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41. [Feedback] Anyone Else Think the Gameplay Experience is...Bad? - in Feedback/Requests [original thread]
I am sorry to hear that you don't like Dust. I for one actually enjoy it. The environments fit the in hospitable planet theme rather well in my opinion. There is smoke and dust and fire. There are textures and lighting. The movement is slow? Have ...
- by Red Dot 24601-HA - at 2013.01.27 21:04:00
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42. [Propasal] About milita fittings... - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP has stated that they have no intention of eliminating freefits or AUR BPOS. they are intended to give nomoney poor people a pay to fight if someone like me vapes all their expensive stuff. Any game where your character...
- by Red Dot 24601-HA - at 2013.01.27 06:28:00
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43. vote to whether HMG is op or not - in Feedback/Requests [original thread]
#1 The fits the role it was built for. They are not invincible and they do not deal instant death. Leave them be.
- by Red Dot 24601-HA - at 2013.01.27 06:18:00
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44. Too many bullets to kill.. - in Feedback/Requests [original thread]
Welcome to Dust! Think about it this way. Two military forces are fighting each other. One is well funded, has the latest tech, expertly trained, and well led. The other has no real training, no funds, no leadership, and bulky outdated gear. Who w...
- by Red Dot 24601-HA - at 2013.01.26 03:18:00
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45. Dust's biggest problem - in Feedback/Requests [original thread]
I am not sure what you are talking about OP. I get shot sniper rifles, mass drivers, Lasers, pistols, hmgs, smgs, forge guns, HAV, LAVs, grenades, remote explosives, ad so on...the only thing that hasn't killed me is the Nova Knife. There may be a...
- by Red Dot 24601-HA - at 2013.01.25 22:29:00
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46. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
The HMG is a beast of a gun. Should it not be stronger than the AR? Is it just as accurate or is it that it is spitting 2x as many bullets in your direction? Leave it be.
- by Red Dot 24601-HA - at 2013.01.25 22:14:00
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47. Any way to call up the Battle Icons key screen on demand? - in Feedback/Requests [original thread]
Triangles are flying vehicles the more the triangle is filled the heavier it is. empty triangle is a dropship. Squares are ground vehicles the more the square is filled the heavier it is. solid square is an HAV or tank. Octagons are turrets with...
- by Red Dot 24601-HA - at 2013.01.24 03:01:00
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48. [Request] Bring back old Orbital Strike Notification - in Feedback/Requests [original thread]
I agree i know I have missed the opportunity multiple times. I think a verbal notification would work the best.
- by Red Dot 24601-HA - at 2013.01.24 02:49:00
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49. Corporation Headquarters Room - in Feedback/Requests [original thread]
I like the idea as well. Don't really care about arranging the furniture but having a corp room like the war room would be cool. Maybe even be able to form up a team and launch into a battle from there.
- by Red Dot 24601-HA - at 2013.01.24 02:46:00
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50. Mobility, or lack there of - in Feedback/Requests [original thread]
Mobility is greatly effected by the suit you wear. The logi and heavy are the worst while the assualt has its limitations. The scout is the best at running up mountains and jumping over things. I imagine these dropsuits weigh a lot and the servos ...
- by Red Dot 24601-HA - at 2013.01.24 02:44:00
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51. Playing the game today for the first time. - in Feedback/Requests [original thread]
No color...Play some more and I think you will eventually begin to see color. Dust is not your everday shooter. The gameplay mechanics are not the same as COD or Battlefield. Dust is much more ruthless. Dust will force you to stop and reload insta...
- by Red Dot 24601-HA - at 2013.01.21 01:47:00
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52. [Request] Please do something about the spawning situation in ambush. - in Feedback/Requests [original thread]
I agree that the spawn system in ambush sucks right now. My guys very rarely play it and we stick to skirmish. I don't mind the fast pace of ambush I just don't like dieing repeated before I even know where I am with no option to spawn anywhere el...
- by Red Dot 24601-HA - at 2013.01.17 01:45:00
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53. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Uhhmm...I agree with Nova....Plaese don't throw things at me!!!!
- by Red Dot 24601-HA - at 2013.01.16 19:22:00
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54. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
The cost of a vehicle is immense. To have someone take it that is on your team is aggraveting. Make the pilot seat only respond to its owner unless it has been hacked by enemy or allie. I think these high tesh pieces of equipment would be set to r...
- by Red Dot 24601-HA - at 2013.01.15 01:51:00
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55. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
I died at least four times in a row in a very short time in a skirmish map last night. All of them were Nades...The grenade mechanic does need looked at. Militia grade Grenades should be a very basic model with a standard fuse 5 to 8 seconds. The ...
- by Red Dot 24601-HA - at 2013.01.15 01:26:00
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56. [Feedback] Free Forgegun starter fit - in Feedback/Requests [original thread]
So if I buy the militia heavy suit for under 1000 isk and a militia forge gun for 5000 isk and invest 6000 isk into killing your 160,000 isk tank would you be satisfied? The free forge gun is not all that great and neither is the free swarm launch...
- by Red Dot 24601-HA - at 2013.01.12 05:55:00
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57. (pleading almost out of air) PLEASE before open beta GRID THE MAPS! - in Feedback/Requests [original thread]
I have heard this plea in other games like MAG as well. For some reason the devs never do it. From a tactical advantage it would be a tremendous asset when communicating with the team.
- by Red Dot 24601-HA - at 2013.01.12 05:45:00
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58. [SUGGESTION] Fix spawn camping by equipping CRUs with a radar - in Feedback/Requests [original thread]
I like the idea as well. For that matter weapon installations could have something along the lines of this as well. This is a futuristic shooter so you would think the tech they have would be able to tell em if there is enemy movement nearby. It w...
- by Red Dot 24601-HA - at 2013.01.12 05:42:00
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59. Booster fix. - in Feedback/Requests [original thread]
I like the Idea. I know that I will probably not buy boosters because i know that once i use it there is no gaurantee that I will get the play time to make good use of it. Life is busy. A seven day booster could only get used 3 out of the 7 days b...
- by Red Dot 24601-HA - at 2013.01.12 05:34:00
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