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1821. How to deal with "Proto Stomping" - in General Discussions [original thread]
R F Gyro wrote: The Robot Devil wrote: https://forums.dust514.com/default.aspx?g=posts&m=1050070#post1050070 That is the way it should be done - allow players to choose the level they play at, using sec status as the basis. I posted...
- by Ryme Intrinseca - at 2013.09.28 11:18:00
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1822. So about OMEGA BOOSTERS. - in General Discussions [original thread]
JL3Eleven wrote: I liked them, then again who doesn't like 48k passive SP everyday. If I remember correctly they were 38k Aur for the 30 day boosters. Close, but pretty sure they were 36k last time. Anyway, to answer OP both the active and pa...
- by Ryme Intrinseca - at 2013.09.28 11:10:00
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1823. Objective/installation scanners - in General Discussions [original thread]
Night Ward wrote: Getting picked up on the minimap by enemy installations and objectives is extremely annoying. Is there a way as a scout to not get picked up by these scanners? Don't go near them.
- by Ryme Intrinseca - at 2013.09.27 15:31:00
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1824. LOGI-assaulting, not merely assault-LOGIing... - in General Discussions [original thread]
Don't see how scanner+assault suit makes you any kind of logi.
- by Ryme Intrinseca - at 2013.09.27 15:12:00
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1825. Omegas are back - in General Discussions [original thread]
Sylvana Nightwind wrote: FYI: Probably 65k AUR. Because at Fanfest it was on discout like 60% off or so. Still, gotta get my new elite pack for this. Curse you, CCP :D No, the last time the 30 day passive omega was on general sale it was 36...
- by Ryme Intrinseca - at 2013.09.27 11:32:00
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1826. Snipers, can I get more hit power...? - in General Discussions [original thread]
Cpl Foster USMC wrote: I use 5 complex damage mods, charge rifle, and have 5 damage prof.... but I still gotta 2 and 3 shot some of da red-berrys... is there a way for more power..?.. (I'm outta Thale's...) Maybe if you weren't so far behi...
- by Ryme Intrinseca - at 2013.09.26 18:33:00
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1827. Is Planetary Conquest at a Stalemate? - in General Discussions [original thread]
Thor Odinson42 wrote: I've said it a million times on here, they need to drive the fighting by lowering and raising the cost of clone packs on a week to week basis. That goes for the sale of excess clones as well. Really good idea. Could be...
- by Ryme Intrinseca - at 2013.09.26 18:14:00
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1828. Is Planetary Conquest at a Stalemate? - in General Discussions [original thread]
demonkiller 12 wrote: or we could just, limit the ammount of districts any single corp or alliance can hold Easy to get around with alt corps.
- by Ryme Intrinseca - at 2013.09.26 16:59:00
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1829. WTF CCP - Rewarding people who left the game and f'ing over those that stayed - in General Discussions [original thread]
Canari Elphus wrote: Ryme Intrinseca wrote: Canari Elphus wrote: Thought you all would like to know about this little nugget that went out to people who dropped DUST https://dust514.com/events/welcome-back-to-dust-514/ So, if I didnt ...
- by Ryme Intrinseca - at 2013.09.26 16:50:00
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1830. WTF CCP - Rewarding people who left the game and f'ing over those that stayed - in General Discussions [original thread]
Canari Elphus wrote: Thought you all would like to know about this little nugget that went out to people who dropped DUST https://dust514.com/events/welcome-back-to-dust-514/ So, if I didnt play this game for 60 days, I get: 100 x Black Eag...
- by Ryme Intrinseca - at 2013.09.26 16:24:00
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1831. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
Jake Bloodworth wrote: I literally could not care any less about event rewards. The fact is, heavies are the red headed step child of Dust 514 content. I laugh at tankers and scouts complaining as they choose between two factions and more than ...
- by Ryme Intrinseca - at 2013.09.26 16:03:00
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1832. Minmitar heavy - in General Discussions [original thread]
If the medium suits are anything to go by, this would be the fastest but lowest HP suit, which doesn't really fit with usual heavy tactics. But if the bonuses are built in repair and some kind of useful HMG bonus (e.g. damage increase or spread re...
- by Ryme Intrinseca - at 2013.09.26 15:45:00
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1833. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
CCP Logibro wrote: However, feel free to suggest some wonderful event ideas for when we eventually release the full heavy suit/weapon line up (the Gallente Heavy is looking pretty snazzy BTW ) And before you ask, no, I don't have a timeline ...
- by Ryme Intrinseca - at 2013.09.26 13:10:00
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1834. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
I agree with OP. Not one of these is something any self respecting heavy would ever use: Quote: Amarr: GÇó Tier I GÇô 100 x Imperial Flux Drop Uplink GÇó Tier II GÇô 50 x Carthum Assault Scrambler Rifle GÇó Tier III GÇô 25 x Logistics ak.0 Dr...
- by Ryme Intrinseca - at 2013.09.25 20:54:00
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1835. My suggestion to balancing Forge guns against infantry/vehicles. - in General Discussions [original thread]
The reduced TTK in 1.4 has hit ground forgers hard. Used to be the case that when you ran into an AR, you had a chance to charge your Ishukone and hit him before he drops you. It wasn't easy to hit, but at least you could get a shot off. Now the A...
- by Ryme Intrinseca - at 2013.09.24 11:30:00
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1836. If all racial suits, vehicles, and weapon variants were there from the start . . . - in General Discussions [original thread]
I'd be using whichever sentinel suit had the best bonuses. Amarr sentinel has terrible bonuses. I've not put a single point into them and use the basic suit instead.
- by Ryme Intrinseca - at 2013.09.23 18:59:00
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1837. Team Deploy for the future of the game..., - in General Discussions [original thread]
CCP FoxFour wrote: Hey guys, We agree the ability to deploy entire teams is a very important aspect and something that is needed. Unfortunately as that is something our team, Team True Grit, will have to do we believe there are other things we...
- by Ryme Intrinseca - at 2013.09.23 14:41:00
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1838. My biggest gripe... - in General Discussions [original thread]
It should not put new players in when a team has either <5 clones or <3 ticks of armour. It is not complicated, it's a very simple filter. Please CCP.
- by Ryme Intrinseca - at 2013.09.23 13:29:00
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1839. My suggestion to balancing Forge guns against infantry/vehicles. - in General Discussions [original thread]
Sylwester Dziewiecki wrote: SERPENT-Adamapple wrote: Shaky Cam when charging. It would make it difficult to hit infantry and tanks/dropships at a distance. Thoughts? They have shaking cam and it is difficult to hit infantry at distance(...
- by Ryme Intrinseca - at 2013.09.23 13:12:00
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1840. HMG overheat trick (shot the thing during a overheat) - in General Discussions [original thread]
Denak Kalamari wrote: Better yet, try to actually use skill to manage your overheat instead of relying on bugs. This isn't a bug, it's a workaround for a known issue. It makes no sense at all that your avatar fixates on smacking the overheati...
- by Ryme Intrinseca - at 2013.09.23 13:07:00
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