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1281. Not very new player friendly.... - in General Discussions [original thread]
See this CCP? For heaven's sake, extend the academy to 2mil SP or so. Players will then have come too far to give up when they get their first protostomping
- by Ryme Intrinseca - at 2014.02.14 17:57:00
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1282. Cheap Deaths - in General Discussions [original thread]
Zahle Undt wrote: CCP consistently rewards cowardly tactics in Dust, thus I can only assume the Icelandic people are cowards who bring shame upon their viking ancestors. It had to be said. Have all my +1s!
- by Ryme Intrinseca - at 2014.02.14 17:47:00
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1283. Cheap Deaths - in General Discussions [original thread]
Rasatsu wrote: Ryme Intrinseca wrote: Rasatsu wrote: You can lead a player to a door, but you can't make him not walk into the wall for that is the nature of stupid. Learn to play. This week I have 300 odd kills at KDR over 7. No tank...
- by Ryme Intrinseca - at 2014.02.14 17:41:00
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1284. I think AR has broken hit detection or something - in General Discussions [original thread]
Awry Barux wrote: IMO the ACR's hip fire feels much better because of the 450RPM increase- it has incredibly consistent damage application. Also, I think, a tighter hip-fire than the AR, though I'm not sure. I don't use ACR, but definitely th...
- by Ryme Intrinseca - at 2014.02.14 17:25:00
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1285. Cheap Deaths - in General Discussions [original thread]
Rasatsu wrote: Ryme Intrinseca wrote: Rasatsu wrote: Also in ambush, you not know of thing called drop uplink? Ambush+uplink=ideal spawn camping conditions. Do you even Dust, bro? You can lead a player to a door, but you can't make hi...
- by Ryme Intrinseca - at 2014.02.14 17:07:00
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1286. Cheap Deaths - in General Discussions [original thread]
Lv2spd2 wrote: Ryme Intrinseca wrote: All these playstyles make the game less enjoyable for the typical run and gun FPS player. This game wasn't made for them. Who is it made for, then? Eve players? Whoops, wrong system. The game ha...
- by Ryme Intrinseca - at 2014.02.14 17:03:00
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1287. Cheap Deaths - in General Discussions [original thread]
Rasatsu wrote: Patrick57 wrote: Rasatsu wrote: The spawning parts are your own fault for being bad. Not in Ambush. Also in ambush, you not know of thing called drop uplink? Ambush+uplink=ideal spawn camping conditions. Do you even D...
- by Ryme Intrinseca - at 2014.02.14 16:50:00
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1288. Cheap Deaths - in General Discussions [original thread]
Everything Dies wrote: Umm...CCP has implemented the new map types to directly counter the redline sniping and tower forging. And again: if you want me to move closer to the battle with my sniper rifle, give me some sort of aiming reticule s...
- by Ryme Intrinseca - at 2014.02.14 16:48:00
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1289. Cheap Deaths - in General Discussions [original thread]
Patrick57 wrote: Rasatsu wrote: The spawning parts are your own fault for being bad. Not in Ambush. That and also they removed team vision from objectives and CRUs in 1.7. So often the only way to guarantee no spawn camping is to spawn b...
- by Ryme Intrinseca - at 2014.02.14 16:45:00
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1290. Cheap Deaths - in General Discussions [original thread]
Rynoceros wrote: As a Heavy, most of my deaths came from being taken advantage of on sticky terrain. Stupid rocks. Stupid curbs. Stupid outside corners. Stupid top stairs. Stupid Uplinks. I used to be a heavy, yes these are ******* horrible a...
- by Ryme Intrinseca - at 2014.02.14 16:42:00
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1291. Cheap Deaths - in General Discussions [original thread]
I don't mind getting outnumbered, outmanoeuvred, outranged, or even plain outgungamed - it happens from time to time. The thing I ******* hate are all the deaths due to playstyles that involve virtually zero risk or skill, e.g.: - Spawn camping -...
- by Ryme Intrinseca - at 2014.02.14 16:33:00
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1292. Proof the RR is OP - Proto Breach AR vs. standard RR - in General Discussions [original thread]
DeadlyAztec11 wrote: EDIT* Some of you say that variant are suppose to be bad, but have you picked up the ASCR, ARR or ACR? They are just as good, and in some instances better, than the AR, the weapon they are are "knocking off". Variants ar...
- by Ryme Intrinseca - at 2014.02.14 15:48:00
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1293. Rail Rifle is fine, address actual game issues instead. - in General Discussions [original thread]
I use the RR almost exclusively now and it is pretty beastly. But the OP does have two valid points: 1. The RR is awful at midrange hipfire. You have to use the scope at that range, which means you take more fire. If you're used to using AR or CR...
- by Ryme Intrinseca - at 2014.02.14 15:29:00
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1294. AV Respec - in General Discussions [original thread]
NK Scout wrote: Ryme Intrinseca wrote: Atiim wrote: If CCP cares about the playerbase, AV will be receiving a respec along with the rest of the Infantry based skill trees in 1.8. This. Then they will nerf vehicles when there is only m...
- by Ryme Intrinseca - at 2014.02.13 21:58:00
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1295. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Debacle Nano wrote: Sgt Kirk wrote: Debacle Nano wrote: I use a proto plasma cannon and have no problem killing tanks. That's a goddamned lie and you know it. It's not. Granted they can get away no problem. But if they're stupid en...
- by Ryme Intrinseca - at 2014.02.13 21:57:00
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1296. AV Respec - in General Discussions [original thread]
Atiim wrote: If CCP cares about the playerbase, AV will be receiving a respec along with the rest of the Infantry based skill trees in 1.8. This.
- by Ryme Intrinseca - at 2014.02.13 21:48:00
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1297. Your Most Impressive Kill - in General Discussions [original thread]
Today I was on low ground, a scanned red cooked a grenade in cover above me and stuck his head out just long enough to throw it. I fire four RR rounds, all go in the head and he's dead before he finishes the throwing animation. Not my absolute bes...
- by Ryme Intrinseca - at 2014.02.13 19:37:00
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1298. Tank Spam vs Protostomping - in General Discussions [original thread]
The Attorney General wrote: Ryme Intrinseca wrote: I have proficiency 5 forges. I rarely use them as they are far less effective than a militia rail tank. I find a forge to be much more effective at controlling an area than a MLT rail t...
- by Ryme Intrinseca - at 2014.02.13 17:20:00
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1299. So CCP, You know there is a problem with tanks. What are you doing ... - in General Discussions [original thread]
The Attorney General wrote: Ryme Intrinseca wrote: And before anyone says '1.7 tanking IS HARD!!!!111', explain to me Duna's thousands of monthly kills at 88 KDR. Ambush stomping. Plus, he runs away when the tank gets popped. If they ...
- by Ryme Intrinseca - at 2014.02.13 17:15:00
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1300. Tanks? OP? I see QQ!!!!!!!!!!! - in General Discussions [original thread]
Soldier Sorajord wrote: To AV Users: You should not be able to kill a tank with ONE Person. That's reasonable provided one tanker is not able to kill one infantry. What's good for the goose is good for the gander.
- by Ryme Intrinseca - at 2014.02.13 17:10:00
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