kahn - at 2013.07.25 06:41:00
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202. MESSAGE TO ALL THOSE FATTIES IN PUB MATCHES!!! - in General Discussions [original thread]
Having played with heavies and FGs a bit I find its the other classes that step infront of heavies more often, they're faster, it's easier ect. and the promptly take an FG shot to the ass as they step out at the wrong moment.
- by Sarducar Kahn - at 2013.07.25 05:51:00
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203. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I like the idea. Two things though, the instilations should definitely be hackable. And the counters are simply wrong, you cannot counter something with its counter if the originally power counters said counter... Counterception.
- by Sarducar Kahn - at 2013.07.24 20:18:00
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204. GOD BLESS CCP WOLFMAN! - in General Discussions [original thread]
:O did CCP just talk to us? Useful info too, thanki Wolfman.
- by Sarducar Kahn - at 2013.07.24 11:51:00
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205. lets talk about vehicle mods and what the advanced and proto should be. - in General Discussions [original thread]
Balanced with adv and Proto AV, instead if trying to balance STD vehicles balanced for militai to Proto AV, dies not work CCP...
- by Sarducar Kahn - at 2013.07.23 19:38:00
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206. CCP please, how far is the PVE progress? - in General Discussions [original thread]
You really think there will be a blue tag here? If there is a tag on a post it's usually pretty quick, 4 pages and no blue probably means no blue.
- by Sarducar Kahn - at 2013.07.23 19:32:00
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207. {REQUEST} Boot camp in academy - in Feedback/Requests [original thread]
Much needed, hard to implement. Like the free AUR (so long as I get it too) especially as it is not enough to buy a bp, that's not what we need.
- by Sarducar Kahn - at 2013.07.23 15:56:00
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208. CCP please, how far is the PVE progress? - in General Discussions [original thread]
I think a big release with PvE with nothing broken will save this ame, a few good reviews and a few people comin back to look at PvE is all we need. I do worry about how linked PvE looks to be with PC, if you can only PvE when you have a district...
- by Sarducar Kahn - at 2013.07.23 13:16:00
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209. Thoughts on alternate ID passive farming - in General Discussions [original thread]
Well I like 2, it would force players to use all the accounts they are farming, which I am sure would really burn.
- by Sarducar Kahn - at 2013.07.23 06:54:00
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210. The Great AFK Migration to Oceania (idea) - in General Discussions [original thread]
Love this idea, don't like somebody? Send them to Australia. Seriously though we might as well use the ghost server for something good, as we did for mordus challenge. I hope this movement is as popular.
- by Sarducar Kahn - at 2013.07.23 04:32:00
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211. A Revamp to the salvage feature - Vehicles - in The Council's Chamber [original thread]
I've seen it done, not sure why but I got a free std tank for a match. Problem is that you oils receive a full vehicle fitting, you would need to ignore sp requirements to be able to use it, should that be allowed?
- by Sarducar Kahn - at 2013.07.22 09:23:00
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212. Place your bets - in General Discussions [original thread]
Panther Alpha wrote: KAGEHOSHI Horned Wolf wrote: Neither. People keep saying X update will make or break Dust, yet they never have that huge an effect, or have mixed results (like Uprising). 1.3 is not a huge update anyway. I just saying...
- by Sarducar Kahn - at 2013.07.22 09:00:00
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213. Assault Dropship - in General Discussions [original thread]
All you need is a redline railgun and it becomes impossible, often AV/HAV cannot or does not kill them anyway I run with FGs to kill the workst of the instilation s before spawning though but in some maps it is still impossible to fly.
- by Sarducar Kahn - at 2013.07.22 06:26:00
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214. Murder Taxi got 29 kill... - in General Discussions [original thread]
With the 90% resistance I have seen on them even forge guns don't scratch them.
- by Sarducar Kahn - at 2013.07.20 07:31:00
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215. [Petition] A test server is NEEDED - in General Discussions [original thread]
Signed
- by Sarducar Kahn - at 2013.07.19 11:25:00
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216. Death by needle - in General Discussions [original thread]
So it give more than a kill, meaning dying is worth it for the extra 10sp you will get with the death costing you 50 for being out for 10seconds. Put needling down to 50 where it belongs.
- by Sarducar Kahn - at 2013.07.19 10:41:00
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217. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I agree with many ideas presented here. I want to make note of one, the idea of having an independent control for assault dropships. YES, YES, HAIL MARY FULL OF GRACE, YES!!! Aiming is ridiculous for assault dropships,...
- by Sarducar Kahn - at 2013.07.17 13:54:00
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218. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Talos Alomar wrote: My ideas for redesign Basic DS - 1. pilots gets a small turret 2. be able to fit a full squad plus gunners (so max capacity is 8 + pilot) 3. hitpoints should be equivalent to a HAV. 4. an eject button for everyone but th...
- by Sarducar Kahn - at 2013.07.17 13:49:00
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219. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
Cheaper, WPs, little more health, fixed small turrets, Done.
- by Sarducar Kahn - at 2013.07.17 06:18:00
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220. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
It can three hit kill heavies in two seconds ish, without a single hit, no skill required, it isn't even really point and shoot.
- by Sarducar Kahn - at 2013.07.17 06:15:00
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