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161. Nova Knives - in Feedback/Requests [original thread]
Adipem Nothi wrote: Scenario A One 300HP NK Scout behind three 1300HP HMG Heavies. Odds of successfully shanking all three Heavies? * TTK (per Heavy): 3-4 seconds * Engagement Duration: 15-30 seconds * Possible: Yes * Realistic: No * Diffic...
- by RedPencil - at 2014.08.21 08:41:00
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162. Nova Knives - in Feedback/Requests [original thread]
GET GOOD New Burst HMG kill knifer under a second.
- by RedPencil - at 2014.08.21 08:27:00
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163. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
To fix matching, you also need to trow " ping, lag, and internet latency " in your formula. match lager to play together. Lager cost more problem.
- by RedPencil - at 2014.08.21 08:22:00
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164. Amarr Assault QQ now? You've got to be kidding... - in General Discussions [original thread]
Krixus Flux wrote: bamboo x wrote: By the way this is NOTHING NEW. The ScR has BEEN DOING THIS FOR A WHILE. In fact it WAS nerfed when 1.8 came out along with the other light weapons. If anything the Combat Rifle is OP because you can just ...
- by RedPencil - at 2014.08.21 07:55:00
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165. Amarr Assault QQ now? You've got to be kidding... - in General Discussions [original thread]
843-Vika wrote: People complain because of the Amarr passive that lowers the heat build up for laser weapons. So basically you can empty a clip into a person with a ScR and it works wonders for the laser rifle. The min bonus to clip size of cr...
- by RedPencil - at 2014.08.21 07:51:00
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166. Hey Amarrs, My Allies. Help me decide with amarr assault fit. - in General Discussions [original thread]
I think trade kincat to something else such as Ferros or Rep will be more useful. We are still slow even with kincat.
- by RedPencil - at 2014.08.11 01:33:00
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167. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
CCP Logibro wrote: All Assault Dropsuits have had their base amounts of PG/CPU updated, listed below (STD, ADV, PRO)
-Amarr: 164CPU/33PG, 246CPU/50PG, 369CPU/74PG In Rattati table , Amarr ADV: 49PG ? I hope the table were wrong
- by RedPencil - at 2014.08.08 09:17:00
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168. Scout Imbalance - in General Discussions [original thread]
iliel wrote: The Cal Scout will be useless and quickly replaced by the Amarr - - at least in competetive matches. As for the Cal's dampening, as Rattati has said, the only reason the Cal gets that bonus is to be able to be unscannable against ...
- by RedPencil - at 2014.08.07 21:52:00
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169. Scout Imbalance - in General Discussions [original thread]
Adipem Nothi wrote: As far as I know, efficacy bonuses for Scouts may still be on the table. Just not for Charlie. The Scout Community discussed how/what/why at length in the Barbershop post Bravo and pitched our thinking to Rattati. While Rat...
- by RedPencil - at 2014.08.07 18:39:00
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170. I feel sick to even use my scout - in General Discussions [original thread]
tander09 wrote: Death Shadow117 wrote: Because all i see is a bunch of scrubs running around with 400 armor and combat rifles. The cloak has made it too easy for people to call themselves scouts while the real ones take fire from it. 2 optio...
- by RedPencil - at 2014.08.03 16:15:00
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171. Remote explosives. - in General Discussions [original thread]
Enso Kazoku wrote: I just want some good solid reasons they are not overpowered or a slight nerf not extreme not make them crippled. just bring them into balance somewhat with the rest of the gear. I mean really i can spec into them with my sta...
- by RedPencil - at 2014.07.30 09:07:00
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172. charlie scout changes - in Feedback/Requests [original thread]
It won't happen soon because a technical problem. CCP Rattati already conferm by himself as why they can not move codebreaker to high slot, and we could imply it to range amps too.
- by RedPencil - at 2014.07.29 19:10:00
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173. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cat Merc wrote: You know why armor tankers put on extenders? Because there's nothing else to put there to benefit an assault suit. It used to be damage mods, but those were nerfed hard. Any attempt to move a module to high slots was met with a...
- by RedPencil - at 2014.07.24 18:46:00
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174. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
@ FabryX10, Dj grammer AGREE, loud and clear ! Unfortunately, we are in social dilemma. My opinion: Assault slots progression - YES (Finally CCP give some love to us Assault) 150 eHP - N/A (Would like to see skill improve rather than buff eHP) ...
- by RedPencil - at 2014.07.24 07:56:00
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175. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: I don't understand the confusion, I originally said I don't like the complete irregularity that the Amarr logi sidearm is, because it obfuscates all true comparisons between the logis. Now, if Caldari logis have a sidearm, a...
- by RedPencil - at 2014.07.20 07:48:00
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176. Nova Knives are getting 50% efficiency to vehicles - in General Discussions [original thread]
The dark cloud wrote: i allready see it coming that a minnie scout is stabbing a tank while sitting on top of it like a maniac. Waiting for the GreenPaper cut!
- by RedPencil - at 2014.07.17 23:43:00
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177. All Adv and Std assault suit need 1 more slot - in Feedback/Requests [original thread]
Boot Booter wrote: Logi is 8/6/4 FYI. Agreed though the tier progression is much steep for Assault and logis. Scouts, heavies, and commandos on the other hand have very little difference making their cheaper suits much more valuable and isk e...
- by RedPencil - at 2014.07.17 21:26:00
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178. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Atiim wrote: Ryme Intrinseca wrote: EDIT - You'll notice from the video that turbo also seems to decrease heat build up. The player gets 18 shots off with turbo and 16 without. This is the opposite of how it should work - more shots per sec...
- by RedPencil - at 2014.07.17 20:45:00
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179. All Adv and Std assault suit need 1 more slot - in Feedback/Requests [original thread]
From Hotfix Charlie - Dropsuit Slot Layout Current Assault L&H slot in Charlie pro/adv/std [7 /5/4 ] Current Scout L&H slot in Charlie pro/adv/std [6 /5/4 ] So all Adv and Std assault suit need 1 more slot. 1. Adv and Std assaul...
- by RedPencil - at 2014.07.17 20:27:00
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180. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
If you are going to change Sentinel Ama and Gal slot layout, You also need to swap their Sentinel bonus to reflex the new layout.
- by RedPencil - at 2014.07.17 17:12:00
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