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1241. Do we have an in-game clock for uprising ? - in General Discussions [original thread]
Yes, but to see it you will have to bring NeoCon on with Start/L1 button. I wish the clock could be always on top... You can see for yourself watching any fanfest videos with uprising gameplay. Like this one by Jenza from BetaMax: http://www.yout...
- by Robert JD Niewiadomski - at 2013.05.02 21:00:00
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1242. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
Otavio Martins wrote: Robert JD Niewiadomski wrote: Otavio Martins wrote: Those are not the only ****ing problem! THERE ARE NO ****ING TOILETS! I need to kill my clone every time because i cant pee! p.s.: i want video game too! I think...
- by Robert JD Niewiadomski - at 2013.05.02 20:45:00
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1243. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
Otavio Martins wrote: Those are not the only ****ing problem! THERE ARE NO ****ING TOILETS! I need to kill my clone every time because i cant pee! p.s.: i want video game too! I think you might be wrong about toilets. One of the "kiosks/holo...
- by Robert JD Niewiadomski - at 2013.05.02 19:51:00
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1244. Maybe I'll just quit Dust 514 - in Feedback/Requests [original thread]
Proto players are CCP's trick to save on A.I. This way level/map BOSSes are just more advanced players... Who have lots of spare time... You could never achieve such gameplay level with A.I. EDIT: You could be simply tired of the game and foll...
- by Robert JD Niewiadomski - at 2013.05.02 19:39:00
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1245. AFK is getting out of control. - in Feedback/Requests [original thread]
If i practice Drop Ship flying in skirmish (solo, to not put other teammates at risk) do i AFK or not? And i use my pad only, no keyboard or mouse so from semantic point of view i do afk
- by Robert JD Niewiadomski - at 2013.05.02 14:54:00
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1246. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
In pub matches, if you shoot at your fellow blues, they take no damage. So it's already here. It would work for lvl 0 (or yolkberries?) the same way... There would be two teams only. Some yellows would be part of defending team some would be part ...
- by Robert JD Niewiadomski - at 2013.05.02 14:42:00
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1247. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
Good point about lvl 0 ratting your pos exploit So lvl 0 could be marked as yellow on HUD and not display on scanner screen or map. Until they advance to at least lvl 1. Remember that this skill would affect ISK gain. Maybe it should affect pass...
- by Robert JD Niewiadomski - at 2013.05.02 14:24:00
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1248. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
New players should have contact with more advanced players. Just for learning experience. If we separate them they will never know of things you could do in DUST until they "invent" them again and become proto themselves. This is not virtual train...
- by Robert JD Niewiadomski - at 2013.05.02 13:55:00
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1249. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
At lvl 0 you can't inflict or receive damage. No ISK gain to buy proto gear. Once you advance to lvl 5 there is no turning back to 0. Like other skills... EDIT: I'v never played minecraft...
- by Robert JD Niewiadomski - at 2013.05.02 13:39:00
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1250. [REQUEST] - Separated Battles Based on Skill Points - in Feedback/Requests [original thread]
+1 How about this? CCP adds a social skill named ex. "Risk taking". It would require from player to consciously allocate some SP to advance to next level. Advancement would of course be irreversible. The skill could have x0 SP multiplayer requiri...
- by Robert JD Niewiadomski - at 2013.05.02 13:30:00
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1251. Lounging in MQ (Give my dam sofa a reason!) - in Feedback/Requests [original thread]
+1 How will you pour drinks inside the sealed tin can pretending to be a head? Lying in bed should give boost to passsive SP gain But should force a min. 6 hour of interrupted break from battles... Intoxicating oneself should slow down passiv...
- by Robert JD Niewiadomski - at 2013.05.02 13:19:00
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1252. [Suggestion] Gates, Doors and Stuff - in Feedback/Requests [original thread]
+1 To make things more tactical (or interesting), add some climbing gear (beside dropships) to scale the ramparts (ropes, ladders or gravboots ). Or trebuchet for launching single mercs inside enemy encampment above the walls...
- by Robert JD Niewiadomski - at 2013.05.02 13:07:00
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1253. Bug in Merc Quarters - in Technical Support/Bugs [original thread]
Have noticed it too. My fav is artificer (starting fit). Those shivers start every time when you approach something sharp or edgy. First time i'v seen it was near the solar system hologram in the corner of my Gallente MQ. It happens on the battle ...
- by Robert JD Niewiadomski - at 2013.05.01 20:03:00
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1254. Free tip! - in General Discussions [original thread]
Does punching instead of shooting works too?
- by Robert JD Niewiadomski - at 2013.05.01 10:20:00
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1255. Whats with the spinning of the MD barrel? - in General Discussions [original thread]
Cosgar wrote: It's a spring loaded cartridge that you have to wind manually. That's why it rotates automatically after firing each time. So in theory it could jam or break entirely from time to time. Ex if you fire to fast. Laser rifle can ov...
- by Robert JD Niewiadomski - at 2013.05.01 09:26:00
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1256. [Request] Leave wrecks and bodies on the battlefield... - in Feedback/Requests [original thread]
Bodies and rating issue. EVE Online is rated lower than DUST and yet after every battle wrecks are left for salvaging and if there were podkills frozen bodies can be seen floating amid debris. They register as "biomass" on radar overview. Don't kn...
- by Robert JD Niewiadomski - at 2013.05.01 00:10:00
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1257. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Nonya Bizznizz wrote: Maybe a concentrated "Ping" to search for concealed Profile Signatures in your LoS. Basically it works like the Spot mechanic in Battlefield. This Ping can only work on enemies that you have visual contact with, or behind ...
- by Robert JD Niewiadomski - at 2013.04.30 23:48:00
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1258. [Idea] Pub Match Restriction - in Feedback/Requests [original thread]
How about adding a social skill named ex. "Risk taking". It would require from player to consciously allocate some SP to advance to next level. Advancement would of course be irreversible. New players start at 0. Max level is 5. The skill level ...
- by Robert JD Niewiadomski - at 2013.04.30 23:35:00
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1259. [Request] Planetary Conquest: newsfeed banner + district ownership leaderboard - in Feedback/Requests [original thread]
Yes, make it ready in time for "district rush". So us little corps can stay home, drinking Quafe and watching live feed of blood and isk -shed...
- by Robert JD Niewiadomski - at 2013.04.30 22:58:00
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1260. Which Corp will you be attacking on May 6th. - in General Discussions [original thread]
I will stay home, drinkin' Quafe watching live feed of you draining each other's blood & ISK
- by Robert JD Niewiadomski - at 2013.04.30 22:49:00
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