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1. [Request] Nanite injector icon should show time remaining until bleed out, not d... - in Feedback/Requests [original thread]
CCP Logibro wrote: Indeed, why not both? Is there anything else other Logibros feel they would like on the HUD with regards to nanite injectors? If you have multiple fittings with different injectors on each, might be nice to see the effici...
- by RedRebelCork - at 2013.08.19 13:57:00
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2. [Suggestion] Make tank hull scheaper, add more modules (engines, crew compartmen... - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Reduce turret costs by 60% I'd be down for that, they cost too much as it stands right now. Hell, give an option to add a crew compartment instead of a turret so you can have an APC variant of the HAV would be good....
- by RedRebelCork - at 2013.08.19 13:54:00
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3. DUST gets a bad review from MMORPG.com - in Feedback/Requests [original thread]
George Moros wrote: [ So, DUST may fail, or it may succeed. What's important to note is that the definition of "success" is not the same for everyone. Most people find EVE incredibly intimidating and/or boring to even consider trying it out fo...
- by RedRebelCork - at 2013.08.19 10:20:00
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4. DUST gets a bad review from MMORPG.com - in Feedback/Requests [original thread]
Michael Arck wrote: RedRebelCork wrote: Michael Arck wrote: That was a terrible review which reads like somebody from the forums wrote it. I say this, EVE was pooped on when it first arrived. People cried about that being too difficult ...
- by RedRebelCork - at 2013.08.19 09:44:00
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5. [Suggestion] Multi-Queue Battle Finder - in Feedback/Requests [original thread]
An option to queue for the first available random game type, whether it be Ambush, Domination or Skirmish. Would help with queue times during low pop and would also be helpful when matchmaking comes in (providing a flexible queue to draw from).
- by RedRebelCork - at 2013.08.19 09:28:00
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6. DUST gets a bad review from MMORPG.com - in Feedback/Requests [original thread]
Michael Arck wrote: That was a terrible review which reads like somebody from the forums wrote it. I say this, EVE was pooped on when it first arrived. People cried about that being too difficult or dismissing it as "spreadsheets in space". ...
- by RedRebelCork - at 2013.08.19 09:25:00
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7. [Suggestion] Make tank hull scheaper, add more modules (engines, crew compartmen... - in Feedback/Requests [original thread]
Tanks right now are either underpowered for the amount of ISK they cost, or over priced for the power they deliver. How about make a basic tank cheaper but let tankers go to greater lengths to customise them?
- by RedRebelCork - at 2013.08.19 09:23:00
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8. [Suggestion] Destroyable Vehicle Turrets - in Feedback/Requests [original thread]
Is there a possibility of making the turrets on vehicles destroyable once the shields are down? If possible could the same be done for the engine/propulsion? A direct hit from a large Rail Gun to a small blaster turret should blow the thing clean...
- by RedRebelCork - at 2013.08.19 09:17:00
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9. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
If anything CCP should do the opposite and make it more common. Vehicles in Dust are unlike most other FPS games, and not in a good way. You cannot "damage" a vehicle in Dust, only destroy it. By that I mean, you can bring a vehicle down to very ...
- by RedRebelCork - at 2013.08.19 09:14:00
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10. [Feedback] forge gun sniping infantry - in Feedback/Requests [original thread]
It can be tricky to take them our if they have drop uplinks. The presence of a forge gun makes any attempt to storm the building with a dropship suicidal. A mortar of some sort would be perfect for handling these scenarios.
- by RedRebelCork - at 2013.08.19 09:09:00
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11. DUST gets a bad review from MMORPG.com - in Feedback/Requests [original thread]
Jay Sterling wrote: CCP need to do something that will make websites like this re-review in a more positive light. 1.4, 1.5 etc , I hope....
- by RedRebelCork - at 2013.08.19 09:07:00
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12. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Kain Spero wrote: I would be hesitant at implementing the Eve side earned OBs AND removing NPC strikes at the same time. I would much rather leave the NPC OBs in place since if you implement something similar to fanfest I think it would go a lo...
- by RedRebelCork - at 2013.08.08 15:09:00
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13. [Request] War Room Spectators - in Feedback/Requests [original thread]
Assuming it's possible to get the war room table battle map working correctly again, and possibly to show friendly and spotted enemies on it wouldn't it be cool if we could watch the rest of the corp fighting a battle in real time via the map and ...
- by RedRebelCork - at 2013.08.08 13:59:00
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14. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
What do you think about removing war barge strikes from FW and PC? Strongly agree with this. What do you think about EVE players earning the orbital strike? Again, I strongly agree. It only makes sense that to be able to call in orbital s...
- by RedRebelCork - at 2013.08.08 13:38:00
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15. [Feedback / Request] Oh God! A Plasma Cannon Thread! - in Feedback/Requests [original thread]
AP Grasshopper wrote: Agree with projectile speed increase but strongly disagree with magazine size. Plasma cannon should be a single shot, shoulder fired anti-material weapon. Without an improved DPS it will always be inferior to any other ...
- by RedRebelCork - at 2013.08.07 12:52:00
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16. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Some vehicle related ones: 1. Red impact indicators on your vehicle icon to show where you are getting hit. Would also be useful to show damage incurred if we ever get vehicles that can be disabled or have components/turrets blown off. 2. When in...
- by RedRebelCork - at 2013.08.07 10:50:00
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17. [Request] - Thermal/EM Imaging possible with game engine? - in Feedback/Requests [original thread]
Is it possible to have different imaging sights for guns/vehicles like thermal, electromagnetic etc?
- by RedRebelCork - at 2013.08.07 09:51:00
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18. [Request] More End of Game Information - in Feedback/Requests [original thread]
Good list. I like the BF3 battle log that shows things like Top Tanker, Top Assault, Top Killer etc. Nice to have some recognition in that way.
- by RedRebelCork - at 2013.08.07 09:49:00
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19. Request: have a self-destruct option for vehicles. - in Feedback/Requests [original thread]
Obvious flaw: "Hey everyone, get in my dropship and I'll take you to the objective." Bails out, self destructs. There'd have to be a timer, besides it sounds like it would require developer effort to implement the cure when an ounce of preventio...
- by RedRebelCork - at 2013.08.07 09:21:00
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20. [Suggestion] - Drop Uplink Deployment Via Aerial Insertion - in Feedback/Requests [original thread]
Wouldn't it be better if we dropped from the sky onto our uplinks? The pros: 1. Allow us to steer our drops to avoid uplink camps. 2. It's visible, the enemy can see you dropping and so there are no invisible armies spawning from a sneaky uplink....
- by RedRebelCork - at 2013.08.07 09:15:00
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