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481. Why is the Cal Logi suit... - in General Discussions [original thread]
...still at a six second shield delay? Shields are UP now compared to armor. Give us what was promised. Five second shield delay, eight second depleted delay. And while you're at it, give us our CPU back. Removing the racial bonus and replacing i...
- by Sana Rayya - at 2013.12.07 10:37:00
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482. Why "you have been scaned" should be taken out. - in General Discussions [original thread]
You don't have to worry overly much about getting scanned if you stick with your squad and with your team. It's much harder to pick off an entire team of scanned guys than it is one lone scanned merc. If you're trying to run off and be Rambo and ...
- by Sana Rayya - at 2013.12.07 10:10:00
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483. Active Scanners Make a Mockery of Scouts - in General Discussions [original thread]
lol wut. So much misinformation in this thread. 1) Proto scouts only need Lvl 2 dampening and one basic or militia module to evade 28dB proto scanners. Only the Gal Scout can avoid the 15dB proto scans (using 4x complex) so if you don't intend to...
- by Sana Rayya - at 2013.12.07 09:02:00
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484. Scouts can't beat the scanner - in General Discussions [original thread]
Suit bonuses are tied to the suit class, not the specific tier of the suit. So yeah, if you scouts with Lvl 5 in the skill want to dodge 28dB proto scanners, you need to give up one slot and 15/18 CPU, no matter if you run basic, advanced, or prot...
- by Sana Rayya - at 2013.12.07 05:24:00
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485. Scouts can't beat the scanner - in General Discussions [original thread]
You, sir, have no idea what you're talking about. Is this a troll post or are you really that ignorant? Facts: Lvl 5 Scouts beat advanced scanners inherently, and this scanner is the most widely used in pubs. To beat 28 dB scanners, the scout m...
- by Sana Rayya - at 2013.12.07 00:59:00
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486. Very Scary... :0 - in General Discussions [original thread]
Here's what I'd put on it, but apparently I suck at building suits so take this with a grain of salt. 3x Complex Shield Extenders 2x Basic Armor Plates 2x Enhanced Armor Plates 1x Enhanced Ferroscale Plate Duvolle Core Locus Grenades Wiyrkomi Tri...
- by Sana Rayya - at 2013.12.07 00:46:00
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487. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
All right. Done trying to reason with you guys - you win. Shields are the best, they are the way to go. Everyone should tank all shields and regulators. Cal Logi is OP, etc. etc. Guess that explains why so many people are running Cal Logi with hi...
- by Sana Rayya - at 2013.12.06 21:35:00
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488. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: Fluxes don't kill you. I have survived MANY fluxes in my shield suit. It doesn't mean certain death. No, fluxes don't kill you when they're tossed willy nilly or just to take out equipment. You can still hide and wait for y...
- by Sana Rayya - at 2013.12.06 21:21:00
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489. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: GTFO, if something requires team work, it should be more powerful, that is all. Armor benefits more from teamwork than does shields. Agree? Hence, armor is more powerful.
- by Sana Rayya - at 2013.12.06 21:19:00
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490. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Kane Fyea wrote: One locus grenade and the armor tanker is either 1. Instakilled (Which if this happens then you cannot be revived) or 2. Pretty much dead. One flux grenade and the entire shield squad is pissing their pants because they're...
- by Sana Rayya - at 2013.12.06 21:13:00
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491. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: "If a full squad of shield suits went up against a full squad of armor suits with reppers, which would win?" If the shield tankers are smart and target the reppers, the battle would be even. You really think so? REALLY? Shi...
- by Sana Rayya - at 2013.12.06 21:10:00
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492. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
TERMINALANCE wrote: you forget all the other factors that affect armor tankers, like grenades and mass drivers and flaylocks, armor tankers are very susceptible to grenades and other explosions, logis aside because they are broken. a shield ta...
- by Sana Rayya - at 2013.12.06 20:46:00
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493. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
calvin b wrote: Who has that much CPU/PG to run ferroscales and a Wirykomi hive plus a decent weapon and side arm. An assault suit has S*** for power compared to a logi. That is the biggest problem with a Log vs. Assault. A Logi can tank and e...
- by Sana Rayya - at 2013.12.06 20:04:00
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494. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Kane Fyea wrote: Oh cool thing I have flux grenades. Plus armor has no natural rep and with nanohives they're immobile and nanohives are very easily destroyed by shooting, fluxing, or mding. Really if you die to an armor tanked guy on nanos mo...
- by Sana Rayya - at 2013.12.06 19:51:00
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495. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Kane Fyea wrote: Luk Manag wrote: Kane Fyea wrote: 2. Woohoo repair nanohives oh wait I have flux grenades that easily destroy any piece of equipment within 6.6m. (Even through walls) Also lets mention how nanohives can't even move. ...
- by Sana Rayya - at 2013.12.06 19:48:00
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496. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Here's my build: Assault gk.0 2x Complex Light Damage Modifiers 1x Basic Sidearm Damage Modifier 2x Enhanced Ferroscale Plates 2x Enhanced Armor Plates Duvolle Assault Rifle Syndicate SMG M1 Locus Grenades Wiyrkomi Triage Nanohive Total HP 764 (...
- by Sana Rayya - at 2013.12.06 19:42:00
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497. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Spkr4theDead wrote: Sana Rayya wrote: Two enhanced armor plates and three enhanced ferroscale plates give you more armor (407 HP) than 5x complex shield extenders do shields (363 HP), with almost no movement penalty (-.05 m/s walking and -.0...
- by Sana Rayya - at 2013.12.06 18:57:00
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498. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: You do understand Logistics suits are the god suit and assaults can't get even close to the same stats? You also have a built in 5hp/s rep. Let's compare apples to apples then. What do you use on your Cal Assault suit? I'll ...
- by Sana Rayya - at 2013.12.06 18:43:00
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499. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Cat Merc wrote: Sana Rayya wrote: Two enhanced armor plates and three enhanced ferroscale plates give you more armor (407 HP) than 5x complex shield extenders do shields (363 HP), with almost no movement penalty (-.05 m/s walking and -.08 m/...
- by Sana Rayya - at 2013.12.06 18:19:00
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500. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Two enhanced armor plates and three enhanced ferroscale plates give you more armor (407 HP) than 5x complex shield extenders do shields (363 HP), with almost no movement penalty (-.05 m/s walking and -.08 m/s sprint), and do so at 45% the CPU cost...
- by Sana Rayya - at 2013.12.06 17:51:00
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