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261. Question about scan radius - in General Discussions [original thread]
In 1.7 you need 4 complex dampeners to get under 15dB scans (putting you at 14.21dB). Tested this using two PS3s on Oceania. From what I remember about getting in/out of LAVs and dropships, your passive scans do not work while you are in a vehicl...
- by Sana Rayya - at 2014.02.18 21:24:00
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262. ADV Shotgun Vs MLT Suit - in General Discussions [original thread]
In some games the lag spikes are so bad that what I do in 5-10 seconds of playing actually doesn't happen in reality, and the game hiccups back to what I was doing 10 seconds before. Other than that, I have no idea.
- by Sana Rayya - at 2014.02.18 20:30:00
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263. Question about scan radius - in General Discussions [original thread]
It's 52.2m with one complex range amplifier and the relevant skills to proto.
- by Sana Rayya - at 2014.02.18 17:50:00
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264. Why are people moaning about scanners? - in General Discussions [original thread]
Flix Keptick wrote: Cat Merc wrote: *Cough* Wall hack *Cough* So... You used two slots to hide from a brick tanked permascan proto logi who didn't have to give up one slot. So if you meet in direct battle, he wins. Not only that, but his s...
- by Sana Rayya - at 2014.02.17 14:21:00
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265. Why are people moaning about scanners? - in General Discussions [original thread]
Awful compared to what we have now, obviously.
- by Sana Rayya - at 2014.02.17 13:21:00
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266. Why are people moaning about scanners? - in General Discussions [original thread]
Cat Merc wrote: Sana Rayya wrote: Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree. The real question is, are...
- by Sana Rayya - at 2014.02.17 12:44:00
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267. Why are people moaning about scanners? - in General Discussions [original thread]
NK Scout wrote: Sana Rayya wrote: If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dam...
- by Sana Rayya - at 2014.02.17 12:05:00
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268. Why are people moaning about scanners? - in General Discussions [original thread]
If you can't kill them when you have the drop on them, then you can't kill them when you have extra HP and they know you're coming. I'd say that's a problem of player skill, not of the HP disadvantage of dampening itself.
- by Sana Rayya - at 2014.02.17 09:39:00
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269. Why are people moaning about scanners? - in General Discussions [original thread]
NK Scout wrote: When you unload a full mag and and they turn aroundmand insta kill you it gets rediculous You might wanna try hitting the guy you're aiming at, next time. If you can't do that, get closer. If you can't do that even when you'...
- by Sana Rayya - at 2014.02.17 09:32:00
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270. Why are people moaning about scanners? - in General Discussions [original thread]
Oh my. If you automatically assume that you'll get stomped because you have less HP on a dampened suit, you obviously haven't used one or have played scout to a significant degree. The real question is, are you a good enough player to kill a prot...
- by Sana Rayya - at 2014.02.17 09:22:00
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271. Remote Scanners, help or hindrance ? - in General Discussions [original thread]
I don't think I've ever seen people refer to them as "remote scanners". For a minute I thought you were arguing for scanners that could detect remote explosives o.o Anyway, active scanning is going to get hit hard when 1.8 comes and I think peopl...
- by Sana Rayya - at 2014.02.14 21:34:00
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272. Does this happen to you? - in General Discussions [original thread]
Happens to me sometimes, and I fully support allowing an option to turn melee off.
- by Sana Rayya - at 2014.02.14 17:16:00
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273. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Smooth Assassin wrote: ResistanceGTA wrote: Sana Rayya wrote: Stacking penalties will apply. With four complex you'll get 107.17 meters. Which is still pretty good? I mean, you lack tank, speed, regen.. A lot of things, but 107 is pre...
- by Sana Rayya - at 2014.02.12 21:00:00
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274. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Everything Dies wrote: Can someone clear up a question of mine about passive scanning? I'm curious to know if walls and other visual obstructions interfere with scanning; when playing as my ninja scout, I usually lurk inside of enclosed areas ...
- by Sana Rayya - at 2014.02.12 20:50:00
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275. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Eko Sol wrote: I'm strongly considering a fit to include range amps and precision enhancers on a stealth snipe fit. Running Assault med or min-med for snipers gets you caught by too many scouts with shotguns to the back. If I were you, I wou...
- by Sana Rayya - at 2014.02.12 20:38:00
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276. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Beren Hurin wrote: Also, nothing will be saying, "you've been scanned" you will be able to find people without alerting them that they are found. This, plus the fact that data is constantly refreshed and is thus 100% accurate (within its sca...
- by Sana Rayya - at 2014.02.12 20:30:00
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277. Decloaking sound? - in General Discussions [original thread]
There's a certain sound that's made when mercs decloak right after spawning. It'll probably be that one.
- by Sana Rayya - at 2014.02.12 19:43:00
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278. Dampening Question - in General Discussions [original thread]
Appia Vibbia wrote: ratamaq doc wrote: Med frame full skills need 1 complex to avoid ADV scanners and 2 complex to avoid proto at the games current state. Due to the way it calculates I believe, and have submitted as a bug that it should onl...
- by Sana Rayya - at 2014.02.12 19:29:00
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279. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
In terms of passive scanning, 107m is very good, especially since passive scanning itself is far better than active scanning. For most people though it'll be overkill and unneeded. For example, three complex would give you 95m and two would give y...
- by Sana Rayya - at 2014.02.12 18:12:00
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280. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Stacking penalties will apply. With four complex you'll get 107.17 meters.
- by Sana Rayya - at 2014.02.12 18:07:00
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