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1. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Looking forward to the first big threadnaught when respecs don't happen,
- by Rasatsu - at 2014.03.04 12:07:00
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2. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I demand a respec because I have all this SP in stuff I only used for half a year or more, and after the next patch will no longer be FOTM.
- by Rasatsu - at 2014.02.28 08:53:00
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3. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Respecs are like unlimited cake supply; it might taste good but you get fat and lazy.
- by Rasatsu - at 2014.02.27 13:30:00
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4. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Dravok Silverblood wrote: And thus everyone is happy and CCP gets a pay check for an underfunded game. And that is how you kill the goose that lays the golden eggs, since booster sales fall through the floor.
- by Rasatsu - at 2014.02.24 13:02:00
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5. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I also want to destroy DUST 514, so go ahead with the respec.
- by Rasatsu - at 2014.02.18 04:38:00
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6. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Rugman91 wrote: What I dont get is why they even made the BPOs in the first. They had to have known they would be a problem. I hope it wasnt to sell more aurum because thats the only reason I put cash into this game They assumed people would ...
- by Rasatsu - at 2014.02.06 11:16:00
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7. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
Only if it got a low sig radius.
- by Rasatsu - at 2013.11.26 12:17:00
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8. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
No cap until X SP just means new players are going to burn out in the first month instead of playing for years. Apply some thought before making suggestions...
- by Rasatsu - at 2013.11.17 11:12:00
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9. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Rasatsu your suggestion is dope. Sorry, in Japan it is really hard to safely get any dope... However yes; seen from the perspective off someone who understands both EVE and DUST skill progressions in terms of a d...
- by Rasatsu - at 2013.11.15 20:29:00
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10. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
***CROSS POSTING*** Mike deVoid;957720 wrote: Okay, so it's stretched long enough that it'd be fairly consistent for a daily player. What about weekend players? Also, difference WP -> SP rewards for different players would an issue. So alt...
- by Rasatsu - at 2013.11.15 19:35:00
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11. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Slag Emberforge wrote: This scaling wp->sp degradation sounds absolutely terrible. It caters to casuals and hurts the people who already play games till cap every week. We just need to modify the pool to regenerate constantly rather than har...
- by Rasatsu - at 2013.11.15 19:06:00
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12. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Skihids wrote: Rasatsu wrote: ***snip*** We had that before and it was universally hated. If you think we've had what I suggest you don't actually understand what I'm suggesting. I'm saying this as someone who not only has studied the...
- by Rasatsu - at 2013.11.15 18:35:00
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13. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I think it's important to separate the topic of SP pools and 'catching up' with vets. (the latter should never be implemented if you love the game and want to be playing it in 10 years time) When the SP pools/rollover thing was discussed months a...
- by Rasatsu - at 2013.11.15 16:44:00
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14. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
DUST is still going to be here in 10 years, so EVE as the only game that has done skill progression right for such a timeframe _IS_ relevant.
- by Rasatsu - at 2013.11.14 18:22:00
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15. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
How will DUST look like in 10 years?
- by Rasatsu - at 2013.11.14 07:18:00
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16. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
There is no need for newbies to 'catch up' with vets in SP. Pretty soon they'll be vets and a new set of newbies need to catch up, what then? Do we suddenly give them 100M SP in the first month so they'll not feel bad playing against 200M SP vets...
- by Rasatsu - at 2013.11.14 06:41:00
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17. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
No, all skills do not need efficacy bonuses, that will just add lots of bonuses (harder to balance, etc) with no real point.
- by Rasatsu - at 2013.05.29 13:45:00
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18. Make the mercenaries scream when they take damage - in Feedback/Requests [original thread]
What, you think pain matters to us?
- by Rasatsu - at 2013.05.27 21:23:00
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19. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
Why you killing kittens?
- by Rasatsu - at 2013.05.27 21:22:00
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20. [HAV] Nerf ambush/oms HAV - in Feedback/Requests [original thread]
Obsidian Rex wrote: We tank drivers have had enough nerf from the crappy hit detection to the even more crappy gun depression. Enough is enough... ***does not know how to play the meta game***
- by Rasatsu - at 2013.05.08 11:58:00
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