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101. Mines? - in General Discussions [original thread]
AV grenades are enough, if we want automatic player killers we should have drone killbots running around killing everything. But speaking of AV grenades.. I tossed one out trying to predict a tank's direction.. then tossed another closer.. but st...
- by Rhadiem - at 2012.09.14 03:01:00
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102. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Cerebral Wolf Jr wrote: I feel most of the people here are from EVE. I suspect the forums may have a stronger EVE following than actual players, but I don't assume this will remain after release.
- by Rhadiem - at 2012.09.14 00:32:00
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103. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Iron Wolf Saber wrote: Rhadiem thanks for reminding me CCP said they where going to add many more flavors of Warpoint gains. Including Transport assists. Very Nice. Finally some reward for being a gutsy taxi driver.
- by Rhadiem - at 2012.09.14 00:28:00
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104. How much hardrive space will Dust 514 take up? - in General Discussions [original thread]
I got a hybrid drive for my macbook pro and the performance boost is impressive.
- by Rhadiem - at 2012.09.14 00:25:00
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105. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Rhadiem wrote: HowDidThatTaste wrote: Shiro Mokuzan wrote: I'm glad to know that they're considering disconnecting the driver and main gunner roles. Yes after reading that thread this is the best idea I have...
- by Rhadiem - at 2012.09.14 00:20:00
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106. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Any word on a reset for the next build?
- by Rhadiem - at 2012.09.13 23:48:00
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107. Dev IRC Postings 13th Sept - in General Discussions [original thread]
HowDidThatTaste wrote: Shiro Mokuzan wrote: I'm glad to know that they're considering disconnecting the driver and main gunner roles. Yes after reading that thread this is the best idea I have seen to help with the one man tanker! IMH...
- by Rhadiem - at 2012.09.13 23:41:00
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108. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Thanks again for posting these Iron Wolf. I'm irritated they are thinking of taking the guns away from pilots completely. I believe their thinking needs to be flipped completely. I'd be OK with tank drivers getting a weaker gun though, or a bonu...
- by Rhadiem - at 2012.09.13 23:32:00
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109. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
V4DOL wrote: 100 is the least sensitive in DUST. Backwards from where you would expect. 0 is the most sensitive. hah.. wow, did not know that.. Below are my suggestions from someone familiar with FPS but new to Console FPS. I haven't over...
- by Rhadiem - at 2012.09.13 21:49:00
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110. Can anyone recommend a headset for the PS3 - in General Discussions [original thread]
Turtle Beach PX5 completely wireless bluetooth integration with separate volume/mute controls (can connect to my macbook, iphone, or ps3) auto-muting mic for you mouth breathers out there ;) digital surround sound (5.1?) w/ optical cable in &...
- by Rhadiem - at 2012.09.10 18:46:00
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111. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
RedBleach wrote: Rhadiem wrote: Take a dropship, and give it a pilot controlled swarm launcher pods, and use the "cockpit" view to lock on. They become the counter to tanks.. without being OP against infantry. Very little coding, little gr...
- by Rhadiem - at 2012.09.09 17:29:00
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112. those who decide to be a dropship gunner - in General Discussions [original thread]
JL3Eleven wrote: Lixet wrote: JL3Eleven wrote: Sorry for being so negative but why dont you do something useful and cap an objective? I dont want to hear about being a spawn point or testing the density of the air as you pass by. You help...
- by Rhadiem - at 2012.09.09 04:09:00
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113. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
Scholar Him wrote: Why not just fix what is broken? Why add other classes to compensate? Don't we already have a class that is suppose to specialize in attacking hard targets? Why not just fix the class so it works against the targets they are ...
- by Rhadiem - at 2012.09.09 03:52:00
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114. Everytime I see a heavy suit with swarm launcher I cry inside - in General Discussions [original thread]
SoLJae wrote: V4DOL wrote: Not sure this is the greatest idea, but I use the that scout suit you get in the Merc pack, load it with Militia stam increase and run speed, throw on a swarm launcher and militia nades. It's a suicide run, but it ...
- by Rhadiem - at 2012.09.09 03:43:00
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115. How do I get a gunship. - in General Discussions [original thread]
You bribe a CCP dev to stop nerfing tanks and put out one so they can kill the tanks and fly escort for dropships.
- by Rhadiem - at 2012.09.09 03:38:00
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116. weren't Black Ops HAVs supposed to have invisibility cloak? - in General Discussions [original thread]
If you're a shield tank driver, max resist modules. Basically anything that gets you better at making more SP per game. Dying less, killing/doing more. Games with a positive KDR get you better isk/sp per game typically. I dont' think any support ...
- by Rhadiem - at 2012.09.09 03:33:00
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117. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
Iron Wolf Saber wrote: The issue with dropships is they're difficult to use atm severly reducing the number of possible DS pilots, and the reward for DS pilots is so amazingly low its not funny for them. a turret on a dropship = rewards just...
- by Rhadiem - at 2012.09.09 03:11:00
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118. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
Yes, I want a gunship, or some way to be more than a taxi driver... More than you know. This solution would allow CCP to be lazy and not implement Gunships while addressing a "problem" they seem intent on "fixing". I used to be a good Eryx pilo...
- by Rhadiem - at 2012.09.08 23:59:00
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119. Dropships could be the answer to OP tanks. - in General Discussions [original thread]
Drake Gro'Dar wrote: A good pilot with a good gunner can easily kill a tank. It's all about teamwork, I'm not happy with how hard tanks can be to kill and hope they get a small nerf but I love that they force you to be a team. But we will get f...
- by Rhadiem - at 2012.09.08 23:52:00
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120. Is the Eryx worth the extra SP? - in General Discussions [original thread]
They are only nice if you want to use a CRU since you get essentially 1 more slot. The better fix for CCP is to take out the built in CRU and just give it 1 slot and the CPU/PG a mobile CRU module uses. (at minimum)
- by Rhadiem - at 2012.09.08 23:46:00
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