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41. Pretty please, with sugar on top, I only have one wish... - in General Discussions [original thread]
I agree it's my least favorite map. The only thing I like about it is the free SP from putting uplinks behind the road by B. I'd like it better if it was either smaller or bigger. Making it essentially a concave area with A and C being great snipe...
- by Rhadiem - at 2012.12.05 23:06:00
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42. Wii U and Dust 514 - in General Discussions [original thread]
SoTa PoP wrote: PC dust will come eventually, I've no doubt on that! No reason it shouldn't be ported to PC in a year or so. None at all. But there's plenty of why it shouldn't be ported before then. The biggest being the division of players....
- by Rhadiem - at 2012.12.05 21:51:00
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43. Wii U and Dust 514 - in General Discussions [original thread]
I suspect PS4 and PC would be more likely than Wii U. PS4 because of the natural progression, and PC because of their experience and request from all of us who came from the EVE side who have better PC gaming computers than a love for any particul...
- by Rhadiem - at 2012.12.05 21:21:00
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44. So, ISK Fest. - in General Discussions [original thread]
I'm super rusty at dropship piloting, but did pick up 5 or so dropships to practice flying in, in addition to unlocking heavy and assault dropsuits and some other stuff. 700k+ for a heavy dropsuit is nuts. I didn't see much improvement in vehicle...
- by Rhadiem - at 2012.11.26 02:49:00
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45. Droplink - in General Discussions [original thread]
Drop Uplinks need more variants. I'd much rather be able to have 3 uplinks going than 1 that's faster respawn time.
- by Rhadiem - at 2012.11.26 00:42:00
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46. The thing about tanks and AV - in General Discussions [original thread]
The fact you can, as a single AV guy with a proto swarm launcher, force a big Marauder tank to leave your area is proof enough that you are effective. If they're hiding, you just took 3 people out of the game for a few moments. If you're good at h...
- by Rhadiem - at 2012.11.26 00:39:00
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47. Fighters - in General Discussions [original thread]
Rhadiem wrote: Pilots are anxiously awaiting a form of combat air vehicle. Fighters, Gunships.. call them hovering tanks if you like, some of us wish they would hurry up. You can make them with the same flight model as Dropships today and many ...
- by Rhadiem - at 2012.11.26 00:30:00
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48. Fighters - in General Discussions [original thread]
Pilots are anxiously awaiting a form of combat air vehicle. Fighters, Gunships.. call them hovering tanks if you like, some of us wish they would hurry up. You can make them with the same flight model as Dropships today and many of us would be hap...
- by Rhadiem - at 2012.11.26 00:29:00
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49. CCP has a five year roadmap for Dust514?! - in General Discussions [original thread]
Necrodermis wrote: Rhadiem wrote: CCP is building a universe. Platforms are just access points into it. If the PS4 is not viable, they could just as well go PC or, if MS works with them, the Xbox 720 or some other alternate platform. I have...
- by Rhadiem - at 2012.10.13 12:21:00
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50. CCP has a five year roadmap for Dust514?! - in General Discussions [original thread]
CCP is building a universe. Platforms are just access points into it. If the PS4 is not viable, they could just as well go PC or, if MS works with them, the Xbox 720 or some other alternate platform. I have an OUYA pre-ordered, and only wish it h...
- by Rhadiem - at 2012.10.13 06:32:00
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51. Umm....swarms vs dropships? - in General Discussions [original thread]
Necrodermis wrote: Rhadiem wrote: Gunships I can see with less tank and the ability to evade and outrun launchers, because they're kinda like LAV's in that they should hit and run, not be hovering turrets. (CCP, please give us gunships) i...
- by Rhadiem - at 2012.10.13 06:26:00
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52. Umm....swarms vs dropships? - in General Discussions [original thread]
I seriously hope Dropships have a lot of work left to be done to them before release. Reports of them flipping over (!??) by being hit by swarm launchers, and generally being very weak for their sluggish manner shows me they're not ready for rele...
- by Rhadiem - at 2012.10.13 06:08:00
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53. Anyone use Active scanners? - in General Discussions [original thread]
Tbone322 wrote: I don't wanna sound selfish, but how do you earn WP/SP with it? I'm all about helping the team, but all the other equipment I can use in that slot helps the team AND gives me WP. If there are no WP in it for people I don't see i...
- by Rhadiem - at 2012.10.12 03:06:00
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54. Are Scouts Useless Now? - in General Discussions [original thread]
Vincam Velmoriar wrote: Doc Quimm wrote: Scouts = Stealth... They were nerfed because of the proliferation of hit detection abusers in the last build, rightly so. They are now the invisible warriors they were always supposed to be, off t...
- by Rhadiem - at 2012.10.11 14:56:00
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55. Anyone use Active scanners? - in General Discussions [original thread]
MachIrish wrote: I have played with the dampeners and I haven't noticed people not being able to see my red dot, but I have noticed it seems to reduce the damage I takes from missiles, i do not know if this has something to do with the missil...
- by Rhadiem - at 2012.10.11 14:45:00
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56. KBM players, I have some tips for you! (Y-axis sensitivity fix) - in General Discussions [original thread]
Nice tips. I haven't noticed an issue with it, but I have noticed a DRAMATIC improvement in playability of Dust using KBM this build. Like Night and Day. I'm really liking it.
- by Rhadiem - at 2012.10.11 07:27:00
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57. Flight ceiling? - in General Discussions [original thread]
This is lame. Why was this needed? Yet another unnecessary Dropship nerf.
- by Rhadiem - at 2012.10.11 07:16:00
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58. Classic Circle Strafing thread - in General Discussions [original thread]
Scouts need more stock speed as well as better strafing, relative to Assault dropsuits as well.
- by Rhadiem - at 2012.10.11 07:14:00
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59. super badass geat idea that involves tanks, balenceing, and AV LAVs - in General Discussions [original thread]
Personally, I think they need a Swarm Launcher turret for vehicles to use. THAT would be the proper fix for last version's tank problems, and much more fun.
- by Rhadiem - at 2012.10.11 06:26:00
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60. 30% of my sp gain comes from passive alone <3 - in General Discussions [original thread]
I agree, SP should be 80% time based, 20% "earned". And no, passive SP should not be affected by any cap, nor do I think it does right now.
- by Rhadiem - at 2012.10.11 06:22:00
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