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101. Announcement:Uprising 1.6 Known Issues - in Technical Support/Bugs [original thread]
I hope/wish this thread will stay mostly filled with chitchat and pleasantries. Some minor nuisances at worst Hey i just try to be positive...
- by Robert JD Niewiadomski - at 2013.11.05 11:47:00
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102. coordinates - in Feedback/Requests [original thread]
+1 Elevation could be displayed as well. If you'r in a multiple storey building, you can be in "same spot" but separated by impenetrable barrier made of pixels pretending to be concrete floor laced with nanites... The same goes for fallen clones...
- by Robert JD Niewiadomski - at 2013.11.04 13:04:00
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103. Announcement:Extended server downtime 2013.11.5 [UPRISING 1.6] - in Announcement and Events [original thread]
inb4lock?
- by Robert JD Niewiadomski - at 2013.11.04 11:18:00
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104. [Poll]The preferred name for the Gallente FW channel - in General Discussions [original thread]
Add this option, please: Croissants et Quafe I'll vote for it
- by Robert JD Niewiadomski - at 2013.11.03 15:07:00
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105. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
You can adjust HUD transparency in options. I've set mine at ~30 or so. I can see what's behind the left portion of the screen now. I can even see spawn points and switch between them. Go check it out..
- by Robert JD Niewiadomski - at 2013.11.02 20:44:00
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106. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
CCP raRaRa wrote: Aww, thank you for the kind words Aeon Amadi! On another note, I've fixed the PS3 login issue. I will very likely deploy the fix after the weekend! \o/
- by Robert JD Niewiadomski - at 2013.11.01 18:51:00
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107. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: There is no way to log in to forum when using PS3 browser. 1) Log-in link is barely visible as it is displayed above the top edge of the screen. On my TV. 2) When i click it anyway i got HTTP error 400 Request badl...
- by Robert JD Niewiadomski - at 2013.11.01 00:14:00
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108. PS3 is fixed - in General Discussions [original thread]
Look, you've decided to save your rig because of DUST! You should receive an award for this from CCP. Keep your Brick cool this time BTW, 30'000'000.00 ISK will do... Thank you very much
- by Robert JD Niewiadomski - at 2013.10.31 19:41:00
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109. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Levithunder wrote: TechMechMeds wrote: Please add, it would be hilarious. Lol this isn't little big planet lol lol You can make dust levels in LBP... So why not do otherwise? http://lbp.me/search?q=dust+514
- by Robert JD Niewiadomski - at 2013.10.31 14:31:00
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110. Ability to slap each other in the war barge. - in Feedback/Requests [original thread]
Why narrow it to just one type of animation? Let's go full throtle... There are so many possibilities with button combos on pad, and so many keys on keyboards... I would prefer to give HI5s over slaps... With or without trouts...
- by Robert JD Niewiadomski - at 2013.10.31 13:02:00
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111. Getting on top of buildings is ridiculous - in General Discussions [original thread]
Get on the neighboring tower and call in HAV Or try to whack-a-merc with DS... No? Mel B wrote: Don't forget to breathe.
- by Robert JD Niewiadomski - at 2013.10.31 10:07:00
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112. Uprising 1.7 is content locked. Who wants to make some bets? - in General Discussions [original thread]
DUST's ISK quotes are just pixels... You have to keep yourself emotionally detached from them... Otherwise you risk your sanity...
- by Robert JD Niewiadomski - at 2013.10.31 09:36:00
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113. Uprising 1.7 is content locked. Who wants to make some bets? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: what does content lock mean? I gues, no new dev tasks are picked from the todo list or from backlog. Only bugs submitted from QA teams are worked on. That's how i understand it. DUST uses Agile Scrum methodology for d...
- by Robert JD Niewiadomski - at 2013.10.31 09:05:00
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114. Uprising 1.7 is content locked. Who wants to make some bets? - in General Discussions [original thread]
Fizzer94 wrote: To counter your 9,000,000 total. I will bet 10,000,000 that not all of that will be implemented. I actually doubt any of it will, because 1.7 is a bug squishing patch, not a content one. Those things are more likely to be in 1.8...
- by Robert JD Niewiadomski - at 2013.10.31 08:39:00
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115. Uprising 1.7 is content locked. Who wants to make some bets? - in General Discussions [original thread]
P2P market operational - 30.000.000,00 ISK After all, It's going to be (almost) Xmass when 1.7 arrives Ho ho ho! Were You Naughty or Nice this Year?
- by Robert JD Niewiadomski - at 2013.10.31 08:34:00
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116. Forum Warrior Club - in The Locker Room [original thread]
fawkuima juggalo wrote: tel me ...... how the fawk do u get 100 likes eh...... *coughs "exploit" You make an alt character or two, or hundreds via free PSN accounts. I don't think you have to play dust to be able to like your own posts. Then ...
- by Robert JD Niewiadomski - at 2013.10.30 11:41:00
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117. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Have recently noticed i can't see the small popup displayed when i click on names of some players. Here is a sample list: General John Ripper Fire of Prometheus SoTa PoP NoExsplosionsMgee It is not a matter of name lenght, small/capitall letters ...
- by Robert JD Niewiadomski - at 2013.10.30 11:28:00
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118. [Request] Channel tree view for picking a channel to join - in Feedback/Requests [original thread]
In EVE Online there is a neat tree view one can browse in search for channel to join. And it displays number of participants next to a channel name. The only way for joining a helpfull channel in DUST is through word of mouth (or forum), another ...
- by Robert JD Niewiadomski - at 2013.10.30 10:53:00
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119. Animals.... in Dust 514? - in General Discussions [original thread]
The wild animals could be made into tradeable resource we mercs could hunt/catch and sell to other players. For further processing, further trading ...or for pets. It could be made so as to use your AUR to convert certain animals held in cargohold...
- by Robert JD Niewiadomski - at 2013.10.30 09:04:00
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120. More animations - in General Discussions [original thread]
People using NeoCom during battle (overview map, player list, vehicle call-ins, etc) should be seen actually using it (like fiddling with the hologram interface on the left wrist). Now we just ...stand still. Meh...
- by Robert JD Niewiadomski - at 2013.10.28 23:17:00
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